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Beyond Update (V1.1)

Added one mission + one new ending
Created hints for missions that show character interactions
Doubled friendship gain from completing requests and jobs
Increased chance for Mei appearing
Added choice to save during first inn dialogue and allow inn access thereafter
Created suspend save (only in dungeons) via options (When testing I often get the save file too large warning. I don't know if it actually affects the save, but just take caution this may not work correctly)
Added boss bgm for enemies with boss collapse
Renamed some skills for fighter and hero class

Fixed Cleric 4 chatter
Fixed map log text width not passing into a new line (mainly occurred when activating traps)
Fixed enemy hp gauge appearing under enemies and fixed its animation
Fixed crash when pressing cancel in stay ending
Fixed/ edited some random text/ dialogue

Thanks to the13thsecret for the review, I've tried to address some points

Personal note - Having character interactions tied to random missions was a design flaw. It was by intention to have characters disconnected to the main plot but because of that there was no way to show those cutscenes, especially since recruiting characters was basically optional (not originally intended but ended up like that). If I were to rework this game, I'd probably create a more linear structure, i.e proper story missions which are required to progress and even develop the story a bit more. Then I'd be able to force character interactions.

Random note - A more accurate title is probably 'My wish came true after meeting with the goddess of another world', but that doesn't really have the dungeon theme that I want to focus on
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