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The Felgarin Empire Lore Blog Part 3

  • LMPGames
  • 11/08/2023 05:25 AM
A few days late due to stuff that happened last week. This is the third and final lore blog for Felgarin. I will be back in early/mid December with the next lore blog series for the United Nations of Gol.


702 PA – 1025 PA

The key to getting everyone to accept what had happened turned out to be Dorin.

Being a paladin of such renown and high station within the Church gave his words added weight to those who refused to cooperate; but even so, many of those that remained loyal to the Church could not bring themselves to surrender as Dorin suggested. They were torn between their knowledge that while Dorin could not be a traitor that he had turned against Alister and their indefatigable loyalty to the Church. It would be a tense series of months of negotiations, skirmishes, out right battle, and hunting of subversives before the threat of renewed national conflict was doused permanently and the planning for what would come next could begin.

Months of debating about how the Felgarin government should be reconstituted led to a series of public votes. The first vote of which was whether the Church should be allowed to retain total power over the government in the interim between now and the formation of the new government. That result was almost a unanimous no; 95% of the votes cast were against the Church. The next vote was to be to determine the form of the new government.

Out of the debate over what types of governments were possible and would be acceptable, four distinct choices were drafted. The first choice was to emplace a theocracy without the Church in control of the government. Instead, the Church would be divested of all political power and serve only as a public institution. The Children of the Eleven Point Star would be enshrined as the national religion, though other religions would still be allowed, without restriction, to be practiced. Even so, all citizens would be expected to pay tithes to the government and laws would be based on the religious doctrine of the Eleven Point Star.

In place of the Church, the Hall of Representatives would be established; a parliamentarian styled body resembling the Parliament before the Church dissolved. 1100 representatives would be voted into this body by each province; the number of representatives each province would receive would be population based; the lower the population, the higher the number of representatives.

There would be strict rules on who and when could run for a seat in the Hall. This was due to how the Hall of Representatives would be structured. The 1100 members would be divided into denominations of 100 members, each denomination representing a different major deity. To be able to run for election, you must prove that you worship the deity of the denomination for the seat you are running for. If there were no seats open in your deity’s denomination, you would not be allowed to enter an electoral race.

There would be terms limits on representatives in order to prevent any one member from obtaining outsized political power. One term in the Hall would last for seven years, after which the entire Hall would be up for re-election. After two terms in office, you would be barred from holding any public position in the national and provincial governments.

The Hall would also be the seat of justice. Fifteen six-member panels would be created to preside over trials. There would be no juries, instead these panels would serve as the judges and juries. The Enforcers would be restructured into provincial law enforcement organizations. Trials would not be televised and there would be no appeals process for defendants found guilty; however, there would also be no capital punishment except in cases of murder and sedition against the government.

The Church would be restructured into the Holy Sea, an organization that would see to all religious matters not related to the law. Some members of this organization would be elected by the Hall, while other positions would be subject to elections. Elected positions would include deacons, bishops, and high bishops. These would be life-time local and provincial positions. The Hall would vote on the Cardinals who would oversee the running of the Holy Sea. Cardinals would serve for 20-year terms, after which they could redress the Hall for another term or choose to retire and be ineligible to hold the position again.

The Cardinals would be responsible for setting the goals for the Holy Sea, ensuring that the lower orders received and were acting to implement these goals, oversee public events in Shrig at St. Rideon’s, and for selecting the Archbishop who would serve a lifetime appointment. The Archbishop would be the figurehead of the Holy Sea and be a part of the meetings the Cardinals would set to discuss their aims and goals. The Archbishop would also be privy to the full knowledge compiled by the Church and all of the organizations that predated it.

To be eligible to run or be selected for an office within the Holy Sea, you must be a member of the Children of the Eleven Point Star religion and served as a priest for at least six years. In terms of all governmental and public offices, anyone belonging to an Ordo of the Eleven Point Star was to be barred from seeking office. If it was discovered that someone obtained a position by lying about their membership with an Ordo or joined one after winning an office, that individual would be stripped of their position and summarily sentenced to fifteen years of incarceration.

The Enforcers were to be disbanded and reformed into the Guard Force. The Force would consist of three companies: the Realm Guard, the Guardians of the Eleven, and the Security Force. These would form the military for Felgarin and joining would be volunteer only.

The Realm Guard would be comprised of mostly unskilled soldiers; those without any military experience or who did not have a distinguishing performance during training would be assigned here. This company would be responsible for day-to-day provincial security and act as a kind of police force. In the case of invasion during war, the Realm Guard would be the first line of defense.

The Guardians of the Eleven would be an elite unit tasked with dealing with radical theologists from the Eleven Point Star and other religions. They would operate on a tip-based system designed to prevent radicles from forming secret societies that could threaten the peace. Their first task once formed would be to hunt down and eradicate the Ordo Diei Thantulus. During times of war within the homeland, this company would act as the second line of defense and would also break into small platoons who would take command of each province’s Realm Guard battalions.

The Security Force would act as an internal affairs department of sorts for the Guard Force. They would have two mandates. First, they would handle errant Force members that had actively committed crimes during their duties or were suspected of sedition. Second, they would be asked to handle investigations into acts of assassination, espionage, and geo-political incidents or other situations that could lead to increased conflict with other nations. As such, being given such sensitive obligations, members of the Security Force were expected to be able to operate at the same level as an individual of the Knight Guard so the selection process for new members would be quite rigorous.

The second option was the formation of a monarchy with an elected King. The Imperial Palace would be created as a branch of government under the control of the king; however, it would be unable to take actions, in most circumstances, related to the other two branches of the government. Those other two branches would be the Church and the to-be reinstated Parliament.

While these three branches would technically be co-equal branches of government, the only branch with true governmental power would be Parliament. It would handle the day-to-day legislating and operations of the government. There would be several sub-branches that would fall under their control as well: The Guard Force and the Ministry of Justice.

Parliament could overrule any Imperial edict with a simple majority vote and for edicts that they felt were particularly against the interests of the nation, they could censure and temporarily revoke the King’s ability to sign edicts into law. The time frame of which would be dependent on the infraction committed by signing the edict into law.

