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1 Month COMPLETED

This past month has been quite the trip and I am so happy that I have begun this project. Some days I can invest more time into the games, other days not so much, but I always try and come up with a concept, something that I can later come back to and can expand on, something that gives me ideas.

Day 25 was honestly the worst thing I have ever made hahaha. I was trying to transform a larger idea of mine into something compact, but it didn't work and the end result was a bunch of flies flying over this "game".

Day 26, the drawing engine, was an idea I had before I went to sleep and wanted to really give it a go. I have shown this to a friend and he said I could've easily done this in Construct, without all the logic and programming behind. But, I really liked that it proved to be a challenge to me to figure out how to make and it was very satisfying to see the end result.

Day 31 I actually like this game hahaha. Love the idea of being a killer and going around trying to catch folks. Add some sound effects, a cool ass animation when you catch someone - I see this as a potentially good game of Deadly Tag.

Some days I am so tired all I wanna do is sleep. So I give myself 15 minutes to create something. By the time I arrive at an idea, my brain has already become enthusiastic about making the game and all of a sudden I have energy to make develop the idea further. Sometimes it's all about delaying your tiredness for later and leaving room for the passion that made you start the project in the first place.

The real challenge begins when I return back to Romania, start school, live with BIanca (my girlfriend), family in the same town - you know, all the regular things that require your love and time in order to prosper. Right now, I am in artistic heaven. Yes, I am tired, but at the end of the day it's just me and tomorrow, it's just the job and a couple of people and my best friend, but, all in all, a routine which I can juggle with and does not come with unexpected happenings.

11 Months left. If I get bored of RPG Maker for some reason, I will switch platforms in order to preserve my enthusiasm and learning curve.

This is me, this is Eli, fuckin love everything and all ya'll for making such a great community here, fkn love this engine - fuck, isn't life beautiful...

Eli.

Posts

Pages: 1
Cap_H
DIGITAL IDENTITY CRISIS
6625
Congrats! 1 month is an achievement. So don't beat yourself down too much if you slow down later.
Also, I'm excited to hear that you're changing engines. I like RM, but different engines are def more suitable for small experimental games.
Pages: 1