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Join ½ Succubus La Princesse Rosé on a quest through Hydrargyrum, a hypothetical planet Mercury orbiting a black hole, to find the Effervescent, a fantastical cure-all, and save her father Le Roi Vin Gris from phasing out of the visible light spectrum.¹

2D gameplay and 3D CGI reminiscent of the fourth generation of video game consoles, character portraits with a touch of realism in-menu, elevated diction, enchanting poses inspired by the Kama Sutra, nonlinear gameplay and narrative, scrying, retro difficulty, pseudo-3D battles shot through the lens of a shaky voyeuristic camera, and optional voice acting for the lascivious protagonist!

Battle and seduce demons, dash, jump and swim to collect Lira and solve puzzles!

La Princesse Rosé is 18 years old.

¹Synopsis of Effervescent Fantasy™ series.

Version 2.0.0 is the first stable release. Happy Valentine's Day! Tee-hee!​

​Version 2.1.0 is a minor release that adds normalized audio, rerecorded uncompressed voice acting, Rosé's Voice to Options via Menu, and spice to Attack with randomness! Mwah!

​Version 2.2.0 is a minor release that adds new particle effects!

Version 2.2.1 is the latest patch release that fixes several bugs.​

Save data from previous versions may not be compatible.

If you're an adult, visit me on itch.io for a more risqué experience!

© 2022 Stephany Valentina Moreira

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  • Production
  • LASCIVIAWARE
  • RPG Maker MZ
  • RPG
  • 02/17/2022 01:29 AM
  • 06/20/2022 09:55 AM
  • 02/14/2022
  • 4612
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Pages: 1
Nice game, just started it and I'm having fun! It's really particular, and I love some aspects, the 3D CGI visuals are awesome and combat feels balanced, for the voice acting... it's ok, I expected something more emotional and emphatic due to the protagonist, but that's me! Also the beginning is a bit abrupt, without much intro or info about world and setting but I expect I will learn more ad I play... anyway... potrei scrivere semplicemente in italiano e mi spiegherei meglio, vero? Lol

Thanks so much for the feedback! I'm happy you had fun!

I develop games improvisationally, but certain story elements are set in stone, so if you have any questions, I'll do my best to answer them!
Pages: 1