Parliament would retain its original structure before the Church took over it with one major difference; caucuses would be outlawed. Members would still be elected by each province, but the makeup of the proportions of representation were to be changed as well. Half of the parliament would be voted in by Veltin province and the rest would be split equally among the remaining provinces. Elections would alternate between these halves of Parliament, in 2-year cycles Veltin would have an election for their half of Parliament and on a parallel cycle offset by 2 years the other provinces would do the same for their half. This meant the term in office would be 4 years and members were term limited to serving only three terms either concurrently or in any combination of years served. Once they were termed out of Parliament, they would be barred from seeking employment within the government except for within the Guard Force.

The Ministry of Justice would be under the control of the Parliament, but also have a large degree of independence from them. Parliament could not interfere with investigations undertaken by the Ministry for any reason, they could not influence the judicial process without incurring legal ramifications if caught, and Parliament would have very limited oversight. The Ministry would be responsible for handling cases of national importance or where crimes that were committed crossed provincial borders.

The Ministry would have no power of enforcement of the law, only the judicial system would retain that power, their sole job was to investigate, bring charges, and prosecute defendants within the judicial system. Judges, justices, and magistrates would be elected via each province and then would practice in that province. Judges would sit over the bulk of trials and deal with nearly any type of case within the provincial judicial system except ones where the Ministry was involved. Those would be handled within the national judicial system.

Defendants found guilty would have an option to appeal their case to a higher court, these situations would be handled by the magistrates who would review the case, the trial proceedings, if there was a trial, and the sentence to determine if the claims held merit. If they did, the trial would be handed to a second judge who would retry the case.

If the second outcome matched the first, the defendant would be found guilty and have no ability to appeal the case further. If the outcome was different, then the case would be handed off to a justice in the national court system to identify if any crimes had been committed by the judge or attorneys for the parties involved. The justice would also investigate if there were any issues with the case law around the subject matter of the case at had to determine if any laws were required to be amended or created to ensure whatever happened to invalidate the original case did not happen again. The defendant would receive reparations commensurate with their time spent in court for their case and then cleared of any charges.

Within the national system, justices would directly hear cases and determine if a trial was warranted. If so, then a trial date would be set, and a jury would be empaneled. If not, the justice would hear the case and offer a ruling at the end. Cases within the national system could not be appealed.

The Imperial Palace, and by extension the King, would have control over international matters, domestic operations during states of emergency or if Parliament was for some reason indisposed. The King would have minor powers to enact edicts, but they could not encroach on any legal territory that was under the purview of Parliament, who had the ability to overrule them. The King would also have direct command of an elite company from within the Guard Force called the King’s Guard.

The election of the King was to be a hefty process with many safeguards to prevent radical elements from obtaining the position. To be elected, a candidate would need to secure 60% of the vote and a minimum of 70% of the country would be required to have participated in that election to count. If not, the election would be rerun until 70% of the country had voted. Voting would become compulsory after the fifth failed election due to not meeting this turnout requirement under the legal penalty of two years imprisonment.

Once elected, a King may not refuse coronation and would be expected to rule for 25 years or until removed. There would be two ways to remove a King from power. The first would require 90% of the country to approve of a motion to recall and then if the motion received 80% of the vote with a turnout of 75%, the King would be removed. If the turnout threshold was not met, the vote would fail and two years would be required before another one could be undertaken and the process would start from the beginning. The second was through Parliament; if 90% of the representatives voted for removal, the King could be deposed.

Parliament could only trigger such a vote on criminal grounds up to and including sedition or treason. Upon successful removal, a second vote would be held and if 60% voted so the King would be sentenced to a punishment befitting the crime they were removed for.

The Church was to be stripped of all power. It would be relegated to a public service organization, at least in theory. The proposal was that the Church have no power, but still have influence within the government; a kind of middle-ground that could be acceptable to all. In terms of organizational structure, the Church would still be led by an Archbishop. The Archbishop would be selected by the Cardinals who would each oversee a specific province; there would be six Cardinals. Cardinals would be put into place by each province’s provincial church where the deacons and pastors would vote on who would represent them.

While the Church could take no direct action within the government, they could still lobby Parliament for legislation or the Ministry of Justice for specific investigations. Other than this their only powers were related to administration of the provincial churches and other matters within the religious realm. One of the Church’s new mandates under this governmental option was an obligation to safeguard information. This included the acquisition of relics, artefacts, and other such odds and ends that were related to the Eleven Point Star religion in some way.

To carry out this task, a group of archeologists would be formed to carry out this mandate. The group would be known as the Reliquarians. They would be sent out on missions to collect materials deemed of interest to the Church, sometimes by any means necessary. They would be under the direct command of the Archbishop.

The Ministry of Faith would be dissolved, and the members of the Enforcers would be the first members of the Guard Force, the military for Felgarin. This military would institute conscription so that no undue political influence would infect the command structure of the military as had happened with the Enforcers. Every able-bodied citizen, at age 22, would be required to enlist for ten years. Only after this enlistment period could a member of the public run for a public office.

The Guard Force would be broken up into four main companies: The Realm Guard, the Knight Guard, the Security Force, and the King’s Guard, although it would technically be a sub-company of the Knight Guard. The GF would be a compulsory force, all Felgarin’s would be expected to join at the at of 22 under threat of imprisonment for desertion.

The Realm Guard would act as the main force of the military. They would take most of the recruits that were indoctrinated through the orientation process. They would be responsible for day-to-day security of the provinces and act as a police force. In case of war within the homeland, the Realm Guard would act as the initial defensive line while the Knight Guard rallied and put together defensive plans.

The Knight Guard would be the elite company of the Guard Force. Only those that had proved themselves through service or that showed significant aptitude in training would be allowed to join. The Knight Guard would handle larger operations throughout the empire when needed, things that would normally be too big for the average Realm Guard unit to handle. Examples would be uprisings or large criminal enterprises. During times of war within the homeland, the Knight Guard would form divisions that would then be assigned to a province. They would take command of the other Guard Forces in those provinces and conduct the counteroffensive. Each member of the Knight Guard would have either large amounts of leadership experience or would have shown the aptitude to lead at a sufficient level during training.

