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PVX Blog #1 - A remake of a remake!?

  • J-Man
  • 02/26/2020 08:07 AM
Ha ha ha, what sort of nonsense is this? I'm remaking a game I remade back in 2005. But that was over 15 or so years ago. Soooo... why not make the game with a more refreshed mindset? No more rips, and more originality. (Well, with P1's case it may be a bit tough, for a few things will definitely have to be changed for sure, haha!)

The game design is mostly mapped areas at the moment, and I have battle scene already made, but I haven't made battle animations, I do have some monsters made, and I'm not making it an OVERLY flashy battle system.

It's something I noticed over the years. Sure, the characters would have some super flashy skills, but over time they would get abandoned in part of some new fancier skill they could just spam, and the cycle would repeat until the end of the game, which would just end up making the battles stale.

So I definitely want to make less emphasis on super flashy skills and went back to a more basic mindset. BUT, I may have one fancy skill for each hero, like a EX Skill or something, but it'll be more one major skill for each hero and the rest will be the standard.

Characters will definitely get some more attention, some who barely had some will need to get some more spotlight shined on them, and flesh out the backstories on a lot of the characters. The character roster won't change from PR. So that will be good. Plus I'll be making some moderate tweaks in terms of how the game's progression will flow taking nods from both the previous versions.

On the note of no more rips, each of the tiles was made by me, so it also means when they're made, I immediately check the tiles and make sure they are done right so no tile errors, and I know some of you will be leering with thet expectation of THAT to arise eventually. But maybe one will slip... who knows. Ha ha.

It was thanks to Arcanion's development that helped me better my spriting skills in making tiles, so I thought I'd try making the entire P1 game making everything from scratch, from the sprites, tiles, and monsters.

Keep in mind though, this isn't a priority project, it's mostly something I'm doing as a side project while I'm waiting for other things to be finished on Arcanion and Phantasia 6's side.

Well, be sure to check up on this one every now and then. I may post a few screenshots every couple of months or so.