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JAMAF Feedback

  • djbeardo
  • 05/20/2019 02:54 AM
  • 228 views
I had a great time at the JAMAF convention in Everett this weekend. I was in a great spot, sandwiched right between Zack Davisson, probably the foremost English-language specialist in yokai and mononoke, and the yukata dress-up station.

People were a little shy to try the game, but I did have about 10 players throughout the day. That may sound small, but I would say there were only maybe 30 people who walked by. It was admittedly a small convention.

People were really positive about the game. Lots of complements on the characters, sprites, and the maps. There were a few reactions of, "Wow, you actually made something in RPGMaker that doesn't suck!" or "I have RPGMaker, but I've never made anything with it." I was surprised that one woman had actually heard of my game - I guess she comes to the site sometimes! She could've sword she saw it on Steam, though... so she might have my game mixed up with something else. But hey, she was really positive about the game and subscribed to my instagram (I think).

Main suggestions from feedback:
1) Change one battle animation to something shorter.
2) Add a way to pet the dog.

Both have been achieved! My game now has something that even Breath of the Wild doesn't have: A way to pet the dog.