If you thought Master of the Wind was too linear, this is the game for you.
15 years after the events of that game, a gentle young man named Bradley Lamorak begins his first year at the prestigious Gallian Academy. Meanwhile, a young woman named Peri leaves the remote Nuntak Isle to seek the truth about her mysterious family history at Gallia's branch of the Midnight Guild. The two meet and become friends just as tensions are escalating between the guild's necromancers and the city authorities. Will the city plunge into conflict once again? Can Bradley and Peri master the magical arts quickly enough to make a difference? Are they ready for the ugly truths about Solest's history?
Legacy is a (semi) open world game that combines day-to-day life as a student of the Academy (much like the Sacred River Monastery portion of MotW) with free-roaming exploration of the continent of Euthenia. Go to class, practice your magic and weapons, recruit your classmates and get out into the world!
Some features!
Keep an eye on the blog for more detailed information. Welcome back to Solest!
15 years after the events of that game, a gentle young man named Bradley Lamorak begins his first year at the prestigious Gallian Academy. Meanwhile, a young woman named Peri leaves the remote Nuntak Isle to seek the truth about her mysterious family history at Gallia's branch of the Midnight Guild. The two meet and become friends just as tensions are escalating between the guild's necromancers and the city authorities. Will the city plunge into conflict once again? Can Bradley and Peri master the magical arts quickly enough to make a difference? Are they ready for the ugly truths about Solest's history?
Legacy is a (semi) open world game that combines day-to-day life as a student of the Academy (much like the Sacred River Monastery portion of MotW) with free-roaming exploration of the continent of Euthenia. Go to class, practice your magic and weapons, recruit your classmates and get out into the world!
Some features!
- Bradley's elemental magic and weapon of choice are selected by the player! In MotW, the elemental affinities of the characters played a significant role in the story and thus were predetermined. Not so this time, at least with Bradley. Peri is a dark mage but players will have some control over her studies as well.
- Six schools of magic - Fire, Water, Lightning, Ice, Earth or Wind!
- Six potential weapons to fight with - Sword, Spear, Bow/Gun, Mace, Axe or Brawler style!
- Choose which classmates to adventure with each day! Build friendships that will lead to unique scenes and quests!
- Combine your new spells with those of your classmates for strong combo attacks!
- Keep track of quests, lore, people, places and other information with Bradley's extensive journal. Kid's a real bookworm.
- A simple time passage system that determines how far you can wander each day. Pay for carriage rides to get more out of your time or save some money and take a walk. Explore the enormous city of Gallia and numerous regions of the wilderness!
- No random encounters! Monsters appear on the map and most of them regenerate each day!
- Lots of conditional branches. Like...LOTS of them!
Keep an eye on the blog for more detailed information. Welcome back to Solest!
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