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DELUGE is the story of a village under siege. As the town of Figaro begins a dangerous tradition, an evil entity arrives to mark their own momentous occasion. When one of their minions goes rogue, he finds himself the key to Figaro's survival.

Will you protect the people of Figaro, or join in on the chaos?

----

DELUGE is a game developed in RPG Maker 2003 by riggy2k3, and released on OCTOBER 31, 2021. Music by Those Damn Bloodsuckers, Jazzweather, and Midnight Laboratory.

DELUGE was nominated for the 2021 Misao Awards for the Kentona Award (for Outstanding Achievement in the Field of Commercial Excellence) and the Summoner of Sounds Award. Thanks for the nominations! :)

To follow more up-to-date development of the game, follow me on Twitch or join the DZ and RIGGY Discord group for progress posts, development live streams and more! You can also try out the 2k3 Game Jam version here. This version is completely unfinished and was developed in a week and presented on May 24, 2021. You can watch my video on that game jam here.

Latest Blog

One year of DELUGE! - 50% off + V.1.6.2 out now!

Hello everyone!

Here's a bunch of news and updates to the game. We're almost a year into the game being out and that's very exciting to me. Thank you! :)

I HAVE FIXED MORE BUGS
First thing's first... there's a new, minor update to the game. I started to see this error pop up in a couple of new playthroughs, so I had to jump at it and fix quickly! When you would leave an unlocked area (after the 'chest room') the game would crash and identify "Invalid Map Event ID: 69" which, while a funny error, this was breaking the game, so it had to go!

v.1.6.2 - Thanks for sticking with me through the development cycle! :)
- Fixed a funny bug: "Invalid Map Event ID: 69" :)
- Fixed a couple of mapping inconsistencies
- Minor updates to dialog speed/expressions
- Minor graphic updates

Thank you to everyone who pointed the errors they saw out to me and for sticking through the game despite it!

DELUGE IS FEATURED ON RPGMAKER.NET FOR OCTOBER
I'm really grateful to RPGMaker.net for choosing DELUGE as the featured game for the month of October on their website. I've been a fan of this site and a member of its community since its inception and it means a lot to be supported by such an awesome community. Many other RPG Maker 2003 developers (and beyond) have become genuine friends, and for that I am grateful. Thanks guys!

DELUGE IS DISCOUNTED ON STEAM (AND ITCH)
Furthermore, starting today, the game will be available on Steam for a short time for 50% off! That's a nice, spooky horror RPG for the season for only $1 USD! The sale lasts for a short time only, so if you haven't picked up the game yet, I hope you'll consider doing so! I've also made the same discount available if you'd like the game DRM-free through Steam!

DELUGE IS ABOUT TO BE A YEAR OLD!
I'm working on a short piece to honor and celebrate a year of DELUGE on Halloween, October 31, but until then....

See ya!
  • Completed
  • Commercial
  • goji
  • CashmereCat
    hotgamerdad
  • RPG Maker 2003
  • RPG
  • 07/12/2021 04:39 AM
  • 10/25/2022 05:24 PM
  • 10/31/2021
  • 35383
  • 16
  • 613

Posts

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ah the finest of flavors: RTP vaporwave
Deluge was just released early this morning around midnight. Awesome game! Everyone on here should check it out. Very dark, dreary, and super atmospheric.
Fun game! Very dark, some good spooks. Beat it last night. The very last scene made me feel a bunch of feelings.

I ran into one confusing bug:
When going through the "warm plate" maze after lighting the four flames, I must've gotten a little lost, because at one point I came to the end of an empty hallway. I pressed 'z' to try and see if something was there, and it warped me to a new hallway with a door; when I went through, it took me outside in the village with demons everywhere, except it was bright outside and the background music was playing. It was a little jarring, I don't know what was supposed to happen. I went back in the house and then did the maze again and found the "correct" way through but yeah.


