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Road Map!

  • Azzie
  • 05/01/2021 04:07 PM
  • 262 views
Hey There,

Now that I've shifted from the prototype to the full version of Reindeer Story I've put together roadmap of the full scope of the game and when I expect to complete it.

2021 - Development

To get a sense of scope of the game, it will be made up of a prologue and 6 chapters.

Complete
  • Prologue(Tinsel Town, Mount Fairsteppe) - Complete

To Do:
  • Chapter 1(Snowzone) - target 1st June

  • Chapter 2(Autumn Forest, Knight Games)- target 1st July

  • Chapter 3(Toy Town) - target 1st August

  • Chapter 4(Pleasure Palace)- target 1st September

  • Chapter 5(Magical Mists) - target 1st October

  • Chapter 6(Final) - target 1st November


The game includes both RPG battles, dialogue/scenes platforming, vehicles, etc. I want each chapter to feel distinct so each one will be a wildly different setting.

So after Chapter 1 there's a very long break from snowy areas. Length-wise I'd put the main story at 5-6 hours long (aiming to make it short and sweet, especially because I'm balancing development with a full time job).

My aim is to be full game "content complete" by the end of the year. A rough version of the full game with all the key parts/scenes/battles/dungeons in place and connected up, but not necessarily all of the animations/graphics/sprites.

So far I've got the Prologue areas complete April and I've actually got quite a lot of the maps,puzzles,etc in snowzone done while designing the snowmobile vehicle mechanics!

2022 - Polishing and Release


I'm aiming to release Reindeer Story towards the end of the 2022. I'll come up with a solid plan as I clear 2021's milestones.

But mostly I want to be filling in the blanks so to speak! Polishing gameplay,etc in 2022 point. Depending on how long that takes I'll start making optional content, e.g. bonus bosses, minigames,etc. to give the game so more meat than just the story.

Things to Consider
  • Music(Will most likely commision more Tracks from mobiusdisco who did the demo soundtrack)

  • Promotional Art- I might draw a few myself, but have an artist I plan to commission for cover art, and promotional images.

  • Platforms- I'm considering selling this game, so I will be looking into steam but also the Nintendo Switch e-shop

  • Demo- I think I'll put out a new demo early 2022 or late 2021 for feedback. unlike the current prototype this will be based on the main story

  • Crowdfunding(?) - I might do a Kickstarter, I could raise money towards an even bigger soundtrack or potentially a better pixel artist to polish up the visuals.


I've also renamed it from Reindeer Story - The War Against Christmas to just Reindeer Story, mostly due to some story/setting changes.

Well that's all for my roadmap, wish me luck!

Thanks,

- Azzie