I have begun my endeavor as a game developer in July 19th 2019, after Z advised me to use RPGMaker if I wanted to create something in a short span of time. After playing in the program for about 2 weeks, I've realized I have fallen in love with this artform and decided I would embark on a challenging project.
The idea
Create 1 game a day using RPGMaker MV. The theme or genre does not matter but, most likely it will be inspired by something from my life. By infusing myself in the game, it's much more likely to create games no one has before.
Collaboration
If you want me to use your artwork (be it a tile, a sprite, a song - whatever) in a future game, comment or PM me and I will do it ⊂((・▽・))⊃
The Games
Please check the "Downloads" section in order to download each game from each respective day!
If you wish to download ALL GAMES, here is the link: https://drive.google.com/open?id=1rX_56c19E_eIEedkh6tsmhfEgdJgsQ3U
Day 33 / 9.09.2019
Try drinking all the alcohol in sight as fast as possible!
Credits: Asset Set by The Mighty Palm.
Day 32 / 9.08.2019
You are a queen and are in need of a couple of cacti. Your home is filled with fkn peasents all over the place moving like ants. Try and get to the cacti without your precious clean skin touching their dirty hands.
This game is dog damn hard. Ok? Tell me what score you get haha.
Credits: Asset Set by The Mighty Palm.
Day 31 / 9.07.2019
You are a deadly weapon on a human killing spree. See how many pixels it takes you to take everyone out.
Credits: Asset Set by The Mighty Palm. Inspiration SpannBauer
Day 30 / 9.06.2019
You are a door. Answer your questions.
Credits: Asset Set by The Mighty Palm.
Day 29 / 9.05.2019
You are playing with a friend a game of tag as a blind person.
Day 28 / 9.04.2019
Do you have the patience to solve a quest as an elderly man?
Credits: Asset Set by The Mighty Palm.
Day 27 / 9.03.2019
You're searching for something. You must find it in order to proceed. This is all the information you can remember.
A small puzzle game about what happens behind the curtains.
Credits: Asset Set by The Mighty Palm.
Day 26 / 9.02.2019
A small engine which you can use to create pixel art through a point-and-click mechanism.
Day 25 / 9.01.2019
Learn how to say a couple of colors in Japanese as you find the exit to the game.
Credits: Asset Set by The Mighty Palm.
Day 24 / 8.31.2019
A little game that tests your ability at finding the G-Spot.
Day 23 / 8.30.2019
Heaven, Hell or Purgatory? Your actions decide. Find the three possible endings.
Credits:
Music by tomppabeats - summer festival
Asset Set by The Mighty Palm.
Day 22 / 8.29.2019
A maze where you are invisible and the purpose is not to find the exit, but rather to realize where your starting position is.
Credits: Music by Erikson - Night Music
Day 21 / 8.28.2019
Click and see what you get. Mwahahahahahahaha.
Credits: Shower SFX by BerlinAtmosphere.
Day 20 / 8.27.2019
A game that shows the different burying rituals a warrior performs on certain creatures.
Credits: Asset Set by The Mighty Palm.
Day 19 / 8.26.2019
Sometimes, a smoke is all you need.
Day 18 / 8.25.2019
The hard reality that you are faced with in some circumstances (e.g. at work, home, with parents, and so on) can have you do certain things you wouldn't want to. This game is not about that, but it can be.
Credits: Asset Set by The Mighty Palm.
Day 17 / 8.24.2019
You are an omnipotent being that can linger through people's minds.
Credits: Asset Set by The Mighty Palm.
Day 16 / 8.23.2019
An easy game of "Can you see me?".
Credits: Asset Set by The Mighty Palm.
Day 15 / 8.22.2019
A story about not forgetting your friends.
Credits: Asset Set by The Mighty Palm and Ashlands by finalbossblue
Day 14 / 8.21.2019
This game can be used as a magic trick. The aim of the game is to guess the spectators thought of number (a number between 1-10).
Here is how it works:
Replay function is installed.
Credits: Asset Set by The Mighty Palm.
Day 13 / 8.20.2019
I wanted to make another game which you can use to fool your friends.
This time, you are a child faced with 3 doors. You friend names one of them and it turns out to be the only door that will open. The game restarts itself, in order to be able to repeat the feat in as many ways as you wish, so as to prove wrong all assumptions.
Here is how it works:
Have fun with this, play around with the idea and even create your own games to fool others with :) !
Credits: Asset Set by The Mighty Palm.
Day 12 / 8.19.2019
You are a lost boy in search of another land.
Or... wait. What are you searching, again ?
A puzzle game where you have to use the obvious to uncover the hidden.
