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Winter is a harsh season: short days, low temperatures, snow and scarce food. You're a magnificent deer trying to survive in these conditions. And the matter gets even worst when a local hunter wants to turn you into a hunt trophy. Your fine sense of smell will help you detect human threat but the tracks you inevitably leave in the snow could be fatal ...

Deer, You Are Being Hunted is a deer hunting simulator where you play a magnificent deer trying to survive the hunt. It features survival and stealth elements.

* F4 to toggle fullscreen on/off.
* Arrow keys to move
* Right Shift to sprint for a while
* Right Ctrl to smell and cancel
* Return to eat and confirm
The settings menu let you fully remap the control keys.

This game depicts violence towards animal and is not intended for players with a weak heart.

The game is made for the Seasons of RMN IV event.

Deer, You Are Being Hunted runs on Windows and Linux. The game stores all its data in its archive decompression folder. It will not store data anywhere-else, not even in Windows registry.

Latest Blog

Snow patch

During debugging, I disabled snowing effect in the game but then forgot to re-enable it in the final build.

Here is a patch that adds snowing effect and fixes a stability issue to the game. Simply replace the executable by the one from this patch.

A patch on launch day... sounds so professional !
  • Completed
  • Irog
  • Custom
  • Action Shooter Simulation
  • 02/12/2021 01:48 PM
  • 02/26/2021 12:30 AM
  • 02/24/2021
  • 817
  • 1
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Haha, this looks interesting x)
Guardian of the Description Thread
I love the pun in this title, would consider giving a "Best Game Title" nomination.

To continue the bad pun route, may I suggest...

This game depicts violence towards animals and is not intended for players with a weak hart heart.

...this edit to your description? XD
Thanks guys for the appreciation.

The pun is intentional, not the typo.
Uh oh. It keeps crashing on me a few minutes into the game :(
I noticed it happened whenever I would step off one terrain-type onto another. Obviously I was crossing terrains for the first few minutes without issue, but I just noticed that common denominator each time.

Is there a way to shake the hunter, or does he just perpetually follow my tracks so I have to keep a distance? :P
Game development was done in Linux so the Linux build has been thoroughly tested. The windows build not so much... I've noticed the issue you report and I'm working on it.

The snow patch now solves the issue.

You can shake off the hunter by running away and break his line of sight to you or your tracks as often as possible. Then you must stay still behind a patch of pine trees. The snow slowly covers your tracks so you must hide sufficiently far away from the hunter to give your tracks the time to disappear under the snow.
Then the hunter will resume his patrol, going from hunting spot to hunting spot. He visits the 4 hunting spots in a random order each time and they are located such that he covers most of the map while hunting.
If you get wounded, your ability to sprint is severely reduced so you won't be able to give your tracks the time to disappear under the snow and shake off the hunter.
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