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A young woman visits her family for the first time in four years—and accidentally infects them with COVID-19. Now, trapped at home in the midst of a pandemic, with her grandmother close to death, accusations and old tensions rise to the surface. Explore her family home, get to know her family members, and, if you’re lucky, attempt to survive the only thing more dangerous than the virus: her mother.

The second game by novelist Kyle Muntz, “Home: A Quarantine Story” doesn’t focus on combat or puzzles. In their place is a realistic, three-hour narrative that emphasizes subtle characterization, emotional complexity, and themes drawn from daily life. Could anything be worse than too much time at home?

*A relatable cast of characters that capture everything you love (and hate) about family.

*Carefully designed environments that feel real, lived in, and full of personality.

*Vivid descriptions of everyday objects and the memories they evoke, written in a style reminiscent of literary fiction.

*A delicately textured atmosphere where every shift in mood feels important.

Anyone interested in this project may also want to check out The Pale City, a full-length, dark fantasy RPG I released earlier this year. That game is much darker than this one, but both share a similar, narrative-heavy approach.

Latest Blog

"Home: A Quarantine Story" is now released!

Hi everyone!

This game technically comes out tomorrow on Steam, but I decided to sneak it out one day early at RMN. I've been a lurker on this site for up near a decade now, and I've always wanted to contribute something here after discovering so many great games through the site over the years.

So far, the game has received two professional reviews. The first is at Hey Poor Player, who had this to say about the game:

"A realistic narrative that builds a unique yet somehow familiar setting, Home: A Quarantine Story will softly resonate with anyone who can’t decide if their heart is with the home they’ve made for themselves or the home they grew up in."

It was also featured at Keen Gamer, who give a really nice general introduction to the game, with a focus on how it was influenced by COVID-19.

I'm really grateful to anyone that's been interested in this project so far, and I hope you enjoy it if you check it out!


  • Completed
  • icovoc
  • RPG Maker MV
  • Adventure Visual Novel
  • 06/09/2020 05:37 PM
  • 09/26/2020 04:54 PM
  • 09/21/2020
  • 9442
  • 1
  • 98


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I am looking forward to the completion of this game, I hope to play for a let's play for my channel JPA Gaming.
Hi Hazelsoft, I really appreciate that! The game is currently completely finished, and should be online on September 21st.
Does this game have just one ending?
Hi Lion 786. It only has one ending, though there are a few choices that change the way certain scenes play out.
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