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Brought back from the dead by a mysterious voice, you must travel west towards the village of Agecroft. The voice says that this village belonged to you, the villain, before you were tricked and killed. Between you and the village are ghosts, skeletons and spiders that you must fight off.

This game was made with BingShan's RM2k3 Maniacs Patch. It's an action adventure game with an action battle system and a player with pixel movement, no grid lock. The enemies & npcs however, are tied to the grid. This game was made in two weeks for the 1.44 Floppy Disc Drive event. This version of the game changes the player's hitbox to make it less obtuse and changes some tiles.

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  • Completed
  • NotADev
  • RPG Maker 2003
  • Action Adventure RPG
  • 05/03/2021 05:08 PM
  • 06/05/2023 02:14 PM
  • 04/29/2012
  • 9323
  • 3
  • 156

Posts

Pages: 1
Nice premise and idea, I am curious about how this will turn out. And I like the graphic style. Well I'll try it when available of course!
author=TheRpgmakerAddict
Nice premise and idea, I am curious about how this will turn out. And I like the graphic style. Well I'll try it when available of course!

Thanks! Your comment just reminded me that I forgot to put the download up. There are a few changes from the Floppy Disc event around the Player's hitbox but otherwise it is the same. Enjoy!
author=NotADev
author=TheRpgmakerAddict
Nice premise and idea, I am curious about how this will turn out. And I like the graphic style. Well I'll try it when available of course!
Thanks! Your comment just reminded me that I forgot to put the download up. There are a few changes from the Floppy Disc event around the Player's hitbox but otherwise it is the same. Enjoy!


Cool! I enjoyed... and reviewed! ;)
iddalai
RPG Maker 2k/2k3 for life, baby!!
1194
Here's some feedback:

You forgot to delete the saves before zipping.

The menu sound effects are really good.

I would move the title screen image a few pixel up so it's not obscured by the “new game” box (and change the game over picture accordingly).

The graphics looks really retro cool. Quite charming and appealing. I like how the characters have a lot of “see-through” parts in them, it really makes this look unique. Reminds me of liquid crystal games, or Game and Watch type of games.

It's not everyday that one sees a game taking full advantage of Kazesui pixel movement tutorial! (because it's kind of an overcomplicated mess to deal with in RPG Maker 2003! But I does look so cool when it's well implemented!)

Also really cool that swinging the Scythe produces different tones of slashing sounds!

A custom font would look even better in this type of game, there's a tutorial on how to change it, if you're interested.

The HUD goes transparent when you pass behind it, nice detail. Probably needs a bit more transparency though, since it's still hard to make out what's behind it.

Oooh! Found a blue potion!

It would've been neat to be able to destroy pots and other stuff too. But I'm guessing it would be too much work.

Suggestion: you could have updated the save files to show what HP the villain has and a potential level (or potion quantity), instead of just zeros.

What charming house interiors.

Moo :( LOL

The horse that thinks he's a cat was a nice Easter egg.

The effect when you heal at save-points looks pretty cool.

Not really much point in having an empty room in the Mayors house. An NPC in it would make more sense, gameplay-wise.

So the Villain was told that the village belonged to him? By whom? When?

The Grey Key blends too much with the scenery.

Lost against the man at the top of the tower. But I think I figured out the pattern and will be able to defeat him.

The game over screen looks neat back to back with the title screen.

Beat the boss. The battle was well designed. The ending was dumb though, nothing is explained and no hints are given. Not much of a story game.

The gameplay was enjoyable throughout the game. Not too hard and not to easy. It's a game of patience where you need to wait for the right chance to strike. People who didn't notice this, probably found it hard.

This was a fun little game, I enjoyed it quite a bit. With a better story it would've been even better. But given the event time-frame, it was quite the achievement!
Pages: 1