You have probably seen the first enemy revealed in the game which is the Remnant.
Now this is the second enemy out of many that you'll encounter in Shadow Seeker.
This is the Weaver, a spider that excels with its webs. It'll shoot web balls to try and
snare you in its web to go in for the kill. It also has different movement and attack
patterns than the former enemy and as well as a Lunge and Run.
The web ball projectiles themselves can be shot to splatter them or knifed with precise
timing to counter it.
This is just a teaser of the game pretty much, to give you all an idea of how it's all going
to play out. What I'm showing here is pretty much a bit of the beginning portion of the game
just to give you all a taste of what's been going down :)
Here's one example of interacting with your environment. For example, once you obtain the
Crowbar, besides using it as a melee weapon, you can use it outside of combat to open
jammed doors, vents, etc.
Other items like the Knife and Lighter will have similar uses.
There will be many secrets and optional passageways to take!
Crouching has a whole lot of uses in this game besides its original purpose.
It can be used to explore small openings, go under tables and other objects, create less
noise from terrain and objects to avoid enemy detection!
This intended feature is to give it some combat functionality! You can Crouch Dodge at just
the right timing to avoid most of the enemy attacks in the game.
Other attacks like projectiles can be countered by your Knife Swipe ala Resident Evil 4
which I will showcase at a later time :)