Credits: Asset Set by The Mighty Palm and Ashlands by finalbossblue
Day 11 / 8.18.2019
A game where you burn sh*t in hell. Literally.
Ok, ok. There might be some philosophy in there as well.
It is a puzzle game, in the end :)
Credits: Asset Set by The Mighty Palm and Ashlands by finalbossblue
Day 10 / 8.17.2019
A puzzle game about resetting and how it's cool to start from scratch, in order to put together a piece of information.
Find the hidden sentence and get to know a very intimate moment from my life.
Credits: Asset Set by The Mighty Palm.
Day 9 / 8.16.2019
With this one I was inspired by Pen and Teller's unreleased video-game, "Smoke and Mirrors". I wanted to make a game which you can use to fool your friends.
In this game, 4 colors appear on screen. Your friend chooses one of the colors and upon clicking on the switch (the lever), all of the colors except his chosen one will turn to black.
Here's how it works.
Credits: Asset Set by The Mighty Palm.
Day 8 / 8.15.2019
Languages Used: Japanese, English and Romanian. You can complete the game as long as you know English.
A puzzle platformer where your mission is to find a villagers rat.
Credits: Asset Set by The Mighty Palm.
Day 7 / 8.14.2019
You wake up in a cinema. There's a movie on screen. You catch the ending of it.
Credits: Asset Set by The Mighty Palm.
Day 6 / 8.13.2019
To worry or not to worry?
That is the question.
A small little philosophical game about worrying, getting rejected and taking shrooms.
Credits: Asset Set by The Mighty Palm. Music by Joey Pecoraro (Husky, Fairy Tale and Bishop)
Day 5 / 8.12.2019
You are a god named One_Word_Man. With the use of one appropriate word you can make people's wishes come true. Slight knowledge of N5 Japanese Vocab. required. For those of you that do not want to bother with the japanese part, here are the answers to the 4 doors
Credits: Asset Set by The Mighty Palm.
Day 4 / 8.11.2019
I feel like I've repeated this scenario so many times hahaha. The destination is so easy to get, but still, the universe has other "plans" for you. This game has come out of that event that always seems to occur when you want to do something.
Credits: Asset Set by The Mighty Palm and my friends (for not letting me make my initial game - love you guys).
Day 3 / 8.10.2019
This game is called, "The Turkish Etiquette". I got inspired to create this game after talking with some of my friends. It felt so nice transforming something such as a hospitality custom into a game.
Credits: Asset Set by The Mighty Palm and Piano song by Joey Pecoraro (Everything I could never tell you)
Day 2 / 8.9.2019
There's this game I love doing to people in real life and I wanted to transform in an actual playable game. It's short, but it'll give you some food for thought if you don't know it.
For those of you that have been a scout when they were a kid, you might know this.
Credits: Asset Set by The Mighty Palm
Day 1 / 8.8.2019
I tried to make something that hints at what you have to accomplish through subtle things, without having to explain what you have to do.
Slight knowledge of the Japanese Lang. is necessary to figure out how to choose the right answer (BUT, it's not essential to finishing the game).
Credits: Asset Set by The Mighty Palm
The idea
Create 1 game a day using RPGMaker MV. The theme or genre does not matter but, most likely it will be inspired by something from my life. By infusing myself in the game, it's much more likely to create games no one has before.
Collaboration
If you want me to use your artwork (be it a tile, a sprite, a song - whatever) in a future game, comment or PM me and I will do it ⊂((・▽・))⊃
The Games
Please check the "Downloads" section in order to download each game from each respective day!
If you wish to download ALL GAMES, here is the link: https://drive.google.com/open?id=1rX_56c19E_eIEedkh6tsmhfEgdJgsQ3U
Day 33 / 9.09.2019
Try drinking all the alcohol in sight as fast as possible!
Credits: Asset Set by The Mighty Palm.
Day 32 / 9.08.2019
You are a queen and are in need of a couple of cacti. Your home is filled with fkn peasents all over the place moving like ants. Try and get to the cacti without your precious clean skin touching their dirty hands.
This game is dog damn hard. Ok? Tell me what score you get haha.
Credits: Asset Set by The Mighty Palm.
Day 31 / 9.07.2019
You are a deadly weapon on a human killing spree. See how many pixels it takes you to take everyone out.
Credits: Asset Set by The Mighty Palm. Inspiration SpannBauer
Day 30 / 9.06.2019
You are a door. Answer your questions.
Credits: Asset Set by The Mighty Palm.
Day 29 / 9.05.2019
You are playing with a friend a game of tag as a blind person.