The Security Force would act as an internal affairs department of sorts for the Guard Force. They would have three mandates. First, they would handle errant Force members that had actively committed crimes during their duties or were suspected of sedition. Second, they would be asked to handle investigations into acts of assassination, espionage, and geo-political incidents or other situations that could lead to increased conflict with other nations. Finally, they would be tasked with hunting down deserters and conscript dodgers. As such, being given such sensitive obligations, members of the Security Force were expected to be able to operate at the same level as an individual of the Knight Guard so the selection process for new members would be quite rigorous.

The King’s Guard would be responsible for the personal safety of the King and all of his attendants within four hundred feet of his person. They would be required to guard structures within Shrig or on location if the King was traveling. At least two King’s Guard would be present at any time, more for situations where incidents were more likely to occur. During times of war, the King would be protected around the clock by any King’s Guard not deployed. Entrance into this company was through invitation only and only a handful of people within the Guard Force would have the privilege of submitting candidates for review. Even if offered an invitation, the invitees would be required to wait for an opening if there were none.

There would be a maximum of seven King’s Guard, and they would have to be the elite of the elite. Those that had proven themselves in battle numerous times and were shown to be of excellent and sound tactical mind. The ideal was for one King’s Guard to offer the same military power as an entire division of Realm Guard troops.

The third option was the formation of a constitutional republic with the Parliament reinstated as the governing body with an elected president like the days of Vastlin. The Church would be dissolved, and the Ministry of Faith shut down. There would be no national religion and all religions would be allowed to be practiced freely within the constraints of the law.

The rules of Parliament would be altered to outlaw caucuses and each province would get an equal share of representatives that they would vote on every three years. Representatives would be limited to four terms in office and then would be disqualified from seeking election to any public office in the empire thereafter. Legislation created in Parliament would be required to be approved by the President who could veto a bill. To override a presidential veto, Parliament would be required to achieve a 90% super majority on a veto override vote. If successful, the legislation would become law. If this vote failed, the legislation would be rejected, and a new bill could be drafted.

To replace the Ministry of Faith, the Ministry of Justice would be created. This organization’s mission would be to investigate crimes within the country. They would receive tips from the public, notices from Parliament, and even the President could request something be reviewed. If wrongdoing was suspected, an investigation would then be opened.

The Ministry would not deal with adjudicating crimes, that would be the purview of the judicial system. The organization would be headed by a Director of Investigations who would be appointed by the President and confirmed by Parliament. If Parliament voted down the appointment, a new candidate was to be selected. The Director would then fill the positions within the Ministry.

As with the other options, the Ministry of Justice would strictly handle the investigation and building of cases against targeted individuals; they would not participate in the adjudication of the law in respect to the cases they would develop. The judicial system would similarly be structured as laid out in the other government structure options with one key difference, nationally handled cases could be appealed by the defendant.

The Enforcers would be restructured into the Guard Force which would be a volunteer-based military. The Guard Force would be broken up into three companies: the Realm Guard, the Provincial Guard, and the Security Force. The Realm Guard would handle day-to-day tasks such as protecting towns and villages from attacks, patrolling routes for criminal activity, and in the event of an attack on the homeland, would server as the first line of defense.

The Provincial Guard would be a national guard of sorts. Their job would be to remain on alert for situations where the Realm Guard was either not capable of handling or required assistance in dealing with. Think of this as a reservist outfit where soldiers would be called to active duty when needed, but otherwise be free to pursue other things. In the event of an attack on the country, the Provincial Guard would augment the Realm Guard on the front lines and the commanders within the PG would take command over both the RG and the PG forces.

The Security Force would act as an internal affairs department of sorts for the Guard Force. They would have two mandates. First, they would handle errant Force members that had actively committed crimes during their duties or were suspected of sedition. Second, they would be asked to handle investigations into acts of assassination, espionage, and geo-political incidents or other situations that could lead to increased conflict with other nations. As such, being given such sensitive obligations, members of the Security Force were expected to be able to operate at the same level as an individual of the Knight Guard so the selection process for new members would be quite rigorous.

The president would have some unitarian powers that could be overruled by a three-quarter vote by Parliament. These include the power to issue a declaration of emergency, executive orders that would pertain to the operation of the executive office, which the presidency would be part of, short-term, three-month, spending plans for investment into matters of national security, and public declarations.

The term for the president would be six years after which the office holder could run again for re-election. One individual could only serve as president for three terms either consecutively or non-consecutively.
There would be no replacement for the Church and religious expression and practice would be completely at the discretion of the citizens with no national religion being declared.

The final option was the institution of a hegemony of clustered independent states much like the UNG. All forms of centralized government would be disbanded and instead each province would be instituted as an independent state with its own laws and governance and these states would form an official alliance with each other that would be recognized as the Felgarin Empire.

Application of laws cross-state borders would depend on the location of each litigant in a dispute and the laws of the state they resided in at the time of the dispute would be applied. This would lead to complex cases in which a trial might be presided over by multiple jurisdictions with differing sets of laws. So to prevent unfair situations from occurring, agreements were signed that any offenses committed would be tried based on the defendant’s home state and the plaintiff would be subjected to that state’s laws even if they were from a different state.

Each state could establish the type of governance they wished for, there would be no common hierarchical structure to be adhered to. Each province would form, by appointment, a board which would participate in annual multi-lateral meetings with the boards from other provinces. Their job will be to set forth the collective vision for the hegemony for the coming year including trade balances, military exercises, maintenance of alliances abroad, defensive strategies, cross-state military training, border negotiations if expansion is needed for one or more states, and other such matters.

Each state would be expected to support its own military and use that military in the defense of another state should one come under attack. Other than for mutual defense, there would be no obligation to participate in aggressive actions on the part of other states.

Each state would be required to provide 8% of its annual taxes to fund these initiatives. Any changes to these terms could only be carried out if the populations of each state exceeded a vote of 80% on a single-item nature; any changes to the ratified charter could not be packaged together.

