Wow! 10,000 downloads! Is this game really that old now? Where has all the time gone..... Also, the last time I checked, this game is now the 75th most downloaded complete game on RMN, which is pretty amazing all things considered! Anyways a big thank you to everyone who downloaded this game during all these years, and thank you to everyone whose support made it possible for me to make this game and the prequel as well!
Sometimes people ask me if I will ever make a sequel to this game, but honestly I never had much ideas for how that would go. It's more likely that I might make some short stories about certain characters that take place in the past, just like the prequel.
Speaking of which, here is a short game I made for Seasons of RMN event! It's called Frozen Slumber, which takes place after LOI2 but before LOI1, so it's kind of a... mid-quel? It's not much, but it'll have to do for now! Enjoy!
-No real changes here, but some dialogue has been added or changed
-some minor retcons to stay in line with the events of the prequel LoI2
-references to names of gods are more clear, especially in the early game
-references to the main character are more clear in the late game
-significantly reduced enemy damage and quantity, and adjusted exp/gold payout
-reduced random unfair behaviors in enemy AI
-adjusted some stat attacking skills to do some damage as well
-system now prevents crafting duplicate items
-number of held resources now displayed while using recipes and making bottles
-coal and iron drops now alternates instead of being random
-adjusted the resource cost of some crafted items
-reduced number of harvesting times needed to increase harvesting levels
-added some extra chests, especially money chests early on
-some small mapping changes, reduced some dungeon sizes, and extra free healing
-you can check character levels while choosing party members now
-reduced Zhambra's requirements to level 45
-replaced a few old MP3s with new ones
-some extra hints and warnings
-various minor bug fixes
The new updated version is now released, which addresses most of the main issues with the game, and a few minor issues as well.
-EVERY puzzle can be skipped now. Well, except for the few non-mandatory ones and a few so simple that even a 5 year old could solve.
-The effective size of the main town of Troll's Bane has been reduced, making it easier to explore and do various mini-games/quests.
-What to do next during certain events are now explained much more clearly and made more obvious
-A few maps/rooms that had basically zero details will now look better
-Some minor typos and grammar were fixed
-There are no new story elements or gameplay features, but a few lines of dialogue were slightly changed
-A CHEAT option to reach lv99 and deal 9999 damage added, but it requires a password from me.
I've noticed an increase in downloads lately for this game (the first Legends Of Illarion) at a rate that was a bit more than I expected, so I should say this now:
I will be releasing an updated version of this game in the next few days, with changes that will address most of the issues and difficult areas of the game. So if you were planning on playing this game, I highly suggest you to just hold off for a few days to get the new (and most likely final) version.
After all these years, I have finally added a Walkthrough section for this game. I apologize to all the players before who got stuck at some of the more difficult sections of the game. I know I should have created this long ago. But now, in anticipation of people playing this game again after Legends Of Illarion 2, I have finally created this mini-walkthrough for some of the puzzles or areas where players tend to commonly get stuck. I may add more information to the mini-walkthrough periodically.
Oh and I guess for those of you who are still subscribed here and don't pay attention to much else, you should also know Legends Of Illarion 2 is now completed and available for download!