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Sirens's Lake
Even while standing on the rim of the volcano, the heat feels oppressive.
Firebreath Mountain
The Obsidian Cathedral
They prepared for burials they never happened.
Enemies in this game are more interactive than in Exile's Journey. Not only do they have lines of sight, making stealth possible, they can do more than simply chase you on the map: they can fire crossbows at you, cast magic and more.
The mental capacity of those without souls eventually deteriotes, causing them to wander the land as mindless husks. Those of sound mind lock them in the gated city called Necropolis.
New title screen. As the game evolved, I realized the old one didn't fit stylisically anymore. This title screen is influenced by Final Fantasy 5's title screen, and represents the sea of fog that's now present where the lost country of Sylia used to be.
Piano mini-game/puzzle. It works with the arrow keys, as well as touch/mouse. The puzzles range from playing simple melodies to figuring out music-based riddles.
It's a bit chilly up here.
A perfectly splendid manor.
Grape-flavored forest.
Xi Shi, the Goddess of the Lotus Blossom, resides in a haunted manor located deep within a strange forest. Will you be able to defeat her?
Colossal maps return!
Various tools are usable in the field to solve puzzles and manipulate the environment. They can be easily accessed through the tool menu.
Your characters' sprites will change depending on the armor you have equipped! There are over 30 different types to equip. With two genders, eight races, and so many different armor types, the possibilties are endless!
Combat can be avoided by sneaking behind enemies.
Hjalmar can strengthen your weapons and armor for you as long as you bring him a piece of Azurite.
Approach an enemy from behind to gain the initiative against them in battle. Don't let them catch YOU off guard!