It's a project more to test the possibilities of the Maniacs patch, than anything else, so all the content is much more focused on systems than on actual content.
It's more of a showcase project than a real project in the end.
The game includes a custom interface for combat, and a custom menu.
Everything is based on the DB, for an extremely simple use, as well as a relatively simple customization, once the systems are installed and possibly the custom interfaces, there is no need to retouch the events, everything happens in the DB.
As already said, this is a demo aiming rather at testing a "real" project, so many things, like the scenario and the content are done at the minimum to focus mainly on the combat system and the different menus.
In the world of Sihara, magic is everywhere.
It is divided into 4 elements, fire, water, earth and wind, and everyone can use at least one element, but sometimes people can use more than one element.
Our story takes place with Edwin and Ellana, two young people who have the potential to master all four elements.
They have decided to join the army of Arcadia, one of the most powerful countries in the world, to become stronger, and to be able to rebuild their village destroyed by the country of Caelondia
The game starts directly after their exams as soldiers, they then leave for their first mission, which will consist of exploring a cave that contains an ancient magical temple.
The story is quite short, and doesn't really matter, it is rather there to serve as an introduction.
Custom System :
- Custom battle HUD
- License board, like FF12
- Magic on map system and puzzle, like Golden Sun
- Custom Title Screen
- Custom Shop System
- 2 languages ( English / French )
Download link :
With RTP :
Bugs known :
- Crash at save / load
- Sometimes, menu close wierdly after load a save
- Quickskill can crash the game
- Some bugs with items in battle, and victory results