A DARK RPG FULL OF PUZZLES AND INTRIGUE
Update 11/4/2020: Now that the Kill the Cutie event is over, I've removed the download and flagged it for testers only. Expect the full version in early 2021 - feel free to subscribe for regular updates!
Young Jamie has been cursed by the darkness and ostracized by her deeply spiritual hometown.
To find a cure, she and her friend Billy will crawl through some of the darkest and strangest dungeons in the world, solving baffling puzzles and fighting tricky enemies around every turn!
They will be aided by Jamie's unique ability to record the thoughts of dead adventurers who tried to escape the dungeon. These poor souls paid the price of failure with their lives, but now Jamie can learn from their mistakes!
To find a cure, she and her friend Billy will crawl through some of the darkest and strangest dungeons in the world, solving baffling puzzles and fighting tricky enemies around every turn!
They will be aided by Jamie's unique ability to record the thoughts of dead adventurers who tried to escape the dungeon. These poor souls paid the price of failure with their lives, but now Jamie can learn from their mistakes!
Here's my entry for the Kill the Cutie event! The first part has been released and is about one hour long. The second part will be 1-2 hours long and conclude the story; it will be released in November.
Jamie is a traditional RPG that centers on two adolescents, Jamie and Billy, as they battle the rising darkness on the island of Kioka.
Long ago, the archipelago of Kolmesarta was home to an ancient order of magicians called the Telekinetic Sages. These wielders of holy magic served as community guardians, servants, healers, preachers, and even soldiers for the local lords. On the southern island of Kioka, a group of Sages struggled against an invasion of technologically advanced soldiers from a distant land. Desperate to preserve their way of life, many Sages appealed to the spirits of Cygnus, the ancient land of Balance, for dark power.
These new talents came at a cost: to wield the darkness without becoming consumed by it, the Sages had to be careful with their dark powers as well as their innate holy abilities. Many of these so-called Balance Sages died within weeks because the tug of war between the darkness and light proved too big a strain on their souls. Those who lived were eventually driven to madness, destroying friend and foe alike. Although they repelled the invading soldiers, all of the Balance sages died in the ensuing civil war. To prevent history from repeating itself, the Sages kept their numbers small, their bloodlines pure, and their dark past under wraps.
Fast forward to the present. As the talented and loveable daughter of the local Sage, young Jamie has a bright future ahead of her. She is respected by her peers and adored by the townspeople. She is well on her path to being a proper civil servant, much like generations of Sages before her. But there is one person she can never fully satisfy: her mother.
But then something unfortunate happens, and Jamie's entire world turns upside down. How will she cope with her sudden string of bad fortune? And will her best friend Billy, a rising hunter-in-training, stand by her side when the entire region turns against her? With the aid of Billy's older brother, Kiefer, they will eventually find the source of the evil that plagues them - but will it be too late to stop it? And what is the source of the darkness that rises upon Kioka?
* Two hours of gameplay across three dungeons and five set pieces.
* Puzzle-driven dungeons and battles. Every item, weapon, and skill will be important.
* A Passive Skill system that alters each character's playstyle. At several points, characters will have to choose between two passives to learn.
* A Conduit system that allows Jamie to listen to the last thoughts of the dead. The system starts off as a simple hint delivery method and becomes a major puzzle concept later on.
* A simple elemental system that affects both magic and weapon types.
* Old-school creepy dungeon crawling inspired by the Shadow Temple and SNES JRPGs.
* A shocking and polarizing conclusion.
* Game creation: Deckiller
* Presentation plugins: Visustella Core/Message/Menu systems
* Graphics: MZ RTP (with heavy edits), Freepik (@ksushafineart)
* Audio: MZ RTP, Freeware sources (full credits in readme file)
* Testers: Arcmagic, Dethmetal, Pianotm, and Dyhalto
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