Day 28 / 9.04.2019
Do you have the patience to solve a quest as an elderly man?
Credits: Asset Set by The Mighty Palm.
Day 27 / 9.03.2019
You're searching for something. You must find it in order to proceed. This is all the information you can remember.
A small puzzle game about what happens behind the curtains.
Credits: Asset Set by The Mighty Palm.
Day 26 / 9.02.2019
A small engine which you can use to create pixel art through a point-and-click mechanism.
Day 25 / 9.01.2019
Learn how to say a couple of colors in Japanese as you find the exit to the game.
Credits: Asset Set by The Mighty Palm.
Day 24 / 8.31.2019
A little game that tests your ability at finding the G-Spot.
Day 23 / 8.30.2019
Heaven, Hell or Purgatory? Your actions decide. Find the three possible endings.
Credits:
Music by tomppabeats - summer festival
Asset Set by The Mighty Palm.
Day 22 / 8.29.2019
A maze where you are invisible and the purpose is not to find the exit, but rather to realize where your starting position is.
Credits: Music by Erikson - Night Music
Day 21 / 8.28.2019
Click and see what you get. Mwahahahahahahaha.
Credits: Shower SFX by BerlinAtmosphere.
Day 20 / 8.27.2019
A game that shows the different burying rituals a warrior performs on certain creatures.
Credits: Asset Set by The Mighty Palm.
Day 19 / 8.26.2019
Sometimes, a smoke is all you need.
Day 18 / 8.25.2019
The hard reality that you are faced with in some circumstances (e.g. at work, home, with parents, and so on) can have you do certain things you wouldn't want to. This game is not about that, but it can be.
Credits: Asset Set by The Mighty Palm.
Day 17 / 8.24.2019
You are an omnipotent being that can linger through people's minds.
Credits: Asset Set by The Mighty Palm.
Day 16 / 8.23.2019
An easy game of "Can you see me?".
Credits: Asset Set by The Mighty Palm.
Day 15 / 8.22.2019
A story about not forgetting your friends.
Credits: Asset Set by The Mighty Palm and Ashlands by finalbossblue
Day 14 / 8.21.2019
This game can be used as a magic trick. The aim of the game is to guess the spectators thought of number (a number between 1-10).
Here is how it works:
You have a parallel event with the following instructions:
First time you press:
Left Arrow = Numbers 1-3
Down Arrow = Numbers 4-6
Right Arrow = Numbers 7-9
Second time you press:
The numbers are placed on the arrows from left to right. So, if you press left first, you go in the 1-3 bracket, after which, if you press left = 1, down = 2 and right = 3. Same applies to the other brackets.
Wanted to make the system so it's easy to remember.
The game is made so you can press these buttons fast and it will register your commands.
Best moment to press the button is during dialogue. Your hand is naturally on the keyboard, pressing enter to forward the dialogue, and after your friend names the number, you can insert it as you are reading the text.
First time you press:
Left Arrow = Numbers 1-3
Down Arrow = Numbers 4-6
Right Arrow = Numbers 7-9
Second time you press:
The numbers are placed on the arrows from left to right. So, if you press left first, you go in the 1-3 bracket, after which, if you press left = 1, down = 2 and right = 3. Same applies to the other brackets.
Wanted to make the system so it's easy to remember.
The game is made so you can press these buttons fast and it will register your commands.
Best moment to press the button is during dialogue. Your hand is naturally on the keyboard, pressing enter to forward the dialogue, and after your friend names the number, you can insert it as you are reading the text.
Replay function is installed.
Credits: Asset Set by The Mighty Palm.
Day 13 / 8.20.2019
I wanted to make another game which you can use to fool your friends.
This time, you are a child faced with 3 doors. You friend names one of them and it turns out to be the only door that will open. The game restarts itself, in order to be able to repeat the feat in as many ways as you wish, so as to prove wrong all assumptions.
Here is how it works:
You have a parallel event with the following instructions:
Left Arrow = Left Gate
Up Arrow = Middle Gate
Right Arrow = Right Gate
The event registers the first arrow you push upon entering the gate room.
The way I did it to friends was I had them control the character and paid attention to which arrow they pressed first and then guessed the door that will be open. Another way I did it was have them name a door, which would turn out to be the only opened one (but I control the character).
Left Arrow = Left Gate
Up Arrow = Middle Gate
Right Arrow = Right Gate
The event registers the first arrow you push upon entering the gate room.
The way I did it to friends was I had them control the character and paid attention to which arrow they pressed first and then guessed the door that will be open. Another way I did it was have them name a door, which would turn out to be the only opened one (but I control the character).
