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Gameplay
Gameplay features your typical side view battle system with ATB. You are on a mission to destroy the crystal that Qaros possesses and stop them from turning children into magical warriors. There are many different weapons each character will have throughout the adventure. Xavier (formally Xander) is a blue mage who can learn spells from enemies. Jessen is a thief who can steal. Storm is a Dragoon who can jump and do dragon knight abilities. And Keira is a mage-gunner who can use magic.
Possible Questions
Q:Why are you remaking this game? Especially in RPG Maker 2003?
A: Well, I no longer have the original files to work on it for one. Second, The team that was helping me are all off doing more adultier things now. I was lucky to still have most of the graphics (some are outdated, but I'm pretty good at spriting/editing images) I really wanted to work on this game for some time now, but I'm no good at scripting and whatnot. If I had to choose any engine to use, it would have been RPG Maker MZ. But I'm okay with RM2k3. I know ways around the limitations.
Q:Why did you change the logo? The other one was so much nicer!
A: Pretty much the same as above. I don't have the original files for it. Alexander Smith (Closed_Worlds) created the original (I drew the logo, but he really put the work in for the font)
Q:Are you changing anything from the original?
A: Why, yes. But not too much. I recently replayed the demo and I enjoyed it quite a lot. There was a few things that felt off, but older me has been through experiences that could probably make some of these scenes a little better. Especially with all the type-o's.
Q:When can we expect a demo?
A: I... don't know. I have most of the maps redone already and a good chunk of events done. If I make a demo, it will probably end before you get to the Village of Relene, maybe sooner. I'm not sure yet. I'm pretty busy and this hasn't been the easiest for me.
Q: Is there anything I can do to help?
A: Sure! If you are interested in helping in anyway, do let me know. Any way to speed this up would be greatly appreciated. I've also composed a few pieces of music myself. I'm no pro, but if anyone out there would like to tidy them up, that'd be cool. I did lose a few pieces of music from the original FFEssence and composed new ones. I hope you all enjoy them!
All begins with the Essence
All returns to the Essence
Thousands of years ago, an ancient civilization, Salfor, protected a crystal. This crystal was formed by GOD himself. This crystal was a gateway to another world: the afterlife... which where people lived another life within. It was basically heaven. Nations from around the world wanted this crystal because not only did it hold the afterlife, it held the power of magic, and these other nations wanted it. Salfor hid the crystal away, only to be rediscovered thousands of years later by The Imperial Qaros, an empire who wanted nothing but power.
They knew of the legends of the crystal, how it's power can be extracted, but none succeeded. Two of the best scientists finally found a way of doing this. They were only in their teens when they found how to do this. They tried to fuse the power into soldiers, but the soldiers would just die. They tried different kinds of people, but no avail. They did research on this matter and found that the crystal needs great capacity, which children have. They would use children, but the children would lose their memories from the shock.
They would be warriors, and would allow Qaros to win.
All returns to the Essence
Thousands of years ago, an ancient civilization, Salfor, protected a crystal. This crystal was formed by GOD himself. This crystal was a gateway to another world: the afterlife... which where people lived another life within. It was basically heaven. Nations from around the world wanted this crystal because not only did it hold the afterlife, it held the power of magic, and these other nations wanted it. Salfor hid the crystal away, only to be rediscovered thousands of years later by The Imperial Qaros, an empire who wanted nothing but power.
They knew of the legends of the crystal, how it's power can be extracted, but none succeeded. Two of the best scientists finally found a way of doing this. They were only in their teens when they found how to do this. They tried to fuse the power into soldiers, but the soldiers would just die. They tried different kinds of people, but no avail. They did research on this matter and found that the crystal needs great capacity, which children have. They would use children, but the children would lose their memories from the shock.
They would be warriors, and would allow Qaros to win.
Gameplay
Gameplay features your typical side view battle system with ATB. You are on a mission to destroy the crystal that Qaros possesses and stop them from turning children into magical warriors. There are many different weapons each character will have throughout the adventure. Xavier (formally Xander) is a blue mage who can learn spells from enemies. Jessen is a thief who can steal. Storm is a Dragoon who can jump and do dragon knight abilities. And Keira is a mage-gunner who can use magic.
Possible Questions
Q:Why are you remaking this game? Especially in RPG Maker 2003?
A: Well, I no longer have the original files to work on it for one. Second, The team that was helping me are all off doing more adultier things now. I was lucky to still have most of the graphics (some are outdated, but I'm pretty good at spriting/editing images) I really wanted to work on this game for some time now, but I'm no good at scripting and whatnot. If I had to choose any engine to use, it would have been RPG Maker MZ. But I'm okay with RM2k3. I know ways around the limitations.
Q:Why did you change the logo? The other one was so much nicer!
A: Pretty much the same as above. I don't have the original files for it. Alexander Smith (Closed_Worlds) created the original (I drew the logo, but he really put the work in for the font)
Q:Are you changing anything from the original?
A: Why, yes. But not too much. I recently replayed the demo and I enjoyed it quite a lot. There was a few things that felt off, but older me has been through experiences that could probably make some of these scenes a little better. Especially with all the type-o's.
Q:When can we expect a demo?
A: I... don't know. I have most of the maps redone already and a good chunk of events done. If I make a demo, it will probably end before you get to the Village of Relene, maybe sooner. I'm not sure yet. I'm pretty busy and this hasn't been the easiest for me.
Q: Is there anything I can do to help?
A: Sure! If you are interested in helping in anyway, do let me know. Any way to speed this up would be greatly appreciated. I've also composed a few pieces of music myself. I'm no pro, but if anyone out there would like to tidy them up, that'd be cool. I did lose a few pieces of music from the original FFEssence and composed new ones. I hope you all enjoy them!
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- Production
- Celes_Cole
RPG Maker 2003
- RPG
- 04/10/2023 06:19 PM
- 09/24/2023 12:45 AM
- N/A
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