After these choices were presented to the populace the requirements for ratification were posted. In order for any of these four governmental options to pass, the option was required to achieve 60% of the total vote. If no option reached that level of support, the bottom two would be removed and the vote would be retaken after a period of three months to allow for further debate.

Once the election had taken place the results were as they were widely expected to be, the Theocracy option received only 5% of the vote. The next lowest was the Hegemony option with 18%. The Monarchy option received 35% while the Constitutional Republic option got 42%. With none of them reaching the 60% threshold, a new election was schedule in three months and the debate continued with the Theocracy and Hegemony options stricken from the docket.

As a means of keeping the vote free from blatant peer-influence, the tabulation from each vote was to be kept hidden until an option had won to prevent influencing voters towards what option seemed popular. None of the vote percentages were revealed to the public, only that no option had reached the 60% threshold and which options were removed.

In the second vote the Monarchy option secured 55% of the vote while the Constitutional Republic option received 45%. This was a somewhat surprising outcome as those conducting the counting believed that those that had wanted the independent Hegemony option would have gone for the Republic option in the second vote. If they had, that meant that a large swing from elsewhere had occurred.

Another three months were allotted for electioneering. After the third vote the breakdown was 46% for a Republic to 34% for a Monarchy. Now Vasin was becoming concerned. This time the vote shifted wildly in the other direction, but there was still no clear winner. It is possible that a bunch of people had chosen to vote for the opposing option this time from their last vote, but that wouldn’t account for all of the vote shift. He raised his concerns with the others, and they agreed that it warranted investigation.

While the two months were ticking by, Vasin would be looking into the possibility that someone was tampering with the vote. The time for advocacy was reduced to two months as a means to try and catch anyone fiddling with the process off guard. Publicly it was stated it was to help speed the process along due to the unexpected nature of what was going on. Another election was held and then another. Both times the vote totals changed widely in either direction, but with neither side grasping a majority over 60%.

By this time everyone was getting exasperated with the process. None more so than Vasin, who had been tasked with the unenviable job of running the elections. He was now being asked by members of the public if someone was manipulating the vote to sow dissent. Vasin had spent weeks interviewing those involved with the counting process along with dozens of voters. He was being run ragged trying to ascertain if there was anything to this and constantly having to field questions about it.

After being cornered by a gaggle of about 20 reporters asking if they would announce the vote totals for the previous five elections for reasons of transparency and if their group had been manipulating votes to try and secure a particular outcome and this was the reason for keeping the totals secret, Vasin had had enough. He stormed through the group, denying any and all allegations of anything, no matter what they were, and said that he had no comment.

As one would expect, this was not received well by certain segments of the population and Vasin’s heated exchange only served to bring more scrutiny and questions down on them. It was at a point where Dorin felt that conflict might show its ugly face once again, so he suggested that they announce a press conference and reveal the results for the last four elections, explain the counting process, and reiterate why these were kept secret until now.

They all agreed and selected Vasin to be the one to do the conference. Both because Vasin was the reason this ability to choose what government the country would implement was available and because no one else wanted to tangle with the press in their current state of frenzy journalism that saw them pumping out all kinds of conspiratorial garbage.

The next day Vasin found himself on a stage surrounded by dozens of reports and hundreds of citizens. He stated that, until now, the vote totals and tabulations were kept secret to prevent shifts in the vote over each election from influencing the next vote. They did not want individuals voting a certain way just to get the process over with, they wanted the country’s genuine opinion on this issue. It would change everyone’s lives dramatically; it was not something to take lightly nor without the proper reverence and introspection.

This seemed to placate most of those in attendance, though there were still some hecklers in the back of the crowd casting aspersions about the process and about their intentions. Next, he revealed the outcomes from the first four elections and stated that going forward, after each election, the results from the election held before the previous vote would be revealed. Thus, he would not be revealing the results of the last vote, nor the current one once it had been completed unless one of the options won or enough successive elections have been held.

He stated that after the third vote that the group running the elections began to suspect that someone could potentially be interfering with the process and that he had been tasked with investigating the possibility. As he finished, a wall of questions and shouting assailed his ears. Members of the press were asking what he had uncovered, some were asking leading questions about conspiracies relating to those still loyal to the Church. Several in the crowd were shouting negative slogans at him, calling him a traitor and thief. Vasin yelled as loud as he could over the cacophony for silence, after a few attempts he got everyone to quiet down. He stated that had found nothing more than a bunch of people who couldn’t make up their damned minds about the future of their country. There was no conspiracy, no plot, no one manipulating the election process.

Almost immediately after he stopped the roaring began again as the press shouted questions at him and the onlookers derided his explanation, exclaiming that he was covering up a plot to undermine the vote. Vasin attempted to regain order several times, but no one was listening now. He shouted a few choice words to one man in particular that had been pointing at Vasin and shouting that he was behind a plot to fix the vote and then walked off of the stage.

While the headlines the next day were not helpful to bringing down the temperature of the rhetoric being flung about by the talking heads, at least some part of Vasin’s statements were getting through to a portion of the public. Several others, including Dorin, did similar press events to help try to smooth over the rougher edges of public opinion about the election process thus far.

Vasin made a second appearance. It was not much more successful than his first, but he did manage to answer some questions this time. He also reminded everyone that if they did not like the results, they always had the option to trigger a public vote of no confidence and start this process all over again. This was a key privilege that was built into this process. For a period of five years, at any point they could trigger a vote of confidence in the government if more than 25% of the voting age citizenry signed a petition to trigger a vote of confidence.

If that vote passed, the government would be dissolved and the selection process would restart with all four options available including the ability for the populace to vote on amendments to the charters developed for each choice. Perhaps there was an unforeseen situation that arose that the government was not designed to properly handle; they could offer an amendment to the charter to deal with that situation and then vote for that mode of governance again.

At the end of the next vote there was finally a clear victor; 28% for a Republic and 72% for a Monarchy. Felgarin would transition to a Monarchy. Now the next biggest decision, who would be King? As was stated in the charter, the King would be elected by the people and be required to serve. A number of candidates threw their proverbial hats into the ring and a six-month campaign was held. After the election was over there was a clear winner; Vasin.

