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take me to church lel

  • Decky
  • 11/25/2020 03:30 AM
Hey guys. I just thought I'd share a bit of the evolution of my most recent map, as the process of making it was a ton of fun and I'm quite proud of how it turned out. As I started working on the final maps for Jamie, I realized that the game needed a proper final area. Sure, the Dark Towers are a large final dungeon and all, but there's a bit of story after that dungeon. I realized that I needed to make a small temple or shrine.

But then I realized: this temple wouldn't be smol at all. It would have to be pretty large. So it was time to expand, still using the base RTP without many edits:

But there was a huge problem: the color just doesn't work...and the roof isn't seamless. Edits would have to be made, and lots of people agreed.

First came a recolor:

And then some tedious work in photoshop last night to make a proper mega roof:

But I still wasn't happy. It was still kind of bland, and I really felt that it needed a bit more detail. I started experimenting with the towers and began making edits for windows and other doodads.

Almost done! Just a few more details were needed along with a higher res screenshot. I foolishly searched for a MZ Mapshot script but couldn't find one...until it dawned on me that you can export mapshots from MZ itself. I felt like a moron!

I added some more details, a gate, and some little hidden nooks and crannies that may or may not come into play later on...

Here's the current/final version!

The feedback I received in the RMN and Visustella discords was invaluable, and I greatly appreciate everyone who took a bit of time to bounce ideas off me!