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When Lavender woke up this morning, she wasn’t expecting to be surrounded by a crowd of over-excited, skull-masked strangers with cake and balloons. After all, it wasn’t her birthday; and this wasn’t her home.

She devises a plan to find her brother and escape from the outlandish townspeople of the Hollow - but is she prepared for the grave consequences?


Grimm’s Hollow is a video game inspired by a longing for a short and sweet RPG experience.

It has:

  • A lot of comfort food.

  • A lot of cute ghosts.

  • A lot of mean ghosts.

  • 3 haunted caves to explore!

  • Multiple endings.




website | steam

Music by natbird and Hibarist.






Latest Blog

The OST is out! Thank you RMN for all the support





Listen to the OST here!

Music by Nat Wesley and Bruno Buglisi


Thank you to the RMN community for giving Grimm's Hollow the Misao for 'Best First Game' & 'Star Stealing Prince' in 2019, as well as all of your support - including features and interviews! I really look forward to returning to this community one day with a new game or project in hand. Until then, here's a remastered album of the tracks. Hope you enjoy :)


  • Completed
  • ghosthunter
  • RPG Maker 2003
  • Adventure RPG
  • 08/08/2019 06:46 PM
  • 11/28/2023 06:19 AM
  • 10/31/2019
  • 122780
  • 86
  • 5048

Posts

Pages: first prev 12 last
author=Cringinsid
AAA the art is so pretty
subbed
author=moD
looks good man


Sorry for the delayed response, but thank you very much for your compliments!

author=visitorsfromdreams
Been following this project for quite some time, it blows my mind how much more polished people are managing to make UIs in 2K3 than people have been able to do with later engines despite them having better tools.


Thank you visitorsfromdreams! For RPG Maker, I think it's because managing UI via code in the later versions might be more difficult to handle, which is why many resort to using plugins for their menus. In 2003, the picture-based event system means you can't create a menu without elaborately planning and creating a mockup beforehand (or you could, but you would cause yourself much frustration) and you're forced to think about your visuals first.
Been following this project for quite some time, it blows my mind how much more polished people are managing to make UIs in 2K3 than people have been able to do with later engines despite them having better tools.
author=Frogge
I think I may have been following this game on Tumblr! Super nice to see it on this site too, the visuals look top notch. And 2k3 is always a plus.
Thank you so much! Nice to see people familiar with the blog. :)

author=Darken
Saw this on twitter, looks great!
I saw your game (the machine that BREATHES) on twitter as well, it looks wonderful! Thank you.

author=PersiciSyrupi
This game look so sweet and charming.Can`t wait to play it,hope we get a chance to play it soon^^.
author=SomeoneToForgetAbout
Can´t wait. It looks great, charming and cute.
author=OzzyTheOne
This is quite the cute lookin' game! :D
Looking forward to following it's progress.

Thank you all! I hope the game meets your expectations when it's released. :)
OzzyTheOne
Future Ruler of Gam Mak
4676
This is quite the cute lookin' game! :D
Looking forward to following it's progress.
This game look so sweet and charming.Can`t wait to play it,hope we get a chance to play it soon^^.
Saw this on twitter, looks great!
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18536
I think I may have been following this game on Tumblr! Super nice to see it on this site too, the visuals look top notch. And 2k3 is always a plus.
Pages: first prev 12 last