He was as stunned as anyone; he hadn’t even run for the job! He tried everything he could think of to try to get out of it, but the charter was crystal clear; he was now, in the year 746 PA at the age of 33, King Vasin Rafard I. His first action was to carry out the reformation of the Church. He shuttered the Ecclesiarchy, disbanding all of the Enforcer divisions, ordering any soldiers who had committed heinous crimes while acting under orders to be investigated; these were limited to acts of sadism and deliberate murder outside the scope of their orders. Almost everyone else was to go unpunished. Dorin was in charge of the investigation of the allegations and building case facts for the instances where a trial was to be held.

As part of the charter for the Monarchy, Vasin was instituted as the head of the reconstruction of the government which afforded him sweeping powers while overseeing the process. He would have the ability to force members of the institutions implementing all of the charter requirements to adhere to the text of those requirements, he would have the power to investigate any potential wrong doing by those individuals. He would be responsible for doling out punishments in the cases where maleficence was discovered without having to go through the judicial process.

Vasin took these powers with all of the responsibility that they entailed. Someone could easily use these powers to completely corrupt the process and install themselves as a dictator. Granted, they would have to put down a rebellion, but given what they had gone through, Vasin was sure someone could find enough like-minded individuals to pull off such a feat.

His selection for this role meant that the public trusted him to do the right thing. The thought of it terrified him, to be granted this power and expected not to use it corruptly. Any person would face massive pressure to abuse it. He would have to be extremely vigilant both of his own actions and those closest to him.

Over the course of the next two years, Vasin spent all of his waking hours instituting the government that had been voted for. It was challenging and keeping everyone aligned with the will of the people was a monumental task. Many of the existing bureaucrats who were to be retained wanted to work within the margins of the charter to carve out exceptions to retain some semblance of their previous power. Vasin had to constantly monitor the changes being made and bring his foot down on those trying to gain personally from the process.

This led to more than a few of these politicians being charged with crimes committed during the reconstruction of the Felgarin government. While the work was hard, it was paying off for Vasin; his approval with the people was almost unanimous, he had very few detractors. This gave him a lot of leeway to deal with those he thought corrupt as he saw fit, doling out proposed punishments that fit the severity of the crimes and the intents behind them. As more of the structures were put into place, there were less instances of corruption occurring as it was becoming harder to interfere with the process and Vasin could relax slightly.

As time passed and the reconstitution of the government was completed, things settled down and life began to return to what passed as normal after an event of the magnitude the Felgarin Empire had just gone through. Further changes were made as time progressed and obvious gaps in the charter were discovered, which some had tried to take advantage of. However, there was never a vote of confidence called for. Vasin was eagle-eyed, he was determined that all of the sacrifices made during the second Felgarin Civil War were not squandered.

His reign lasted for 35 years until 781 PA when he died at the age of 68 from natural causes. His reign had been a prosperous one that led Felgarin into a new era not seen since the time of Ginna Wallston. Felgarin had once again become a strong economy within the world and had helped lift it out of the remnants of the economic depression that the Arcanum War had thrown it into. He remained well liked throughout his time as King as was regarded as a fair ruler.

He was succeeded by Braidin Dorin, son of the late Garreth Dorin. While he was not his Father, he was still a decent king. His rule was different from Vasin’s, having grown up immersed more in a religious environment, he relaxed some of the less important limitations that had been placed on the Church. While there was some displeasure voiced by the populace, it was seen as mostly a non-event. He ruled for 18 years until he stepped down due to health concerns.

For a time after, there was no king. This was not due to any foul play or cloak and dagger-based plot; there were no candidates that stepped forward to take part in the election and after several attempts at holding one, even no write-in candidates amassed the required vote and turnout totals. The empire went for 9 years without a king in Castle Varour. In 809 PA, Parliament was forced to act when an incident with the country to the east of Felgarin, Yangtallen Emirate, fell after a vicious civil war and those fleeing from the continent sought political asylum in Felgarin. Only the King had the power to grant entrance requests such as these.

In what should have been considered a violation of the constitutional charter put into place after the second Felgarin civil war, Parliament altered the laws so that in the event that no king had been crowned for five years, that Parliament, with a simple majority vote, could proclaim someone king. There was a great haste to fill the throne, but also much political intrigue around who would ascend from the ranks of the representatives.

Historians would later consider this a blatant violation of the charter and the first true act of political corruption since King Rafard I had claimed the throne. Even this being the case, the populace had been very distracted from what had transpired in Yangtallen and the act was mostly overlooked at the time. Later on, there would be a price paid by Parliament.

Brutus Castel was elected to be raised to the station of king. He was a wealthy and highly influential representative for Veltin province. He had a very different vision of his powers as King and routinely interjected himself into the political discussions on laws brought to the floor in Parliament. Many representatives were uncomfortable having a king with that much presence in Parliament, but there was nothing strictly illegal about it so unless they wanted to amend the constitution, nothing would be done. Eventually it just became a normal happenstance to see Castel at the podium arguing his thoughts on legislation.

Castel was also very young, 28, by general standards of members of Parliament where the median age was 54. He was a charismatic speaker and had an intellect beyond his age. This made him a dangerous political opponent. Members of Parliament found it difficult to counterargue against him and so when he put his weight behind legislation, it generally got passed. Castel knew this and used his influence carefully so not to appear to be doing so out of personal gain.

His reign was also, in general, an overly peaceful time internally. Externally, the World was a different story. Baratian and Tarkaan had, had a war, the fall of Yangtallen and the rise of the Dregos Empire in its wake which turned out to be more of an agent of chaos in the world than anticipated. While nothing came of it, the Elves started stirring in Eldawine after a ship from Dregos landed on their shores. There was a brief battle between the citizens of the two countries and some saber rattling, but nothing arose from it, thankfully.

