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Devlog 6 [January 2022]

  • shuruzy
  • 02/01/2022 11:26 PM
Ah… the first log of 2022! A day late.

I’ll keep it brief! It may have been obvious, but I’d been putting less time to work on CotO ever since around… September-ish? There’d been a few things going on (such as the two painful semesters leading up to THIS final semester… graduating spring 2022 baby let’s go!). And honestly a lotta things haven’t really *stopped* going on, but I’m instead getting better at managing said things, fortunately.

So while I don’t have much to say other than “I did some writing and database readjusting”, I think I can start putting a little more focus into CotO in the future, for the time being.

…I also have last month’s stream, which was pretty much just that!

Now, I DO have some plans for the future. The most important one being that I’m planning for Chapter 2 of Call of the Overseer to be ready and released by the end of 2022! Not much else to say there. Also, this is unfortunately a plan, and not a promise.

My other plan is to start holding more than one dev-stream a month, whether it’s CotO, or some other game I’m developing on the side, like one for a game jam. I can’t say how frequent streams will be, but that’s my plan for now.

And that’s all! Hope you’ve all had a nice start to the year, and I hope the rest of the year goes well!