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A private-eye must deceive a rich family
into revealing their darkest secrets,
before the killer amongst them
silences everyone...


After the murder of a rich business tycoon, Beatris Summer is the private detective hired to investigate the matter. She must assist the recently widowed Aya Volkov in the interrogation of each family member. But, things quickly turn awry when their own motives get in the way of the case.

Explore the numerous rooms of the Volkov Mansion, interrogate 10 suspects, collect upgradable clues, and use the game's persuasion mechanics to force your victims into opening their hearts & sharing their darkest secrets.

Latest Blog

Beta 1.0

I began my journey as an Indie Game Developer 5 years ago; trying to get my first full fledged game on it's feet. Before that, I was a musician trying to start punk bands since High School. This game means the WORLD to me. It's my first fully fledged professional creation & It's so close to reaching it's completion!

This Beta contains every feature the final game will have. A few retouches are unavoidable, but everything is there! The game is as good as finished.

I've had so many positive comments & I know the game holds a lot of meaning for many. I genuinely feel Lockheart Indigo is becoming it's own creation separate from me & I couldn't be more proud.

I'm not sure what the future holds. I'll be taking a break in order to plan my next move. I can guarantee that Beta 2.0 will improve most of the most recent features as they are quite buggy.

Speaking of which, here is the list of features:

  • Locks & Keys have been revised.
  • Irrelevant Facts have been fixed.
  • The Interrogation's Fact system will no longer ask for multiple Facts on Lloyd & Yvon.
  • The communication window has been revised. (It's still pretty buggy though. I apologize.)
  • The text, spelling, & poetry of the whole game has been revised. (Special thanks to @Kill2birds)
  • Robot Sprites have been revised.
  • Minor Bug fixes.
  • Puzzles have been balanced.
  • New Music has been added!
  • Persuasions will now tell you which skills you've already used.


I'm so glad everyone will be able to play this close to final version of the game. I'll be keeping my twitter followers updated on what I'm up to in the next few days. Take a look if you're interested! https://twitter.com/HarmlessGameDev

Until next time,
- Harmless
  • Production
  • Commercial
  • Harmless
  • RPG Maker MV
  • Adventure
  • 11/29/2019 11:38 PM
  • 03/23/2020 07:05 PM
  • N/A
  • 4533
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  • 147

Posts

Pages: 1
oddRABBIT
I feel bored. How odd.
2123
So, wait. How long has this amazing game been up without a comment? Well, no more. Definitely subscribing.
Seriously, this game deserved more attention XD. I decided to give it a run and wasn't disappointed at all (despite getting stuck at Lloyd's stage for an hour xD no sarcasm ok) And the final stage and the ending was the best part, it made me laughed so bad. It's a great game. Tx you so much for giving me a great time with ur game :)

P.S : They are some bugs though, like when I'm exiting the dining hall to the room that also leads to the painting room, my character will be standing on a black background with an error that says 'graphic not found' or something in that line.

2. When I'm running from the bots on the 4th floor garden, there was one time I got transferred to Yvon's office ceiling and getting stuck there. I couldn't reproduce this error though.
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