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Changes to Battle System

  • lowua
  • 06/12/2021 02:33 AM
  • 223 views
I've created a V2 which changes the enemy target selection to how it is in Fallen Angel. Auto attacks now target random enemies and when you use a skill you select a target first. Note I intentionally created the original to only have one target as that's how it's done in xenoblade, etc but I don't think it works well, probably cause no proper animations. I also toned down all enemy stats to make it easier. I was having trouble beating enemies during testing, though this was at 2am so I probably wasn't fully focused but I didn't want this game to be hard. Also fixed a few bugs here and there, and updated some placeholder text I forgot to do, but besides that there was no dialogue changes so if you already finished the game once you don't need to replay unless you want to try out the new target selection