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THIS GAME IS ABSOLUTELY NOT FOR CHILDREN!!!
Violence
Suicide
Disturbing scenes
Sexual Content
Harsh Language
Non-Revealing Nudity (no nipples or genitals)
NSFW Humor


On the world of Golarion, the Drow are mere rumor, legend, and most have never heard of them. In the homebrew setting of the nation of Errial, Yazrina Myth is one of a rare few Drow to have made her way to the surface. Beginning her life on the surface as an assassin, Yazrina was aimless, always believing her goal was the next kill, continuing to serve her demon lord though he'd abandoned her long before. She was feared, hated, and reviled, but not for her skills, but because she was different, because she was unknown, and because those few who did know what she was knew her people's reputation for slavery, conquest, murder, and demon worship.

Regardless, there was still always someone willing to see her as a person. They weren't common, but there was always at least one person. She ignored this, considering it weakness, until one day, someone's weak compassion saved her from a fate far worse than death. Trapped in the village of Mission Dusk, a town trapped between the Material Plane and the Dimension of Dreams, she was saved from living hell. It was a living hell that made her reevaluate her values. It made her see the lives of others in a new way, and the time came when she could not continue her murderous career and look herself in the mirror.

80 years have passed since her imprisonment in that hell town. She lives as a courtesan and a thief in the city of Port Castor. Having long forgotten her demon lord, she serves the goddess Calistria, the goddess of lust and revenge. She has children from many of her clients, all grown. The city has gotten used to her, but has never stopped hating her for being a Drow, even though almost nobody knows her past except her fellow courtesans. There are people in Port Castor that love her, but as a Drow, she will find no quarter. If she is caught thieving, there will be no second chances, no blind eyes turned as they have be for a human, dwarf, or wood elf; her hand will be amputated.

At the dawn of a day after a night of thieving, Alexander Derlith, the supreme leader of the current regime of Errial and namesake of the Derlith political party comes to her, and he knows her history as an assassin. There are other assassins in town, so why he has chosen her, she can only guess. She refuses, at first, dismissing his threats. "I'm not a problem solver," she tells him. But the things he knows...her history as an assassin, her forbidden romance...Yazrina has to decide how to keep the people she loves safe.

Derlith has yet to burn her, but crossing Yazrina is extremely dangerous. She tries to be a good person, but she knows the past never simply stays buried. She is a disciple of Calistria, the Lady of Vengeance, as most courtesans are. Calistria stings her enemies like a wasp, and with her rapier, Hornet in hand, Yazrina's sting is vicious indeed.

This game has the darkest subject matter in one of my stories yet. It is absolutely not for children.

Uses graphics from White Screw, Enterbrain, and Charas Project.

On a playtest going through the game straight, it takes me about 2 and a half hours. I estimate that actual playtime will actually be roughly quadruple that.

You can steal. You can break into houses. There's a rudimentary day and night cycle. There is a boatload of steal-able items. There are multiple story paths leading to four possible endings. It uses the basic lockpicking system by MattDK and it uses Kazesui's Trigonometry system for a relatively substantial stealth system.

Latest Blog

Growth of Myth!

A great deal of work is being put into Age of Myth currently. I very much like what I accomplished with the jam version, but the story was a bit abrupt, and the branches were a bit too similar for my liking. Also, reaching the final dungeon was a bit too direct. Finally, I feel like the game as it is a bit more railroady than I wanted. I am currently extending the game, vastly expanding the Island Nation of Errial as I am currently in the process of adding cities and towns. Kobold encounters will be added. Also, there will be more to do in the existing towns, including more sidequests and events that trigger after the end of specific events.

  • Completing Derlith's mission will no longer lead directly to the final dungeon. In fact, this will now only be the beginning of the game.
  • Three endings will remain the same, but the writing in the hero's ending will be improved and it will hopefully make more sense in context of the rest of the game.
  • The multiple story paths will be more divergent with more options for reaching the ends of the game.
  • There will be more towns and cities. Greater exploration, and more ways to reach objectives.
  • I am in the process of implementing additional goals needed to reach the final dungeon, one of which is nearly complete.
  • New items intended to better fill out the magic system.
  • Yazrina will have more abilities.
  • More use of established systems.


The goal is a game that is far more rewarding and greater in scale that I ended up with and that doesn't rush the story. A game that feels more like an actual RPG.
  • Production
  • pianotm
  • RPG Maker 2003
  • Adventure RPG
  • 07/20/2020 01:32 AM
  • 11/29/2020 12:20 AM
  • N/A
  • 13177
  • 7
  • 133

Posts

Pages: first 12 next last
hi is there any link to another website i would like to try this
Interesting, really! Rmk2003?? White screw graphics? I'd be curious to try it, also because of that premise and plot!
pianotm
The TM is for Totally Magical.
27704
author=Rushi
hi is there any link to another website i would like to try this


I have to finish it first.
The game gets stuck when I go up the stairs to get to the bar at the beginning of the game.
I also noticed if your lock-picking the door the stick things can go of screen if you keep pressing up and when you get caught for stealing the scene just repeats over and over agian.
pianotm
The TM is for Totally Magical.
27704
Thank you! Those are both relatively minor. It's pretty easy to avoid being caught and there's no good reason to do it on purpose: it's a bonus scene, an alternate scene, and a handicap that seriously hinders the game and locks out two of the endings.

I've already fixed it. The stair glitch was pretty simple too. I'll upload on Sunday since I'm using mobile hotspot and plan my time online with my desktop.
author=pianotm
Thank you! Those are both relatively minor. It's pretty easy to avoid being caught and there's no good reason to do it on purpose: it's a bonus scene, an alternate scene, and a handicap that seriously hinders the game and locks out two of the endings.

