The Heroes of Yore were valiant warriors who fought evil for many years. One day, an evil surfaced onto the world of Gaea that was so great, the Heroes of Yore could not defeat it. Knowing this during their battle with the fiend, they sacrificed themselves and stored the last of their power in Crystals so that their children, children's children and so on, would attain their power - if only a fraction of it.
The story begins with descendants of these Heroes of Yore on their travels in search for their long lost heritage. Coincidentally, a new threat emerges that could see Gaea completely destroyed forever...
Tales of Legends is a generic, classic styled JRPG similar to those with class systems ie early Dragon Quest and Final Fantasy games, sporting a very generic story, semi-large world map, many weapons and equipment, unique accessories, collectable medallions for trading, randomized (and non randomized) chests and Crystals, Key Items that allow the player to change class.
A project using completely RTP graphics.
Classes
-Freelancer - No special traits but can equip everything
-Warrior - Wide variety of equippable weapons/armor and combat abilities
-Mage - Cast magic spells
-Cleric - Cast heal/support spells
-Thief - Steal items/HP and boost parties Agility/Evasion
-Monk - High physical damage class with self buff abilities
-Knight - Classic tank class that covers for allies
-Dark Knight - Abilities that consume HP to deal big damage
-Shinobi - Specializes in status inflicting abilities and high Agility
-Summoner - Deal big, high cost elemental damage to all enemies
-Spellblade - Uses physical elemental damage abilities
2 new classic classes added, Troubadour and Berserker. Buff allies stats with Melodies as Troubadour. Go berserk as a Berserker.
As the player progresses, they will be able to purchase accessories that allow party members to use a second class' abilities, to let the player mix and match abilities.
The story begins with descendants of these Heroes of Yore on their travels in search for their long lost heritage. Coincidentally, a new threat emerges that could see Gaea completely destroyed forever...
Tales of Legends is a generic, classic styled JRPG similar to those with class systems ie early Dragon Quest and Final Fantasy games, sporting a very generic story, semi-large world map, many weapons and equipment, unique accessories, collectable medallions for trading, randomized (and non randomized) chests and Crystals, Key Items that allow the player to change class.
A project using completely RTP graphics.
Classes
-Freelancer - No special traits but can equip everything
-Warrior - Wide variety of equippable weapons/armor and combat abilities
-Mage - Cast magic spells
-Cleric - Cast heal/support spells
-Thief - Steal items/HP and boost parties Agility/Evasion
-Monk - High physical damage class with self buff abilities
-Knight - Classic tank class that covers for allies
-Dark Knight - Abilities that consume HP to deal big damage
-Shinobi - Specializes in status inflicting abilities and high Agility
-Summoner - Deal big, high cost elemental damage to all enemies
-Spellblade - Uses physical elemental damage abilities
2 new classic classes added, Troubadour and Berserker. Buff allies stats with Melodies as Troubadour. Go berserk as a Berserker.
As the player progresses, they will be able to purchase accessories that allow party members to use a second class' abilities, to let the player mix and match abilities.
Latest Blog
Major Gameplay Update to Classes
- ten_blue_egyptians
- 0 post(s)
- 05/25/2020 02:58 AM
- 356 views
- Production
- ten_blue_egyptians
- RPG Maker MV
- RPG
- 05/11/2020 09:26 AM
- 11/01/2020 03:55 AM
- 12/25/2020
- 36988
- 11
- 407