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Soldaria and Senecia, two nations separated by a narrow sea. Most citizens in Canaburg, the capital of Soldaria, have been brought up to believe that the war that they have with Senecia has been going on for the last thirty years, but Sophie has reason beyond doubt that this is all but a lie. Finding a report in the government archives confirms her suspicion about a “meteor” which had crashed in their territory recently. Knowing what this means, she and her group of friends head to Senecia to try to warn them of this plan which is to be carried out against them.

Based on the original Rpg Maker 2003 game, “A Celestial Weapon: MV Edition” features new dialogue, a more detailed plot, more detailed cities and towns, new skills for Tania, who's no longer a one-trick pony, along with the benefits that a more recent entry in the Rpg Maker series gives to the game.

Special thanks to Mr.Nemo on rpgmaker.net for his constructive criticism on the original game. This is what prompted me to improve the dialogue in this new edition, and this has led to new elements to the plot that I’ll also be introducing.

Latest Blog

Final Update

Hi everyone

I've recently done a play-through of the game just to pick up on any errors and glitches which I wasn't aware of.

Because of this, quite a few small errors have been found (typos, characters for a scene in Canaburg that weren't supposed to be there until later on, being able to go back to Senecia once you had your ship, and then being trapped, that sort of thing)

Everything works as it should now except for just one bug. I know that some posts have been made about this, but occasionally the targeting glitches for reasons I don't really know why. This isn't game breaking, just a bit confusing at times, as a healing spell will occasionally hit the enemies instead of the ally you were targeting. As I've already mentioned, I don't know how to fix this. There is Yanfly's targeting plugin at work in this game, and I suspect it may be related to this.

I expect this to be the last update, as everything apart from the bug mentioned above, is all working as it should.

If you have any further questions about the game, please ask. I'm always happy to help.


  • Completed
  • MoonWolfV
  • RPG Maker MV
  • RPG
  • 11/14/2020 09:32 AM
  • 06/18/2021 01:26 AM
  • 01/18/2021
  • 5145
  • 3
  • 74



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Just started playing you game and found when you fight General Fletchers Sophie shoots herself instead of the enemy - is this supposed to happen?
I've tested the battle (in game, not in the editor), and everything seems to be running as it should.

Sophie shouldn't have shot herself, but I don't know how this happened. A character can target themselves, this could've been the case, but I don't think so.

She could've been aiming at another enemy that had just been killed, and the program assigned Sophie to be the target. I think this is the most likely thing that happened. Look out with items as well, make sure to check who the character is targeting. The battles are turn based so you don't need to hurry with the commands.
It happened again when I was at the meteor site, this time everyone targeted themselves but when I closed the game and restarted the problem stopped. It seems to be a random occurance.
I'm glad that saving and then reloading seemed to help with the problem. I don't know what's causing this, as when I tested it from beginning to end, I didn't encounter anything like this.

Bear in mind that a lot of plugins are present in this game, some involving the targeting of enemies and allies, so this could be causing this glitch at times.
At what level does Heather learn 'fire all'?
She learns a few spells which target all enemies, but "fire all" etc, aren't these. She only gets "fire all" when her HP is at critical levels. I've sent you a PM with further details. Not shown here, as this would probably be considered spoilers.
I don't know if this a bug or something but after I defeated Mr.b and into hafl dialogue there's a notification that said Mr.b corpse not found (or something like that)
It's a bug. I didn't realise the image file was missing. I've put a file "Bryson Dead" in the downloads which you can then put in to the following location. This will save you having to play through the whole game again just to get to this point. The main download has also been fixed.

A Celestial Weapon > www > img > characters

This should fix the problem, but please get back to me, and let me know if it helped you or not.

I appreciate the feedback.
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