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A short game made in less than a month, developing an idea I had in mind from long time ago after playing lots of bad RPG Maker games.



Edinya, the guardian of the sacred tree, is suddenly awakened by one of her guards, who reports to her of inexplicable events within the forest that she must urgently go investigate...

The two creators of her world, the two game developers, are in conflict over who holds the intellectual property rights of the game, and their character Edinya is right in the middle.

Help her find exploits within the games in order to put an end to their struggle that is wreaking havoc on the entire game world.



Exploit Keeper is a puzzle game, where you have to change the version of the game between the well developed one and the poorly developed one, to find the game bugs and exploit them to be able to continue the plot.
Badly programmed mechanics might be useful if used in the right place...

Between features that work poorly, repeating events and unindexed values, you will find every kind of nightmarish bug for beta testers!


Probably not intended

Length: 30-60 minutes.
There is a "solution system" if you can't solve the puzzles.
There are two standard endings, and a super secret one!
Game both in English and Italian.

Credits: In the game folder

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  • Completed
  • Waldorf
  • RPG Maker MZ
  • Puzzle RPG
  • 01/14/2023 02:46 PM
  • 07/03/2023 05:42 AM
  • 01/14/2023
  • 6215
  • 3
  • 77

Posts

Pages: 1
Okay, I have found the secret, but I do not know how to avoid having it taken away. I assume I have to
jump over the event trigger
, but have found no way to do so.
author=lisalo
Okay, I have found the secret, but I do not know how to avoid having it taken away. I assume I have to
jump over the event trigger
, but have found no way to do so.


It's a little tricky.
That event trigger starts when you stop on it, though...
Hi, Terminusest13 played your game on their Twitch the other day. Needless to say, I think they enjoyed it.

Who made the boss art, if I may ask?
author=rpghorrorfan
Hi, Terminusest13 played your game on their Twitch the other day. Needless to say, I think they enjoyed it.

Who made the boss art, if I may ask?

Oh nice! I follow them, but I didn't know about it, thanks!

The boss arts are edits of the shadow monster from MV RTPs and "deus machina" from a DLC for VX Ace
I played this over the past couple of days. Really cool concept, and nice puzzles, too. I did have to resort to reading some spoilery posts to find the secret ending, but I also found something in the process that felt truly unintended:

If you don't pick up the secret item at the beginning, you can still skip the scene that takes it away, and the developer won't send you back to the progress version, so you can get the all the skills and items in the forest. Once you have them, you warp back, get the item to start the secret route properly, skip the scene again, and when you get sent back you can just defeat the enemy like in the normal route. It doesn't seem to change anything else, though, except that you get a bunch of useless XP and money.


So yeah, finding that was a lot of fun. Nice game, thanks for making it!
Pages: 1