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They said I'd die. They said I'd die and go to heaven.
But no - that was not enough for me. I didn't want to die. I wanted to live.
In my fear of death, I lost sight of myself and everything I held dear. I made the wrong choice and everyone but me paid the price. But now, with all the things I have learned...I would make things right again. I would correct my mistake and return everything to the way it was before. Dear God...I no longer expect to enter heaven's pearly gates. But please, let me ask for one last favor, one final prayer, if You will.

Ten days, God. Let my body hold out for just ten more days, so I can redeem myself...


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Visions & Voices is an exploration-based RPG set in the Montfort village. One man, the Wanderer, has decided to brave the village and figure out what is going on - why the people are vanishing, and why those who don't are going insane.

This version is an overhaul of the original release three months prior. While the first version of Visions & Voices was created in three weeks' time, the game has been revisited for an extreme overhaul of the aspect system, progression, story layout and difficulty/balance. New content has been added as well - just in case the superbosses aren't enough, there are several new 'uberbosses' hidden in new dungeons.

Enter the village, if you dare - but who are you do stop the apotheosis of a madman?

Features
-Five to ten hours of exploration-based gameplay
-Recruitable allies to find unique skills for
-Fast active-time battles with a unique personality aspect system for stats
-A dark setting with a story told out in a nontraditional manner
-Difficulty settings and the ability to customize the Wanderer - and even play solo
-Many unique weapons and other pieces of equipment to find, steal and kill for
-Talk to your allies with new conversations every day
-Five distinct endings and intelligent interaction that recognizes your accomplishments

P.S. Full credits are found within the in-game help menu, but a quick shout-out to Mac (tiles/characters), milano_cat (monsters), Danny Schneidemesser (final boss track) and Enu/Mr. Bubble (battle system and translation) is due.

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Issues

i mean come on do you know how hard it is to fight another battle when all your teamates have little life left, and the food barely does anything. dude great game and story but its just not long enough, and i have to keep going back to the hotel to sleep i knew something bad was happining but i was trying to level up for + i saved before i went to sleep u knwo what that means....yeah i have to start over. make it so that food do better, there is someway you can travel back in time a few days, and that the enemys are from super easy to unbeatable, OMG where te hell is a walkthrough that can be use to beat the game.... i say all you gotta do is ATTACK and thats it. ive played alot of games, and i see how you are tryign to make it on the player with a timeline, but there is no clear way of me knowing that im fighting super hard monster with three people vs 6, i found one miniboss which of course i lost by 100 :(. look find a way to go back in time to give the player a better chance of winning, or a walkthrough cause i din't understand how am i suppose to gain all this stuff in 10 days, without getting own.

simply here what i mean, enemys can be easy or hard at random and can be like 6vs3. the food really doesn't help, 10=2 hours max cause of the teamates being knock out after one or two fights making you SLEEP AND SAVE! then the next day you could lose. and oh yeah clear direction....yes i got all the prohets stuff but once you get them its all over time is ticking and you are losing. p.s. i HAVE to restart now cause i saved one day before i lose and well...what can i do?

Posts

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Thanks for the unexpected compliment! But yes, I suppose you're right, it isn't really worth it at this point.
This was utterly magical. Thank you, both of you, for this. If you ever feel like making a sequel, please do.
So far, this game is amazing. I actually found it a while ago, miserably failed and gave up. Rediscovering it I downloaded and failed again, but found that the story was so intriguing that I would succeed. So I finally figured out how to survive but I have one question (and sorry if it's stupid) but how in the world do you get Alphonse? I have gotten all the other characters and am almost done with the game and I know that Alphonse is no longer available because of certain, um, circumstances. I do however have a separate save from the end of each day and I would like to recruit him in one of those if I can't now. I'm guessing that it has to do with finding the slaver he mentions, but I re-searched everywhere everyday and he was nowhere to be found. Does anyone know where to find him and if that is not it, how to get Alphonse? Thanks!
Did you talk to him on day 3? If you did, then you should probably have an idea of what to do.
Craze
why would i heal when i could equip a morningstar
15150
If you talk to him about his problem, you can go back to the place where you and Telia had your first battle. Pick up the documents there and sell them back to him.
Ahh I had those documents since day 1! I thought they were vital to the story line so I didn't sell them. Whoops. Thanks for the info, I'll go fix it!
Can someone tell me what the criterias for getting Elena is?

I've gotten her twice when I played the game 2 years ago but I can't seem to get her again now.

I gotten the note that the Prophet threw her in the General Store, which I assume is the building with a rope (I think?) that's a portal and also another locked door that is a portal. None of them have Elena in it (although one of them does look a lot like where I remembered rescuing her the last two times I played)

I hope I didn't accidentally miss her or anything.
Craze
why would i heal when i could equip a morningstar
15150
You must speak to her during the early days, outside her house. Otherwise, she'll die too quickly to be able to recruit her.
Vegeta! What does the download scouter say?
Craze
why would i heal when i could equip a morningstar
15150
kentona
Vegeta! What does the download scouter say?


And now we truly know why kentona does those monthly stats.
So hey, this has over 9000 downloads now. Good job guys.
Reading this thread I saw "argh" mention a revision coming up. Is there a thread for it? I'd be interested to see that.
Question: If you wanna build an Assassin, do you just raise the Logic stat or should I branch out into other stats and if so, which ones are recommended?
Craze
why would i heal when i could equip a morningstar
15150
Perception and Logic. Logic helps with crits, and also with speed a tiny amount; Perception will help with speeeeeeed and physical accuracy.
If I were to attempt a solo game, what would be the best class/stats to use? I don't have to dominate, I just want to stay alive.
Good luck, sir. Your biggest obstacle is going to be your limited number of attacks. I would advise a build that focuses on maximizing speed and shutting down incoming damage. Whether you decide to do this through cranking logic (a dead enemy is an enemy that has stopped hitting you,) or bravery is entirely up to you. Having more hp will help considerably in surviving boss encounters, but less so in regular fights, where you'll end up burning through more items in the long run due to your decreased attack output.

I have not personally attempted a solo game of this, but I did do all the optional stuff in my full-party playthrough. And, quite frankly, the prospect of trying to solo this thing scares me down to my very marrow.
Craze
why would i heal when i could equip a morningstar
15150
I will tell you that the entire game has been solo'd before, even against a Wicodian-powered D'kothos. (He used the Telgium, though, I'm pretty sure. I don't think DK has been soloed while Wicodian-powered AND unTelgium'd.)
Ark
Wario's-a number one!
1770
I beat D'Kothos twice in a row ;_;
Craze
why would i heal when i could equip a morningstar
15150
Ark
I beat D'Kothos twice in a row ;_;


ahahahahahahha yessss you did