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Release strategy revealed!

  • Shaboba
  • 11/28/2014 12:53 AM
  • 373 views
Hi guys! Long time no type.

I'm here today to announce my plan for releasing Rhukaat II. I've decided to release the game in increments - meaning that since the game is divided into 5 acts, I'll release a version of the game once each act is done. Each release will span the very beginning of the game up until the end of whatever the most recently finished act is. I'm hoping that save games will follow a plug-and-play model in terms of version updating since nothing else will change from version to version with regards to core mechanics, but I'm not sure.

My reasoning for this model of release is that since progress long-term has been slow, I'd rather have releases more often to keep interest in the final product up, rather than stretch it over a longer period of time and get less done. Plus, I think this would be a good motivator for me to actually hunker down and work more seriously on it.

I'd love to hear any feedback that you guys have on this, and as always, I appreciate the support. Thanks for reading!

-Shaboba