0 reviews
  • Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS




Having evolved from the Dungeons and Dragons table and refined for over a decade, The Great Gaias is a story-driven RPG that tells a compelling tale adapted from an original campaign setting and reimagined as the beloved classic genre.

Story:

A mysterious contract from the royal family sparks the interest of an organized band of sellswords. What seems like a normal job quickly spirals into a whirlwind of betrayal and tragedy, thrusting a young rogue and his unlikely companions into the middle of an ancient prophecy.

Rumors of long forgotten creatures, lost magic and a cult devoted to a dark god signify the coming of a new age. With petty feuds and corrupted politicians dividing the unity of the great nations, a blind eye is turned to the true evil about to descend upon the land.

Features:

  • 60+ Hour Main Storyline
    17 Playable Characters
    200 abilities to learn
    Hundreds of unique enemies
    In Depth Crafting System
    Build Your Own City
    A Multitude of Hidden Bosses
    Challenging Dungeons
    Multiple Endings


Available on Steam

Latest Blog

No blog entries have been posted yet.

  • Completed
  • Commercial
  • pots2k1
  • RPG Maker MV
  • RPG
  • 03/24/2022 09:17 PM
  • 03/29/2022 03:37 PM
  • 06/22/2018
  • 7056
  • 3
  • 0

Posts

Pages: 1
Ah, yes that game. Several times I nearly bought it. But the reviews about unbalanced fights stopped me every time ... mage with only 31 MP at level 15, bossfights only won by luck; or crafting useless because you can't find material.
author=Schnuff
Ah, yes that game. Several times I nearly bought it. But the reviews about unbalanced fights stopped me every time ... mage with only 31 MP at level 15, bossfights only won by luck; or crafting useless because you can't find material.

I designed the battle system to be difficult but fair. If the player utilizes all the tools given to them they can easily beat the game with zero grinding on the hardest difficulty. You can even see guides on GameFaqs where someone solo'd the game with multiple characters.

There is also a difficulty selection so if you would like to be able to spam magic more frequently you can choose to play the game on Normal or lower difficulty.

The crafting criticism I think has to do with the fact we put relic crafting blacksmiths in every town which I think was a mistake and maybe I'll patch it out in the future. It was meant to be a convenance for when the player has started getting relic gear that they wouldn't have to travel to a specific place to upgrade those items. Of course I haven't notice many people mention this as a problem in their reviews so I don't know.

Edit: We have a demo on Steam so you could always just try it that way. It's the first chapter of the game. Easiest way to see if you'll enjoy the gameplay or not.
Pages: 1