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Sprites Galore!
unity
- 04/25/2023 12:06 AM
- 452 views
Hello everyone! :D Oh geez has it been almost half a year since I made a blog update?! Wow, I really didn't mean to take that long, sorry to make everyone wait!
First and foremost, I want to give a huge shoutout to Avee, who has joined the Izrand team and is doing an incredible job making character sprites. Seriously, look at all of these!!! :DDDDDD
The level of detail and quality that Avee brings to the project with his spritework is simply incredible, and I'm extremely thankful for his hard work! I have been unhappy with my own spritework and struggling for quite some time, so to have help and so much forward momentum in this area is really exciting to me!!! We'll have more awesome spritework to show you as development continues! :DDD
On that note, I'd also like to give a huge thanks to Mirak, who modified a sprite base by Candacis (really awesome sprite base BTW)! Mirak edited it to fit more closely with the style I was going with, and I'm very thankful! He also did the spritework for Lynette and Lluvia the engineer!
What's next for Izrand Allure? Well, it's been over a year since I started development, and while I've gotten a long way, a ton of the assets in the game are still placeholders. While I'm slowly chipping away at those and replacing them with finished spritework, I'm really itching to get feedback on how the game is so far.
So I think next I'll aim to get a "Super Early Build" (sort of a prototype demo that still has placeholder elements) ready to send out to friends just to see what they think of the direction of the project so far. I'm not sure how long this will take, and the save file of anyone who plays will unlikely work in the final version. However many weeks (or months, I'm not sure >.>;;)) it takes to get this done, I'm excited to show more of this game and get people's feedback!
Once again, a huge thanks for checking out this latest blog and continuing to follow me as I make this game! :DDDDDD
First and foremost, I want to give a huge shoutout to Avee, who has joined the Izrand team and is doing an incredible job making character sprites. Seriously, look at all of these!!! :DDDDDD

The level of detail and quality that Avee brings to the project with his spritework is simply incredible, and I'm extremely thankful for his hard work! I have been unhappy with my own spritework and struggling for quite some time, so to have help and so much forward momentum in this area is really exciting to me!!! We'll have more awesome spritework to show you as development continues! :DDD
On that note, I'd also like to give a huge thanks to Mirak, who modified a sprite base by Candacis (really awesome sprite base BTW)! Mirak edited it to fit more closely with the style I was going with, and I'm very thankful! He also did the spritework for Lynette and Lluvia the engineer!

What's next for Izrand Allure? Well, it's been over a year since I started development, and while I've gotten a long way, a ton of the assets in the game are still placeholders. While I'm slowly chipping away at those and replacing them with finished spritework, I'm really itching to get feedback on how the game is so far.
So I think next I'll aim to get a "Super Early Build" (sort of a prototype demo that still has placeholder elements) ready to send out to friends just to see what they think of the direction of the project so far. I'm not sure how long this will take, and the save file of anyone who plays will unlikely work in the final version. However many weeks (or months, I'm not sure >.>;;)) it takes to get this done, I'm excited to show more of this game and get people's feedback!
Once again, a huge thanks for checking out this latest blog and continuing to follow me as I make this game! :DDDDDD
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Red_Nova

Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9191
Those sprites looks awesome! Avee does some great work.
Take all the time you need for a short prototype. No need to burn yourself out over it. Good luck!
Take all the time you need for a short prototype. No need to burn yourself out over it. Good luck!
Well, there was that brief side-quest side-job involving getting Luxaren Allure up on Steam. So, I think you do deserve something of a break for at least a little while.
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