Castel ruled for 58 years until he died in 863 PA of liver failure due to his drinking habits later in life. He had left Felgarin at an interesting crossroads. Throughout his time as king, he found himself increasingly favoring religious institutions. He had actively petitioned and argued in Parliament for a minor restoration of the Church to some if its former power, albeit very minor powers. Mainly, he wanted them to resume the duties carried out by the Ministry of Faith to monitor religions for hostile intents towards the empire.

Dregos had been an exporter of the Tairg religion which had been practiced on the continent of Jellistein /yel-es-tīn/ since time immemorial. Radical sects had been finding success in spreading in Felgarin and Castel wanted it monitored. His legislation was passed, and a version of the Church was reconstituted. The general populace supported this action. The Church had very limited power that amounted to surveillance only. They had no authority to act and had to forward any problematic discoveries to the Ministry of Justice for further investigation.

In the next election, a descendant of Vasin Rafard, Grath Hemmis-Rafard ran for king and was elected by a wide margin. Using his namesake and promoting his ideology, which was quite like his great-grand Father’s, he had won the minds of many throughout the country. He warned that this small movement of power back into the hands of the Church was dangerous, and that the country needed someone who would watch it closely lest history repeat itself.

It seemed like the reminder of what it took to achieve the life they now had in Felgarin rekindled the old views about religious power within the government; sometimes a gentle prod is needed. When asked for his name when he officially registered to run, Grath stated his name was to be Vasin Rafard II. Some speculated that he had always intended to lean on his predecessor’s legacy, not that it was a bad move. In fact, it was greatly credited for his victory.

Grath’s reign was not as smooth as Vasin’s had been. Many trying events took place during his time on the throne including having to deal with and excise the extremist Tairg religions which had grown into subversive elements within Felgarin society. He had, had to give the Church more power, the power to act once more. He refused to do so for as long as possible to see if the situation could be resolved in another manner, but once Shrig was attacked by political nihilists affiliated with the Tairg religion his hand was forced.

Doing so did not damage him politically or in the minds of the people; the opposite in fact, but he knew that the slope had once again been doused in oil. It would be a matter of time before someone attempted to revive the Church in all of its horrific glory.

Grath sat on the throne for 27 years until he died of stress-related natural causes in 890 PA. He had battled for most of his life against a growingly religious Parliament; not on the same order of magnitude as what had occurred all of those years ago, but lines were being tested constantly. In a rare move, though one consistent with the constitution at the time, Grath named a successor to the throne to prevent the Parliament from attempting to manipulate the vote to crown the new king. He worried that they had intended to force a delay in the election to try to expend the 5 years required before they could name their own choice to the monarchy.

Given how well liked Grath had been, his successor easily won the first round of voting and in a surprising move, Felgarin now had its first Queen. Grath had named Garreth Dorin’s great-great-great grandniece, Abigail Transilor, to the throne. Grath had been mentoring her in the ways of the Felgarin government for thirty years, planning for this moment. Abigail was the spitting image of Garreth, aside from being a woman and much shorter. Grath knew that the imagery of a Dorin following a Rafard would be extremely powerful to the masses, and it would lessen the grip of the Church and the Parliament in being able to steamroll over the next ruler.

The move was not taken kindly by Parliament, many of the representatives currently in office were very old, term limits having been one of the casualties during the time of Grath’s reign. They had a very traditionalist mindset and the thought of a woman as Queen irked them. That said, her popularity prevented them from taking overt action to try and deal with her. She had also been groomed by Grath and knew all of the tricks of the trade needed to keep them in their place.

Abigail’s reign was short compared to other rulers; 8 years after her coronation she was assassinated by an individual claiming that she had usurped the throne, that Rafard II had no right to name a successor and that she had risen to power through corruption of the election. It was later discovered during the trial of this individual named Harris Yepolin, that he was a member of the Ordo Diei Thantulus. His motives were quickly labeled religious terrorism by those in charge of prosecuting him. While the Order had not been as vocal or active for the last several hundred years, it had survived the fall of the Church and apparently was rearing its ugly head once more.

A group of more religiously inclined members of Parliament were quick to attempt to cast Yepolin as a mentally disturbed individual who clearly was deranged. This was the first hint that some would later look back on as the rebirth of some semblance of the Church in the modern era of Felgarin society.

Given the nature of the vacancy, Parliament took an emergency action to appoint a new king in the interim while the Yepolin trial was underway. As soon as a guilty verdict was given, they stated that an election would be scheduled. That never happened, though.

After a series of mysterious incidents with the persecutors on the case, Yepolin was found guilty of the assassination and sentenced to public execution. Yepolin demanded an appeal of the ruling, something that was not often done for national cases such as his. In an unexpected turn, his request was granted; it was to be only the third case since the refounding of the empire that a national case would be allowed to be appealed. Even more questions were brought to the forefront when he won by ruling of a mistrial due to evidence that was claimed to have been found to have been fabricated against Yepolin.

Even though this individual had been seen in public executing Transilor, he was now free and could not be tried again for the crime. That said, he did not go without punishment; he was found dead months later, tied to a wooden cross in the Red Wastes in Jostrin where it was clear that vultures had been eating him alive. There was never an investigation as to how he ended up there and who was involved.

Meanwhile, the king that Parliament had enthroned, Gaius Cranthaw, had been using his station to grab more power for the Imperial Castle. Parliament, obviously, did not mind giving up some of their powers. Cranthaw decreed the restoration of the power structure of the Church; it would once again be led by an archbishop that would have sweeping authority. It would also be given more powers; the Church would continue to be tasked with monitoring religions throughout the country, but now would be able to enforce the laws of its own accord. They must still adhere to legal processes and could not extra-jurisdictionally act.

He also tasked the Church with preservation of holy relics and confiscation of materials deemed heretical to the Eleven Point Star, which had been reinstated as the national religion. By this order, the Reliquarians were reassigned from a non-combat group under the control of the Church to the fifth company of the Guard Force that would remain under the control of the Church that would seek out religious artifacts either for preservation or confiscation.

Gaius was intelligent and not afraid to bite the hands that had raised him to his station; they should have known what his intentions were so anything that happened was on those that had voted for him. He was no puppet and would rule as he saw fit too. To make this patently clear to Parliament, he enacted a new law using an archaic loophole in the executive order process barring them from altering the powers of the Church in any way. That power would rest solely with the king going forward.