I've already fixed it. The stair glitch was pretty simple too. I'll upload on Sunday since I'm using mobile hotspot and plan my time online with my desktop.


That's great and So far you game is amazing your super talented this story is really dark and sad.
pianotm
The TM is for Totally Magical.
27704
I have a issue when I go to kill that guy I go though the town hall but the game freezes when I reach his house?
pianotm
The TM is for Totally Magical.
27704
Umm...there's so much going on there...
What did you do in town hall (what decisions did you make and what happened?)?
Which way did you go to his house?
author=pianotm
Umm...there's so much going on there...
What did you do in town hall (what decisions did you make and what happened?)?
Which way did you go to his house?

Let me start from the beginning I entered the town to kill that guy but I had to wait until night then I went to his house at night but because he was busy with you know that women I had to go through the town hall but when I go through that way I end up in his house but then the game messes up and I can't do anything afterwards.
pianotm
The TM is for Totally Magical.
27704
Oh! Shit! You umm...you're not supposed to be able to do that. I need to prevent people from doing that. No. There's a scene that has to occur in the town hall. Thatbis a back way that explains how the girl got to town hall before you did. Search town hall. Encounter her first, THEN go to his house. (Of course, I completely forgot that I need to prevent people from going to the house without triggering the town hall cutscene. Fml...orz)
pianotm
The TM is for Totally Magical.
27704
Thank you! By alerting me that you can skip that cutscene, you just saved me probably a whole day of playtesting.
Your welcome btw this game is really good i would rate it five stars if I could
Finished the game it was amazing i got the hero ending how do I get the other three??
pianotm
The TM is for Totally Magical.
27704
I also call it the Disney ending. You might call it the happiest ending but I personally don't think it's the best ending. It's my least favorite. My two favorites are Mothers Again (it's a really sweet, heartwarming ending.) and Tragic Ending. Lover's Eternal Embrace, it's not a happy ending but it's not a sad ending, either. I like it but some people will definitely find it disturbing.

I should really make a walkthrough.
Tragic Ending is also kind of tricky to get. It's easy enough to get to three days before completing the murder, but there's something you can do before the three days is up that entirely locks out the tragic ending. If want to get the tragic ending, make sure you rest enough to fail the three day time limit (there's a scripted time advance and if you go through the optional demon dungeon, Demon Queen Xastra will move time forward a day just to screw you up, so you really only have to rest once to get past three days.). You have to make sure you complete the murder quest after night has ended and become day again (because the ending trigger is in Olova's house. When you decide Olova's fate, once that cutscene ends and you have control of the character again, the switches are set and the ending is chosen. There is one thing that you must not do, though. If you don't want to miss the tragic ending, do not DO NOT kill the lawyer's wife. Killing the lawyer's wife prevents you from getting the tragic ending entirely.

Getting the other endings are simple. Just kill the lawyer's wife and/or make sure you commit the murder on time to prevent the tragic ending. Then do as follows:

Mother's Again: Kill both the girl and Olova. Make sure Tessa survives.
Lover's Eternal Embrace: Spare the girl, kill Olova, Make sure Tessa survives.
Heroic Ending (the one you got): Make sure everyone survives.
Tragic Ending: It doesn'r matter if you kill Olova or not. Don't kill the lawyer's wife and make sure it takes you longer than three days.
author=pianotm
I also call it the Disney ending. You might call it the happiest ending but I personally don't think it's the best ending. It's my least favorite. My two favorites are Mothers Again (it's a really sweet, heartwarming ending.) and Tragic Ending. Lover's Eternal Embrace, it's not a happy ending but it's not a sad ending, either. I like it but some people will definitely find it disturbing.

I should really make a walkthrough.
Tragic Ending is also kind of tricky to get. It's easy enough to get to three days before completing the murder, but there's something you can do before the three days is up that entirely locks out the tragic ending. If want to get the tragic ending, make sure you rest enough to fail the three day time limit (there's a scripted time advance and if you go through the optional demon dungeon, Demon Queen Xastra will move time forward a day just to screw you up, so you really only have to rest once to get past three days.). You have to make sure you complete the murder quest after night has ended and become day again (because the ending trigger is in Olova's house. When you decide Olova's fate, once that cutscene ends and you have control of the character again, the switches are set and the ending is chosen. There is one thing that you must not do, though. If you don't want to miss the tragic ending, do not DO NOT kill the lawyer's wife. Killing the lawyer's wife prevents you from getting the tragic ending entirely.

Getting the other endings are simple. Just kill the lawyer's wife and/or make sure you commit the murder on time to prevent the tragic ending. Then do as follows:

Mother's Again: Kill both the girl and Olova. Make sure Tessa survives.
Lover's Eternal Embrace: Spare the girl, kill Olova, Make sure Tessa survives.
Heroic Ending (the one you got): Make sure everyone survives.
Tragic Ending: It doesn'r matter if you kill Olova or not. Don't kill the lawyer's wife and make sure it takes you longer than three days.


Thank you
pianotm
The TM is for Totally Magical.
27704
Oh! I forgot to mention: if you spare Leena, the default is to also keep Olova alive, but you can buy poisons from a man in Holis. If you have Sweetdream or Scholarblight, you'll spare Leena by knocking her out, and then you'll still be able to kill Olova.
Will there be a sequel? This game has very interesting lore and story.
pianotm
The TM is for Totally Magical.
27704
I hadn't really thought of it.

Edit: The game itself is a sequel to a Pathfinder voice chat game I ran in the Discord server a couple months back.
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