Good times were had!
CashmereCat
Self-proclaimed Puzzle Snob
11638
This game is awesome and proves once and for all that skeletons are cool
author=narcodis
I ran into one confusing bug:

Thank you so much for playing and finishing it! Means a lot.
Yeah, that music bug has been fixed - the game should be version 1.2 now! :)

You're welcome to update, but I'm happy to hear you've finished it!
CashmereCat
Self-proclaimed Puzzle Snob
11638
So I think I might be biased here, because I'm riggy's friend, and I helped test this game, but I really enjoyed this. I think it's a neat tale about a skeleton in a town that's undergoing a reaping, and features non-linear roaming where you interact with books and fight with skeletons and there's an oppressive atmosphere. But also it feels quite directed! There's plenty of clues that lead to most of the progression, save for a part where perhaps the puzzle could be ignored by some (sweat smile) but in general, there's spooks to be had! It's a great Halloween game. I played an early demo that was a bit less formed, but riggy really managed to up the game's... game and managedprovide a tale of a dying town and a tragedy that lies within that emotionally effects. Totally worth it. (love ya riggy XD)
Great fucking trailer ♥,
I love it. shit. lol.
It's so good!!
Just gotta say, this is a 5/5 game. Did submit a review to RMN on October 31, still waiting on that to be approved. Hopefully more reviews for this lovely little gem follow.
Is there a way we can get like, the non-commercial May 2021 GameJam Version on here for download, so it's eligible this year for a few misaos?
Also can you set the 1,3 version as primary download? Otherwise I won't be able to review it like UPRC did! ;)
author=LordBlueRouge
Is there a way we can get like, the non-commercial May 2021 GameJam Version on here for download, so it's eligible this year for a few misaos?

I can definitely upload it, but the game jam version is a significantly different experience than the full version so I'm not sure it seems right to submit that to act as the full version!

author=TheRpgmakerAddict
Also can you set the 1,3 version as primary download? Otherwise I won't be able to review it like UPRC did! ;)

I think it's already set to v.1.3 but if there's something else I'm supposed to do just let me know and I can make it happen. :)
author=goji
author=TheRpgmakerAddict
Also can you set the 1,3 version as primary download? Otherwise I won't be able to review it like UPRC did! ;)
I think it's already set to v.1.3 but if there's something else I'm supposed to do just let me know and I can make it happen. :)


Uhmmmm I dunno how it works since I never uploaded a game in my life (LOL) but I see the grey dowload button missing and the review greyed out... I guess it should be set as "primary" dowload... well so they told me! ^^'
author=TheRpgmakerAddict
Uhmmmm I dunno how it works since I never uploaded a game in my life (LOL)


You're correct! I've set it as the main download :)
Thank you so much for your help!!
I played the Game Jam Edition and it was pretty good. I liked how neat it was. Other than Helen's Mysterious Castle, it also reminded me of Ib with the mimic. The portrait scene reminded me slightly of Ib too later. ( after I redid it along with fighting the mimic, as I wanted to see if those enemies do any damage at all.) One battle was too challenging (the lone skeleton one) with how OP its paralyze was. The very first battle was decent. The rest were basically one-shotted, and did no damage when defending, which was a bit disappointing esp. at the very end of the game. I suppose it was to make the player look forward to the full version. I did get frightened during the part with the jumpscares, I wasn't expecting it to start like that. I got used to it once I saw the second one coming, though every time I repeated that part (because the 'Full version coming soon :)' part of credit was too fast to read, although I guessed that's what was written. I just wanted to confirm in case.) I got a similar fright, which is something.
But yeah, was neat as expected.
author=Raiem
But yeah, was neat as expected.

Hey Raiem, thank you so much for the feedback! The game jam edition was basically an outline for what the full version has become, but really I think that project was over-scoped for a week long game jam. That's why a lot of the fights and content was only a quarter of the way there.

I'm thankful that you could check it out and enjoy it and I hope you'll consider picking up the full version sometime. Really appreciate it :)
Wishlisted! This looks cool. Just waiting on a steam sale at this point.
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