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Synopsis:
Elisnar. It is a world steeped in mystery, scarred by wars over untold generations, shaped by forces both known and unknown. It has undergone many upheavals throughout the ages both natural and of Human origin.

The superpowers of the modern world Gol, Baratian, Felgarin, Alotherin, and Dunslor are growing restless as two centuries of peace threaten to give way to a war over resources.

Supply and trade routes are becoming more threatened each year as monster migration patterns change and the herds increase, inexplicably, in size and aggressiveness. Meanwhile, areas that once overflowed with abundance now lay nearly barren as nature and the unnatural fight for their survival.

At the Northeasternmost border of the Felgarin Empire, you try to make your way in life; a commoner, yes, but one possessing some of the critical Human characteristics that define your species. You hope to one day be accepted into the elite division of the Felgarin Guard Force, the Knight Guard.

Today, however, your Guard Force recruitment training begins. You don’t know what to expect, but you're ready for the challenges that surely await you.

______________________________

Features:
Lore-rich world 17 years in the making

50-60 hour story

Lots of side content including party member background quests, super bosses, secrets, alternate story routes, multiple endings, a large recruitable cast, and more.

Over four dozen game mechanics a few highlights of which are a new magic learning system, systems that alter how random encounters work, customizable weapons and magic, a 3-tier class system, and a codex for tracking lore and other information.

Highly modified RPG Maker Engine including over 100 plugins.

A reactive game world, your choices can and will have impacts both large and small.

This is a commercial project.

Latest Blog

March/April Update

As you have probably surmised, still hammering away on the Discord game. We should have it done this month or next. I don’t see development stretching into June unless something goes really wrong. I haven’t had time to work on any materials for the game so nothing to update other than things are still in a holding pattern.

I’ll post another one of these either when we’ve finished dev of the Discord game or if we’re going to be going into May.
  • Production
  • Commercial
  • LMPGames
  • RPG Maker MV
  • RPG
  • 02/03/2023 11:43 PM
  • 04/03/2024 11:28 PM
  • 07/31/2025
  • 14603
  • 11
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Posts

Pages: 1
Oops, I thought I posed this on the Game Mechanics 14 blog. Moving it there, but wanted to say that I have been digging these blog posts. So much new information, its getting me excited for the game again.

Keep it up! Can't wait to see how all of this wild stuff comes together in the end. I haven't heard of many RPG Maker games as ambitious as this one is.
Pages: 1