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We spirits are curious things, Zero. We all have a purpose to fulfill, and each of us represents something. And I hope you can figure out what you represent, too. Guess you can figure that out while you're off putting the whole thing back together.

Set 100 years after the true ending of Soma Spirits, Soma Union aims to be a short, 3-5 hour RPG of some undetermined length that returns to the world of Soma! ...or so it would, if Soma had not been destroyed in a great calamity. As you roam through the cosmos to find the missing fragments of your homeworld, you'll meet a colorful cast of characters and make important choices that may not be as clear as they seem.

Look forward to the following features!

  • Embark on a galaxy-spanning quest to put Soma back together again, because this planet can't seem to catch a break, apparently.
  • Role system that pits characters with the damage-dealing Power role and the enhancing Support role.
  • Change your characters' Roles at any time, even in battle!
  • Unleash powerful Spirit abilities regardless of your current role to turn the tide of battle!
  • Collect valuable Power Gems to skip random encounters with the push of a button... or tough it out and exchange them for rare prizes!
  • Fully custom visuals. And a stellar soundtrack by SpecialAgentApe
  • Funny* jokes. The heehees and the hawhaws.

Zero is a spirit living aboard the starship Virtue. They are a shy and reluctant spirit who doesn't cause too much trouble around the ship and is usually seen doing odd jobs. Unlike the other spirits on the Virtue who all represent an emotion or an aspect, Zero is not quite sure what they are the spirit of. Given the right task, say putting Soma back together for instance, Zero might be inclined to discover that for themself.

Reca is a spry and energetic acorn residing in the Garden Dome aboard the starship Virtue. Hoping to become the new protector of Soma's forests once it is restored, she is always seen working hard and taking charge around the ship. It might take a few good friends to keep her ambitions in check, though.

Lumen is the chief doctor and a valuable source of information aboard the Virtue, when he's in the mood to fit the job. Not quite satisfied with his life's path, Lumen might not always seem like the most pleasant person to talk to. It takes a fair amount of trust for him to open up, and perhaps there is more to him that he is willing to let on.

Soma Union has been in development since July 2019 and is now in the middle stages of content development. Please look forward to more updates as they become available and check this page's blog for progress reports and other content!

Scripts Used (subject to change):

Himeworks Battle Sprite Auto-position
Himeworks Random Encounter Events
Himeworks Custom Page Conditions
Himeworks Skip Battlelog
Himeworks Long Choices
Himeworks Permanent States

by Tsukihime

Yanfly Engine Ace - System Options v1.00
Yanfly Engine Ace - Battle Command List v1.09b
Yanfly Engine Ace - Anti-Fail Message v1.00
Yanfly Engine Ace - Skill Restrictions v1.02
Yanfly Engine Ace - Skill Cost Manager v1.03
Yanfly Engine Ace - State Animations v1.01
Yanfly Engine Ace - Hide Menu Skills v1.01
Yanfly Engine Ace - Move Restrict Region v1.03
Yanfly Engine Ace - Ace Core Engine v1.09
Yanfly Engine Ace - Instant Cast v1.03
Yanfly Engine Ace - Stop All Movement v1.00
Yanfly Engine Ace - Cast Animations v1.00
Yanfly Engine Ace - No Encounter Region v1.00

by Yanfly

by Joke (biloumaster)

Fullscreen++ v2.2 for VX and VXace
by Zeus81

Luna Engine v1.05
by Enterbrain

Basic Enemy HP Bars v 2.9
by V.M of D.T

Craze's Script Asylum - Elemental Merger v1.01
by Craze

Undefeated Hidden Enemies Visual Fix v1.1
by DerTraveler

Miscellaneous Additions and Scriptlets

* Maybe

Latest Blog

Dev Log #8: Chapter 2 Complete! Looking Ahead.

Let's jump right into this! I'm happy to announce that development of Chapter 2 has wrapped up over the course of the previous week. Thanks to real-world factors, I have still had at least a little bit extra time to work on the game than I normally would have. And while those extra hours may soon be coming to an end, it has still helped me reach this milestone a month ahead of schedule.

After a short break, I'll be looking to tackle the second interlude area. Thankfully, this area is combat-free, though it will require making quite a few assets that have not been completed. And thankfully the upcoming 6th area will be something of a palate-cleanser dungeon leading up to the much heavier 7th and 8th areas. At least for now, the next part of development will be somewhat easier.

Also the Final Chapter gets an asterisk because I'm not sure if Area 8 will get grouped into Chapter 3 or the last Chapter. Who knows!

As always, thanks for tuning in and following this project. It's hard to believe that this game has been in development for over a year already. I can't wait to see what work we can get done by the year's end!
  • Production
  • Sgt M
  • RPG Maker VX Ace
  • RPG
  • 10/05/2019 01:58 AM
  • 08/06/2020 12:00 PM
  • 12/31/2021
  • 16331
  • 39
  • 54


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Instant sub! Can’t wait to see this in action!
You're magical to me.
Instant sub number two! :DDD This looks so awesome! ^_^
The all around prick
Subbed. Looking forward to seeing where you go with this!
this is super cool! sgt m strikes again
Besr Richard Slayer
FIRST! (in spirit)

Shutupandtakemymoney gif

Look super forward to this! Not much to say other than I will play this.
Make this in Game Maker so I can play it on my damn Switch. >=(
Besr Richard Slayer
Make this in Game Maker so I can play it on my damn Switch. >=(

Figure out an easy transition to that and I'll be game
Make this in Game Maker so I can play it on my damn Switch. >=(
Figure out an easy transition to that and I'll be game

I was thinking if I can can get the key skeleton parts of an RPG working in GMS I would happily share those files around for people wanting to make the jump over so they can build off it.
Subbed, and checked all the screenshot.

Soma Union is looking great! : )
Gosh darn if you dont make the most charming stuff, sgt!!
pre-ordered already
I'm reporting this to Kentona. There's no need for spirits to unionize at our site.

I haven't noticed this before. Def on board for hawhaws.
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