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Details of Castle Greyrot

  • sawworm
  • 10/29/2021 11:06 PM
Hello everyone! If you missed the previous blog post you can read it from here.

Since the last update, I've made some changes to UI elements in the character selection menu! Now you can see your selected character's stats by just hovering it. By the way, the game runs 1280x720 native, but can scale up to 4k screens pretty well!

Battle backgrounds, as well as enemy models, both got reworked as well. Castle Greyrot now uses ATB instead of CTB system like my previous game Shattered Hourglass.

On a side note, I've made an equipment screen for my game where you can equip your armor, weapon, hat and shoes just by clicking into it. Took me some time to implement it with controller support :( Equipment options will change the flow of battle with its variety.

Well, that's all from me for now. There will be an upcoming demo showcase soon. Hope you all stay tuned until the next time! Take care everyone!

Support me on Patreon to make more games!


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