Have fun with this, play around with the idea and even create your own games to fool others with :) !
Credits: Asset Set by The Mighty Palm.
Day 12 / 8.19.2019
You are a lost boy in search of another land.
Or... wait. What are you searching, again ?
A puzzle game where you have to use the obvious to uncover the hidden.
Credits: Asset Set by The Mighty Palm and Ashlands by finalbossblue
Day 11 / 8.18.2019
A game where you burn sh*t in hell. Literally.
Ok, ok. There might be some philosophy in there as well.
It is a puzzle game, in the end :)
Credits: Asset Set by The Mighty Palm and Ashlands by finalbossblue
Day 10 / 8.17.2019
A puzzle game about resetting and how it's cool to start from scratch, in order to put together a piece of information.
Find the hidden sentence and get to know a very intimate moment from my life.
Credits: Asset Set by The Mighty Palm.
Day 9 / 8.16.2019
With this one I was inspired by Pen and Teller's unreleased video-game, "Smoke and Mirrors". I wanted to make a game which you can use to fool your friends.
In this game, 4 colors appear on screen. Your friend chooses one of the colors and upon clicking on the switch (the lever), all of the colors except his chosen one will turn to black.
Here's how it works.
Down = Red
Up = Blue
Left = Green
Right = Purple
You secretly push one of these buttons when your friend names out which color he wants. Make it so he doesn't see you push it. A variable will be registered and when you click the switch, the magic will happen.
To reset the game, click on any of the black tiles (that were colored before). You can execute the game twice. I thought 2 times is enough before they catch unto what you are doing.
Have fun :) ! This sort of concept can be expanded upon. So, if any of you devs like the concept, play around with it and see what game you can come up with so you can fool your friends with it.
Up = Blue
Left = Green
Right = Purple
You secretly push one of these buttons when your friend names out which color he wants. Make it so he doesn't see you push it. A variable will be registered and when you click the switch, the magic will happen.
To reset the game, click on any of the black tiles (that were colored before). You can execute the game twice. I thought 2 times is enough before they catch unto what you are doing.
Have fun :) ! This sort of concept can be expanded upon. So, if any of you devs like the concept, play around with it and see what game you can come up with so you can fool your friends with it.
Credits: Asset Set by The Mighty Palm.
Day 8 / 8.15.2019
Languages Used: Japanese, English and Romanian. You can complete the game as long as you know English.
A puzzle platformer where your mission is to find a villagers rat.
Credits: Asset Set by The Mighty Palm.
Day 7 / 8.14.2019
You wake up in a cinema. There's a movie on screen. You catch the ending of it.
Credits: Asset Set by The Mighty Palm.
Day 6 / 8.13.2019
To worry or not to worry?
That is the question.
A small little philosophical game about worrying, getting rejected and taking shrooms.
Credits: Asset Set by The Mighty Palm. Music by Joey Pecoraro (Husky, Fairy Tale and Bishop)
Day 5 / 8.12.2019
You are a god named One_Word_Man. With the use of one appropriate word you can make people's wishes come true. Slight knowledge of N5 Japanese Vocab. required. For those of you that do not want to bother with the japanese part, here are the answers to the 4 doors
Door 1: mori
Door 2: te-buru and isu
Door 3: otokonohito
Door 4: bakushu
Door 2: te-buru and isu
Door 3: otokonohito
Door 4: bakushu
Credits: Asset Set by The Mighty Palm.
Day 4 / 8.11.2019
I feel like I've repeated this scenario so many times hahaha. The destination is so easy to get, but still, the universe has other "plans" for you. This game has come out of that event that always seems to occur when you want to do something.
Credits: Asset Set by The Mighty Palm and my friends (for not letting me make my initial game - love you guys).
Day 3 / 8.10.2019
This game is called, "The Turkish Etiquette". I got inspired to create this game after talking with some of my friends. It felt so nice transforming something such as a hospitality custom into a game.
Credits: Asset Set by The Mighty Palm and Piano song by Joey Pecoraro (Everything I could never tell you)
Day 2 / 8.9.2019
There's this game I love doing to people in real life and I wanted to transform in an actual playable game. It's short, but it'll give you some food for thought if you don't know it.
For those of you that have been a scout when they were a kid, you might know this.
Credits: Asset Set by The Mighty Palm
Day 1 / 8.8.2019
I tried to make something that hints at what you have to accomplish through subtle things, without having to explain what you have to do.
Slight knowledge of the Japanese Lang. is necessary to figure out how to choose the right answer (BUT, it's not essential to finishing the game).
Credits: Asset Set by The Mighty Palm
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