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Twisted Destiny/Fate is actually a game I had intended to create overtime. Though a lot of things have gotten in the way of releasing it, and dealing with 'the writer's block'. Having autism doesn't actually help, it really hinders the creative process.

Production
Twisted Destiny/Fate was a game that is inspiration of many classic RPG Maker games: 4Gems, Nightmare of the Elven World, Danny's Adventures, Dhux's Scar, The Legend of Zelda, Legion Saga, including Final Fantasy and Dragon Quest like themes, and a lot IS Though The problem I often run into is that I never have actually completed this game, and it is my 'first' unreleased game. I had made a version called Twisted Destiny 0 but it is very bad. There were parts that were ok, but it was sometime during fifth grade, and I've gotten a lot smarter since then.

I may intend to finish it one day, but I am also trying to get somewhere, meaning eventually retire one day. Life. This project has been going on for a long time though, and it never quite has been completed. But the storyline and plot is as follows:

Story
This story takes place on Terra, as Terra was and is a planet in the cosmos of Arcturus, followed by a god race, the ADAMU and another, the Seeders of EVE,that left behind four crystals that have higher consciousness and titans that dwell inside of them, who have created the natural order of the world. Over time, humans had started to take over, where evolution began, and humans claimed Terra as theirs, as the world became split in power. Soon over time, there became rulers known in the world as King Adonai Grigori, and Sorcerer Belthazar Barbatos, as Sorcerer Barbatos was King Grigori's apprentice, and right hand man, as the world was ruled under an aristocracy, but King Grigori has the most rule out of the kingdoms of the world. Yet at the same time, Barbatos started to become more and more interested in the crystals, as one day, he steals them, opening the spiritual gateway, the "Spirit Gate", into the world of Terra, opening the entrance to the dark world of Terra, where he falls prone to the demons of the Dark world, as he falls under the power of a dark god named Mephisto. Overtime, there were three wars between King Grigori, though it was known throughout the world that the third world war "The War of the Machines" had almost wiped out humanity, where King Grigori banished Sorcerer Barbatos into the dark world, never to cause an atrocity upon mankind ever again. Though this is all in the past, as this only the top of the icing. The actual story takes place after the third war, when the world is split back into power, and King Grigori still has power, but things are quite different. There is a 'presence' in the world and nobody knows where it's coming from. Barbatos may be returning to the world, along with the demons of the world, including the actual rulers of the Dark World, known as Mephisto and Czernebog. Mephisto also has seeds in the creation of the world of Terra, and (the story I have made) tends to revolve around this maniac, as he has also created counterparts of himself to keep himself alive: Her, She, Amu and Herself are female archdemon demigods that follow under Mephisto's orders...

Inspiration/Other Comments
There is a lot more going on in this story though and it never has been completed. I give a lot of the inspiration to 4Gems, Dhux's Scar, The Legend of Zelda, Legion Saga, Final Fantasy, Dragon Quest, and it has partially religious ideas behind this game that go a bit against the creation story. Though this project has been somewhat broken down because it was a first project. I've been focusing on other ones as well, such as "LEGENDS OF INFINITE" which was a comic I was working on since high school - the "I DREAMT OF VENGENACE" game. Though even that game is too short. Legends of Infinite is being done on RPG Maker 2003.

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  • Hiatus
  • thedarkdreamer
  • RPG Tsukuru 2000
  • RPG
  • 10/08/2020 08:41 PM
  • 10/27/2021 03:49 PM
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Posts

Pages: 1
Hiatus? That's too bad.
It'd be cool to see another old gamedev's decade-old project come to fruition.
It was a lot of things that are getting in the way, really. I have had dreams of this game, I even saw ideas in dreams for this game. That's just how involved I was trying to get with this game. I was trying to work on something kinda ligit, like an instant CLASSIC.
Pages: 1