There's a few things to talk about here! Since there's a lack of a true Suikoden-style battle system for VXAce, I'm using a modified version of GubiD's TBS. Battles will play out more like something from Final Fantasy Tactics or Trails in the Sky. I'm working on balancing battles so they don't last more than a few turns, even with a TBS setup. There's a few things I'm trying to fix with the TBS script too, like editing the display for MP so it shows the correct spell-level system and changing the size of the status window because it takes up a lot of real estate right now. If you know Ruby and want to help, give me a shout!