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This ancient land has existed since the dawn of time, with the mystic deserts of Adalet to the north, the night-shrouded spires of Valdern to the south, and the buried ruins of civilizations long past in the west.

Something is stirring deep in the bowels of the underground, below even the buried remains of forgotten kingdoms. Infernal forces have begun to wake and the secrets of the depths are bubbling to the surface.

Summoned by the Princess of Adalet, Lynette, a fallen champion from Rezael, teams up with Vivica, the new prodigy from the School of the Unwavering Blade, to try to help solve the mystery of Izrand, where monsters have arisen and threaten the peace of the land. They will gather their allies, meet their soulmates, encounter romance and despair and more in the abyss below the surface.

  • A JRPG-style adventure featuring a party of at least six awesome ladies and sapphic romance!
  • Takes place in the same world as Luxaren Allure, but you can enjoy it even without playing the previous adventure.
  • A Job system by Fomar0153 with over 20 job classes unlocked over the course of the game!
  • Character art and illustrations by MakioKuta!
  • Co-written and edited by Sooz!
  • Character sprites by Avee, Mirak and unity!
  • Battle animations by unity and JosephSeraph!
  • Side View CTB Battles, original graphics/tilesets/animations, all that good stuff.
  • More difficulty settings and quality of life options!


Cast:


The great-granddaughter of the paladin hero Estes, Lynette has pushed herself to the limit hunting down demons and the undead in order to prove that she is still worthy of Razael's light. She's determined to fight evil wherever it lurks, at whatever cost to herself, and her increasingly strict ideals are taking a toll on her. And now, on top of it all, she has a beautiful princess to impress!



The new rising star of the School of the Unwavering Blade, Vivica has traveled from the Isles of Luxaren to find adventure and further challenge herself as a warrior. Though she's always eager for opportunities to improve herself, the challenges in Izrand may prove to be more than she's prepared to handle.




The Princess of Adalet, Esmeray has gathered a party of heroes to investigate the origins of the infernal monsters invading her country. Steadfast and dedicated, but sometimes a little bit reckless, she has transformed the once-abandoned southern fortress into a headquarters for the party.



A talented court mage from Adalet and good friend of Princess Esmeray. She specializes in wind magic. Her family boasts a long line of seers, prophets gifted with brief glimpses into the future. Thanks to years of studying with the Eldridge Lodge, she has a deep well of esoteric knowledge. Thanks to years of working with nobles, she has a pragmatic and stonefaced manner.



A mysterious fell knight, Neoma trained for years in Izrand's ancient subterranean tunnels to learn the infernal sword arts. Little is known about her or her origins, but she is famed as a skilled warrior. Can her strength in battle convince Lynette to accept an ally who wields dark powers?



A descendant of the vampiric aristocrats of Valdern, Tiphina is a talented druidess of the now-decimated Divine Forest sect. When invaders destroyed her sect's main temple and persecuted its adherents, Tiphina returned to Valdern in despair, feeling empty and without purpose. Princess Esmeray's summons has given her a new direction to strive for, and she plans to give it all she's got!



A very normal human being, Odette is curious, playful, and just wants to help out! Like any completely average human, she can learn monster skills, and takes on classes based on defeated bosses in a very mundane and unremarkable fashion. She's a human!

***

Game is very much in an early prototype stage so please expect possible incomplete maps and some placeholder graphics. Final game length will be around 15 hours, estimated. Game completion target is a nebulous "sometime this decade" with at least two years needed for development if not more.

CSS and page in general is still a work in progress XD

Latest Blog

Progress and More Sprites Galore!

One of the biggest obstacles to making faster progress in Izrand is that I thought I should do all the tilesets by myself, with no help and no resources that anyone else made, as when it came to Luxaren I did all the tilesets there by myself.

I recently decided this mindset is silly, as it's slowing down the project significantly. I'm using a lot of different tilesets than Luxaren here and I'm using tons of placeholders that it's going to take a long long time to make all those resources.

The first thing I've done is started using Caz's amazing Pixel Fantasy tileset pack to fill in gaps in my own tilesets. For an example of how that looks, here is Hayal Forest Road, where the actual road, boxs, wooden barriers and the guard house are from Caz's pack:



Thanks so much for making such an awesome pack, Caz! :DDDD This is going to save me (and my poor hand) a lot of work haha!

Tilesets of other areas are being completely, slowly, but I hope to amp up tileset production soon too! It'll be nice to share screenshots that I haven't been sharing because of placeholder assets.

Here is the harbor where the game begins, for example!



In other news, Avee is still hard at work doing character sprites for the game, and they are still turning out absolutely amazing! He is so good at translating the fine details of a character's design into sprite work! :DDD




I guess this doubles as a secret introduction to some characters you probably haven't seen before, haha! Hope this gets you curious, and a huge thanks again to Avee for all the hard work and attention to detail!!! :DDDDDDDDDDDD

Thanks to everyone for sticking around! I know development time on this is slow (a lot of it's on me for biting off a lot with this project, haha) but I'm determined to see this all the way to release, no matter how long it ends up taking.
  • Production
  • unity
  • Avee (Sprite Artist)
  • RPG Maker MZ
  • RPG
  • 02/12/2022 05:44 PM
  • 11/16/2023 02:49 AM
  • N/A
  • 33140
  • 38
  • 0

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xD

Yeah, wtf uni. You done yet?
Marrend
Guardian of the Description Thread
21781
I wasn't even expecting a demo until maybe the end of the year, much less being complete!

Also, for the sake of comparison, Luxaren Allure took about two years from it's post-date before it was marked as complete. Meanwhile, Weird and Unfortunate Things Are Happening took about five years from it's post-date before it was marked as complete.
unity
You're magical to me.
12540
Yeah, between all the custom assets that still need to be created and a lot of real life issues cropping up, I'm still in the early states of production. I'd like to get a demo out as soon as I can, but the way the job system works, I need to have all the jobs and their skills set in stone or else people won't be able to use their save files for the demo.

So yeah, I hope to have a demo sometime this year, but the full game? It's gonna take a while XD;;;
author=unity
Yeah, between all the custom assets that still need to be created and a lot of real life issues cropping up, I'm still in the early states of production. I'd like to get a demo out as soon as I can, but the way the job system works, I need to have all the jobs and their skills set in stone or else people won't be able to use their save files for the demo.

So yeah, I hope to have a demo sometime this year, but the full game? It's gonna take a while XD;;;


You had me at job system!!!
Cap_H
DIGITAL IDENTITY CRISIS
6625
author=MakioKuta
*blows wind off the login button*
AH YEAH NEW UNITY GAME!
*crawls back into my dark, cryptid dungeon only to emerge the next time the planets align*


same tbh
Also, the list of people helping uni with this is hype! Honestly, Fomar making a class system for IA could be big.
Ratty524
The 524 is for 524 Stone Crabs
12986
I came back from the dead and noticed this project. I'm hyped.
unity
You're magical to me.
12540
author=Ratty524
I came back from the dead and noticed this project. I'm hyped.


Welcome back from the dead, very nice to see you! :D

And thanks for the hype, I'm excited too! ^_^
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