• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Original full page on itch.io

Elite agents Sanae and Reimu (who also happen to be dating) are tasked with putting a stop to the mysterious Neo-Underworld's "Weapon," but there's more to this situation than meets the eye.

With Reimu temporarily out of action, Sanae must make use of all her skills to triumph against the Weapon and a tower full of baddies, and rescue her girlfriend along the way!

Slash and dash through robotic enemies, dodge through danmaku in bullet-time, rack up combos to increase your Power level, pinpoint a boss's openings and dance through their moves to counterattack with perfect timing.

Action and romance! Can even a killer android find love?


A Touhou Project fangame, winner of Touhou Pride Game Jam 2

Code, Design, Art, Writing - Fiore

Music, Sound Effects - Gubbles

Latest Blog

No blog entries have been posted yet.

  • Completed
  • Firecat1311
  • Game Maker Studio
  • Action
  • 09/27/2020 07:39 PM
  • 11/03/2020 12:35 PM
  • 07/20/2020
  • 3626
  • 11
  • 38

Posts

Pages: 1
I thought it was Wriggle but it's actually Sanae :(.
But the game is pretty amazing.
The graze/bullet time mechanic might be a bit too lenient.

Short, and it makes me kinda want more of this.
If you do decide to expand on this , because it seems you got something good going on with the systems, do let me know.
author=MacBob
The graze/bullet time mechanic might be a bit too lenient.

The game is definitely built more for making the player feel cool and skillful than for being super hard, but if you're looking for a challenge feel free to try taking on the Lunatic+ mode :)

I don't think I'll expand this game further, but there's a definite probability that I might return to this combat system for a new game someday (though it wouldn't be touhou again, and it'd be after the rest of the big projects I've got queued up)

Thanks for playing!
Pages: 1