Gaius was one of the youngest kings ever to sit on the throne, his reign began when he was 19. He often fought with those in Parliament that had hoped that he would act as a puppet for them to use. Instead, he ended up being a popular ruler, popular enough that Parliament could not depose him without the appearance of staging a coup.

He had one flaw, however, one that most overlooked because of the country’s history with Eldawine. Gaius was adamantly racist against Elves. It would eventually lead to his downfall 72 years later.

In the summer of 960 PA there had been an attempt on the life of the King of Eldawine, an ancient Elf going by the name Elisphatus. He had been the ruler of the country for over two thousand years and was one of the oldest Elves known to exist. Gaius, for the last four years, had been attempting to negotiate an annexation of Eldawine into Felgarin as reparations for the destruction and death the Elves had caused during the Arcanum War. This went over very poorly with many in Eldawine, as you can imagine, however, there was a small, but influential, group within the leadership of the country that was much less hostile to the idea.

They argued that what their parents had done was unjust, that they had never atoned for what they had done because of how feared they were as a race. Any other Human country would have been invaded and taken over if they had done what Eldawine had done, as right as they had been to initially fight back against Rosslton after they had invaded.

The broaching of the topic caused a split within the public of Eldawine with hardliners from both sides taking over amicable conversations and steering them into public skirmishes. Many in Eldawine believed that this out of character behavior was the result of external manipulation, quite a few blamed Cranthaw personally, that somehow, he was influencing this violence into existence.

It did not take long for the fighting to take a much darker tone as factions started forming and attacks on opposition groups became more commonplace. There was now active fighting in the capital of Eldawine, an Elvish civil war had broken out. It was very uncommon for Elves to fight amongst themselves, in fact it was almost unheard of. Whatever had spurred on the fighting had ignited into a conflagration that was now engulfing the small country.

Events came to a head when it was learned that, in fact, Cranthaw had, had a hand in the rising tensions that had led to the war in Eldawine. He had been using intermediaries to convince Half-Elves to return to their nation and argue for consolidation with Felgarin within the politic body. There had always been a schism between full blooded Elves and their half-Human counterparts. Many sects of Elvish society viewed them as tainted and no longer pure. Integration with a Human nation was considered a great insult within these sects and tensions skyrocketed as these ideas flooded into the country.

To avoid another war with Eldawine, Felgarin agreed to extradite all half-elves from the country back to Eldawine. Entire families were forced to migrate to their homeland after generations had lived in Felgarin. The intention had been to reindoctrinate these individuals into Elvish society. Instead of stopping the discussion of annexation, it only increased it.

Hardliners within Eldawine blamed it all on Felgarin, they had sent these people knowing that it would lead to further breakdown of Elvish society. They wanted another war with the Humans to remind them of their place in the World. The government of Eldawine refused this demand, stating that nothing but more distrust and retaliation would result from it.

After months of being shut down, the largest of the clans, Gilthanu, took matters into their own hands and marched into Felgarin, targeting the nearest city. As during the Arcanum War, the Elves faced little resistance as they marched through the town, destroying it and everyone that lived there. Unlike back then, though, Felgarin was not without an ample land military.

Once the Guard Force had been mobilized, ten regiments of the Realm Guard and five battalions of the elite Knight Guard were called into action and sent to face the Elves in the South. Elvish technology had not changed much in all of the years since the last war while Human tech had progressed far. The Elves had no answer to the long-ranged weaponry employed by the Humans which allowed them to attack from outside of spell casting range and were dealt with much more quickly than their last foray into Human territory.

Attempting to stop a full-scale war, the government of Eldawine quickly parlayed for a cease fire. In exchange for their surrender and agreement of annexation into Felgarin, Felgarin would give them Cranthaw to do with as they saw fit. Parliament saw an opportunity to rid themselves of a large thorn in their side and were intent to take advantage of it.

Eldawine agreed to the deal and while they were preparing to submit to Felgarin authority, a new Felgarin king was being elected. Arstin Halfer, a high commander in the Knight Guard that had seen the most fighting against the Elves, was elected to the throne. He had urged calmness in the wake of the attack, that this wasn’t the same as back in the Arcanum War, Felgarin had the ability to defend itself now and that he would, if elected, ensure that Eldawine paid their dues for this attack and their past actions if elected.

He also railed on Gaius Cranthaw and the mistakes that led to him obtaining power. He called out Parliament for their role in pushing Gaius onto the throne using powers that did not have and stated he would work to weed out the subversive elements in Parliament and actively attempt to reinstate term limits as that had been a massive usurping of power from the people of the country to control their government.

He beat out all of his contenders easily; none of them had participated in the battles, they were pro-Parliament which was very disliked, and none of them matched Arstin’s optimism for the future.

Major reforms were enacted during Arstin’s time as king. He did eventually manage to reinstate many controls on Parliament that they had been able to weasel out of over the years and he oversaw a complete the annexation of Eldawine. He ordered that all Elves that had not participated in the attack be exonerated and enacted harsh penalties on segregation and discrimination against the Elves. He was determined that this merging of nations would succeed. The only alternative was mutually assured destruction.

It was not an easy task, there was still much animosity on all sides. He worked on easing these by giving Elves the right to hold positions within the government and even went so far as to increase the number of members in Parliament and order that these additional 50 seats be given to the Elves. He had used some loopholes of his own to enact public votes to change the constitution. One of those votes was to give the King the power to increase the size of Parliament, the second was to give the King the power to force a vote on specific legislation within Parliament. Within time, integration would be more or less successful though prejudices would remain for many years to come.

In 985 PA, Arstin died of complications caused by an injury during the Elvish invasion. This stirred up some of the old thorns between the two peoples, but things were kept to a simmer. That year also saw an Elf run for king. There was nothing stating that the king was required to be a natural citizen of Felgarin, but it still was a shock to the political system with large swaths encouraging the idea and some aghast that the thought was even being entertained.

