About character customization
- Xelion
- 08/12/2022 06:40 PM
- 201 views
Good afternoon!
First of all, I want to say that I'll try to post blog entries once a week, even if there's not much to report.
This time I'll briefly talk about the character customization that the game's using (nothing's final so I might change, add or remove features in the future):
Equipment:
- Weapon: each character can equip any weapon but they have preference in one of them. They'll receive a slight penalty when wielding different ones.
- Armor: four armor types that can be equipped by any character. Depending on the type, they'll have one of the following strengths: high defense / medium defense and evasion / low defense and magic attack / low defense and magic resistance.
- Accesory: they offer a variety of different bonuses.
- Runes: three of them can be equipped. Each one will let the character use a magic spell (special runes may let you use many).
Skills: offensive or defensive abilities that can be used in battle.
- Magic: skills that consume MP and depend on which runes you have equipped.
- Techs: learned by leveling up or on special situations. They consume TP.
Traits: AKA passive skills. You equip them by using PP/Passive Points which increase each time you level up. They give permanent bonuses for battle.
- Unique: learned by leveling up or on special situations.
- Generic: learned by using papyri which can be bought or found.
Next week I'd like to talk a bit about leveling and stats.