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Progress Report

Character & Group Builds

Finished the menu for loading and saving character and group builds.


I'll focus on getting the battle system up and running next.

Though things will slow down considerably due to RL for the next quarter of the year, so there will probably be only monthly updates at best.

Progress Report

Skills and Equipment

Skill and Equipment selection for the menu is done.

Now mainly working on character and group build saving and loading.
Still working on the battle system on the side.

Progress Report

Attributes and Affinities

Currently working on the status menu and character build templates to get things ready for the battle system and make its testing easier.

Just finished character attributes and affinities.


Affinities:
Spending affinity points permanently increases attack and defence against a specific type and are earned through battles. The costs of increasing type affinity varies from character to character, depending on their inherent talent.
(Types are the same as in Pkmn)


Attributes:
Every character has a fixed total of 99 Attribute points.
They can be set and reset at any time outside of battle.

There are 12 Attributes in total:
"Specialization", "Invocation", "Conjuration", "Destruction", "Deterioration", "Domination", "Interruption", "Nullification", "Transmutation", "Restoration", "Augmentation", and "Protection".

Each one increases the power of related skills, e.g. Destruction for skill that damage the enemy directly, Restoration for healing skills etc.
(These are mainly inspired by GW1 & HxH)

Progress Report

Barn plugin done

The barn is up and running:

(Except for some minor placeholders that need other features to be implemented)

Don't think I'll have a demo by the end of the year, as crafting isn't done yet and the progress on the battle system is slower than expected.
(Had to redo some of the interface implementation due to poor performance caused by bad code due to too little experience with js)

There will be a tech-demo as soon as those two features are in a reasonable state.

Progress Report

Greenhouse plugin done


The plugin for the greenhouse is up and running, I still need to draw a lot of sprites for additional plants, but adding new plants to the database is just a matter of minutes.

Next up is the barn.

Miscellaneous

Main Character Portraits done

pbjelly246 has finished the higher resolution character portraits for the main cast. Big thanks to her. If you like the style, be sure to check out her games.

This Gamepage's Character section and header have been updated to reflect the change.


Expect a Progress Report and video on the finished version of the greenhouse by the end of this week. (or maybe next if too many bugs show up ;P)
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