The situation kicked off a movement for equal rights for the Elves, if they were not allowed to participate in running for an elected position such as king, were they truly equal to Humans under the law?

While this would start a social rights movement that would last well into the next millennia, it was a moot point as another candidate had secured the required vote to win the election for king. It was yet another of the Rafard line; it seemed that whenever Felgarin was in political turmoil, a Rafard would show up to try and stabilize it. Some were calling it destiny; others were cursing the day that Vasin gained the throne as his legacy persisted to this day and prevented them from steering the country in the direction they believed it should be run.

The new king’s name was Chennet Vasin Rafard. He instead decided to be coronated under his middle name, understanding the societal and political ramifications of doing so, and became King Vasin Rafard III who still rules into the present day.


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Wow, the level of thought that went into this one is a bit crazy. Like you went and fully thought out how each type of government would work and worked in how things that would happen in multiple of them would be different.

That is some crazy attention to detail. I also like how I understand some of the stuff you have talked about before better, like the annexation of Eldawine. You have mentioned that on stream a few times. Here you lay out how that came about and it dove tails nicely into the topic.

One thing I love about your writing style is that you don't let tropes just happen, if they have to happen there is a reason. Like the Church regaining some political power. In a lot of ways this could be written, this would have just happened. A big bad coming back is a seriously overused trope. Here though, there are a specific series of events, outside of the control of those in charge, and they are only remedied by giving the Church or some organization like it some of the power back and the character calls out that it is problematic.

I also like the cyclical nature of some of the plot here, like how every so often a Rafard shows up to clean up the mess other people have left behind and I like that you call it a curse (although in a different context). I always cringe when people put this plot point into their story and call it something preordained to happen. You kind of did that, but in a way that makes that the perspective of individuals in the world and not an actual story fact.

You also make a point to make the Rafard characters choose to be crowned under the name Vasin for political reasons and not because that is their actual name. I will say it again, I love the way you use tropes a lot of the time.

Pacing in this one seems a bit better, there are more details but some character details are still lacking. Once again, sprinkling in hints to other lore blogs which I love because it gets me more invested in wanting to learn more.

Overall I would say the Felgarin blogs were a pretty wild ride. I can definitely see now how what you've described about the country while doing game dev came about. This is some really interesting stuff and has me pumped to see what you can churn out for the story for the game. If it is half as interesting as this stuff has been so far, I think I am going to love it.

Oh, one more thing. I think you should include more pronunciations for things in these. Obviously you don't have to spam them into the lore, but for more unusual words it would be helpful.

Maybe release a pronunciation guide or something; it is one of my pet peeves for high fantasy games where there is no voice acting.
One thing I love about your writing style is that you don't let tropes just happen, if they have to happen there is a reason. Like the Church regaining some political power. In a lot of ways this could be written, this would have just happened. A big bad coming back is a seriously overused trope. Here though, there are a specific series of events, outside of the control of those in charge, and they are only remedied by giving the Church or some organization like it some of the power back and the character calls out that it is problematic.

I absolutely hate tropes for the sake of tropes. If you are going to use one, make it make sense don't just throw it in. That is my philosophy because even if the trope your are using is one of those present in literally every story in the genre as yours, it has a unique implementation in your story that is tailored to it.

When I see writing where, using your example, the BBEG is killed but then is resurrected at the end of the story without any foreshadowing, with no build up, with no explanation other than "Oh, he back Lol!1!", I die inside at the elementary level of the writing.

I also like the cyclical nature of some of the plot here, like how every so often a Rafard shows up to clean up the mess other people have left behind and I like that you call it a curse (although in a different context). I always cringe when people put this plot point into their story and call it something preordained to happen. You kind of did that, but in a way that makes that the perspective of individuals in the world and not an actual story fact.

You also make a point to make the Rafard characters choose to be crowned under the name Vasin for political reasons and not because that is their actual name. I will say it again, I love the way you use tropes a lot of the time.

Another thing I hate in bad writing is this too. Story facts are a powerful tool, you shouldn't just go creating crap because it makes writing what you want to write easier. Not only that, doing that makes your story shallower. There will almost never be a true "coincidence" in anything I write because not taking advantage of those moments to craft story around them to explain them is a lost opportunity to add depth and intrigue.

So the fact that there have been 3 Vasin Rafards isn't because there have been three individuals with that name (what a coincidence! *shocked face*), instead each king that was a descendent of Vasin purposeful chose to take the name for one reason or another, giving those characters more depth and adding weight to Vasin's accomplishments because these individuals wanted to emulate him. I am all about that kind of writing.

Pacing in this one seems a bit better, there are more details but some character details are still lacking. Once again, sprinkling in hints to other lore blogs which I love because it gets me more invested in wanting to learn more.

I think, at this point, unless it is very specific I don't want to go into that level of detail. Here is my reasoning. While, yes, it would help give you a better mind's eye view of what the character would look like, it would set an expectation for visual details for other important things that are mentioned. If those details are not present, it would appear that the writing quality was not consistent.

That said, general character details I will put in when I remember to. But stuff like what they are wearing in a particular scene, familial details, and stuff like that I want to avoid unless there is a purpose for it to be in the lore.

Oh, one more thing. I think you should include more pronunciations for things in these. Obviously you don't have to spam them into the lore, but for more unusual words it would be helpful.

Maybe release a pronunciation guide or something; it is one of my pet peeves for high fantasy games where there is no voice acting.

Now there is an idea..... I will think about that. I also agree with you on this point as it is once of mine too.
Understandable, I guess, on the details response. I also assume that as you go through the rest of the Lore Blogs, the writing might get a bit better. I know that when I actually get the motivation to write something that my first draft is shit and then I rewrite it like 10 times and that 10th time is the good one.

I like your answers to the trope questions. I feel like a lot of indie game makers don't think enough about how to use their story to advance the plot of the game now how to use it to enhance the action of the scenes. I have played enough RPG Maker games to notice when someone doesn't know how to use those effectively.

Everything I have seen from you has led me to the belief that you know how to write a good story and how to use all of the tools that writers have to structure it correctly. So I have some high expectations for the game; no pressure.
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