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"In a galaxy- err, I mean, kingdom far, far away, there lived a princess who was fair. Alas one day the wretched knight, who was probably evil because he has dark color schemes, came to steal her away. Only the hero, master of all things good, can save her.

That's you right?"

Oh No, It's My Crazy Ex-Girlfriend! is a short ~15-min side-scroll platformer where you are (probably) the hero and must rescue the princess from the clutches of the evil knight. Travel through three different stages in search of the lost dame, fighting through a slew of nasty minions along the way with weapons from chests that are just conveniently unlocked - or just stomp 'em with your boots. Locked doors and infuriating gaps will not deter you as you make your way to the finish, facing the ravenous dragon in an epic battle, and defeating the villain once and for all!

The game is built with GB Studio, for the 1.44 Floppy Disc Event. A gameboy emulator (VBA) is included in the game folder. Simply launch it and drag the game file in to start playing.

Story, character sprites, scenes, BGM by Marmalade.
Visual programming, maps, screens, additional sprites by CrazyBabi.

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  • Completed
  • CrazyBabi
    Marmalade
  • Other
  • Platformer
  • 04/17/2021 02:57 AM
  • 08/09/2022 10:27 PM
  • 04/28/2021
  • 10409
  • 3
  • 129

Posts

Pages: 1
OzzyTheOne
Future Ruler of Gam Mak
4676
You two are on quite a roll recently huh? Well, keep up the great work you two! I’m looking forward to what cool projects this duo has in store for RMN! :D
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
Here's some feedback:

I'm playing this on my DS, through an emulator. That alone is fantastic! Nice going! (I didn't use save states as not to cause any random issues)

The title screen music and image look cool.

The intro has some well drawn images and an acceptable music.

The castle needed some depth to the background, the graphics quality is almost there but could use a little more work. The hero and enemies look good, only the backgrounds could be more appealing.

Sorry, but the music in the castle is atrocious, my poor ears.

I think you should have switched the functions of button B with button A.

The jumping is OK! But the movement is very slippery and it's tough to jump to small platforms because of it.

It's difficult to get treasure chests/keys and save the game since the game doesn't always recognize my input or maybe you need to be in just the exact pixel perfect spot which makes it annoying.

Hit detection is wonky too, since I am hit by bees when I'm not even touching them.

Oh no! The princess is in another castle!! :D

Wait, why did I lose my sword after beating the castle!? Not fun :(

The humor is cool.

I much like the graphics in the storage level. I feel they are a step up from the castle.

Cool, I got a bow! Useful.

Then it got too frustrating to get the key to beat the storage level, so this is where I leave.

With some more work, this could become a nifty little game! Congrats for finishing the game for the event!
Pages: 1