
The project name is temporary.
INTRODUCTION
If you don't like clichés, you are not part of the target audience for this project.
If you don't like clichés, you are not part of the target audience for this project.
Fairy tales. This is the best definition of what this project is meant to be. Princess in dragon-guarded castles, magic crystals, pirates with buried treasures, magicians in their towers and enchanted forests. You can find it all and relive the good times of NES and SNES. But with some of the freedom that today's games allow.
STORY
Once upon a time, in a world where stories still started this way, an adventurer whose name had been stolen many years ago, a faceless princess, and a king who didn't want to rule. The king was looking for a husband for his daughter, but could only give her to the bravest hero he could find. The princess was looking for a way to see herself because she wanted so much to know her own image. And the adventurer, who had long since forgotten the theft of his own name, did not know what to look for and had wandered aimlessly from the beginning of his own memory.
One day the king met the adventurer and offered him a challenge: "If you can find my daughter's face, I will make you the richest man you have ever seen! And I will have found my hero, she will have found her face and you will have found a goal!" They both shook hands and recognized that this was a good idea. And so began the story of the unnamed adventurer searching for his princess's face.
GAMEPLAY
Don't wait for pyrotechnics, I'm trying to keep the gameplay as simple as possible. But not boring. You can create your own class by choosing skills from three trees of different stereotypes: magic, strength and subtlety. You can forge and dismantle equipment, combine different accessories for specific situations. And many, many missions. At this point, the game already has more than sixty missions beyond the main segment. Some quick and easy such as saving a chicken merchant from a hungry chef. Other time consuming and laborious things like chasing down pirates who abducted your neighbor's cows.
Some of the following video and images has already been removed and / or replaced, but still represents the overall idea of the project.
FAQ
Commercial or free?
Commercial, but don't panic. The price will not exceed one dollar.
How do you intend to launch the game for such a low price?
This project is not an attempt to enter the market for good. It's a hobby, and as much as I spend here and there with it, it's still like paying the entrance to the amusement park.
When?
No predictions. It depends on how much the universe will collaborate with me and not eat my time with survival, dirty clothes, mailing, and work.
Do you accept donations? Patreon?
Yes, but if you are interested in the project, I accept symbolic donations in various cryptocurrencies. For security - and to encourage donation only by those really interested - wallet addresses will only be entered when requested via private message.
Latest Blog
No blog entries have been posted yet.
- Cancelled
Commercial
- Faherya
RPG Maker VX Ace
- Adventure RPG
- 11/29/2019 08:17 AM
- 07/14/2020 07:40 AM
- N/A
- 5877
- 4
- 0
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