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Winter is a harsh season: short days, low temperatures, snow and scarce food. You're a magnificent deer trying to survive in these conditions. And the matter gets even worst when a local hunter wants to turn you into a hunt trophy. Your fine sense of smell will help you detect human threat but the tracks you inevitably leave in the snow could be fatal ...

Deer, You Are Being Hunted is a deer hunting simulator where you play a magnificent deer trying to survive the hunt. It features survival and stealth elements.

* F4 to toggle fullscreen on/off.
* Arrow keys to move
* Right Shift to sprint for a while
* Right Ctrl to smell and cancel
* Return to eat and confirm
The settings menu lets you fully remap the control keys.

This game depicts violence towards animal and is not intended for players with a weak heart.

The game is made for the Seasons of RMN IV event.

Deer, You Are Being Hunted runs on Windows and Linux. The game stores all its data in its archive decompression folder. It will not store data anywhere-else, not even in Windows registry.

Latest Blog

New download

The snow patch and a few bug fixes have been merged into the main download. Enjoy!
  • Completed
  • Irog
  • Custom
  • Action Shooter Simulation
  • 02/12/2021 01:48 PM
  • 04/10/2021 07:47 PM
  • 02/24/2021
  • 3201
  • 2
  • 31


Pages: 1
Haha, this looks interesting x)
Guardian of the Description Thread
I love the pun in this title, would consider giving a "Best Game Title" nomination.

To continue the bad pun route, may I suggest...

This game depicts violence towards animals and is not intended for players with a weak hart heart.

...this edit to your description? XD
Thanks guys for the appreciation.

The pun is intentional, not the typo.
Uh oh. It keeps crashing on me a few minutes into the game :(
I noticed it happened whenever I would step off one terrain-type onto another. Obviously I was crossing terrains for the first few minutes without issue, but I just noticed that common denominator each time.

Is there a way to shake the hunter, or does he just perpetually follow my tracks so I have to keep a distance? :P
Game development was done in Linux so the Linux build has been thoroughly tested. The windows build not so much... I've noticed the issue you report and I'm working on it.

The new download now solves the issue.

You can shake off the hunter by running away and break his line of sight to you or your tracks as often as possible. Then you must stay still behind a patch of pine trees. The snow slowly covers your tracks so you must hide sufficiently far away from the hunter to give your tracks the time to disappear under the snow.
Then the hunter will resume his patrol, going from hunting spot to hunting spot. He visits the 4 hunting spots in a random order each time and they are located such that he covers most of the map while hunting.
If you get wounded, your ability to sprint is severely reduced so you won't be able to give your tracks the time to disappear under the snow and shake off the hunter.
I like the wintery art style a lot. Will have to try this game out.
Are you going to be releasing an updated version?
Winter tiles are made by spring.

I plan to listen to player feedbacks and release and updated version if needed.
Alright! I was able to survive a day. Life as a Deer is hard...

The best strategy I found was just to keep circling the map. The hunter would inevitably find and follow my tracks, so I just maintained a distance.
Congratulations! Yes, life as a deer is hard.

Should I make it easier shake off the hunter?

How often do you smell the hunter to locate him?
I only used the smell feature once to try it out. It took too much time imho, so it was better to just get some distance, eat grass, and keep an eye out. If I saw the hunter at all, I bailed to the far corner of the map. Rinse and repeat.
The smell feature now activates much faster.

What are your thoughts on the deer sprinting ability?
I liked it. You couldn't spam it and I'm guessing it recharged based on time + eating? It wasn't easy to abuse anyway. Just enough to get the hunter off-screen.
The sprinting ability is indeed designed to quickly get you out of danger. It recharged based on time and deer health. Thanks to your feedback, I've now added a recharge bonus when you eat a patch of grass.
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