• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

lol

Found the first draft of the story/demo outline from the original version way back in 2009. To the early days when I was an wet behind the ears game developer, trying to make a impact on the RM scene. It's really abit of a cringey incomprehensible self indulgent essay but I thought it was amusing and worth a share. Amazingly enough, most of this shit ended up in the original demo :o


"The game universe is pretty much like our own in the 21st century. Only difference is the existence of demons and the never-ending struggle with the people who are aware of them (hunters) and the advancement in time based technology. In the waking dead universe demons constantly try to undermine the stability of humanity. They come in all different types, Level 1 demons are simple creatures that are unorganised and only find direction when they are under the command of higher levels. Level 2 demons are more intelligent and a lot bigger than their level 1 counterpart. Level 3 demons sustain human level intelligence and language and are a lot more human in appearance (shape shifters and vampires come under this category). Level 4 demons control the elements however they have no hatred towards humanity and instead keep balance in the world. Level 5 demons are reserved for the circle of 9 who individually pose a formidable threat, wizards and sorceresses (though human) come under this category as well.

Key/purpose of dialogue: To inform the player of a past crime that occurred, and that the woman in question was captured for the said crime. It would flashback throughout the game key points of the story whilst at the same time the flashbacks would have a basis in reality (which the whole of reality had a paradox back in the 80’s due to sparrow changing the past therefore contradicting itself and creates 3 different timelines original timeline-Sparrow Fractured timeline-Sparks Idealistic timeline-Happy. The events of the script happens in the fractured timeline where time is mixed up due to it trying to restore itself-hence the flashback nature of the story, however it is a doomed predicament because of the paradox and as time gradually moves along the flashbacks become more frequent until it reaches the point of the consequence of the paradox, where it would erase that timeline.. Making the idealistic one redundant all together. However as God see’s all and is aware of everything happening he sends an angel to transport the fractured timeline sparks back in time to the point before the paradox occurred.

The main character's in the first two chapters are Decibel Hewitt codename Sparks, Leiko Isoda codename Fable and Cizzla Ozer codename big blue(he get's de-promoted to secondary character in chapter 3) and is replaced by Jessica loveless



Story Background

In 1985, on the west coast of America a hunter called Henrietta Hewitt had made a discovery... By genetic engineering she could create a soul that is free of evil. If the soul was to pass on into hell it would spread throughout the underworld like a virus eradicating demons and ending the war that began way back when Lucifer rebelled against god. The Circle of Nine got caught of this plot and sent the circle of lust (Drusilla) undercover to befriend Henrietta. As the months go by Drusilla and Henrietta grew close, the later revealing her research to Drusilla... when the time came, the order from the circle came through to kill her and destroy the research. Drusilla told Henrietta of her identify and said that she was the first human she ever liked, with that in mind Henrietta accepted her fate but asked Drusilla to destroy the circle for her own daughter's sake. Drusilla agreed to the promise; however the circle of 9 was one step ahead and banished Drusilla to the human realm because they deemed her impure for interacting with a human for so long.

25 years later, the daughter of Henrietta had grown up into a demon hunter herself. After the death of her mother Decibel committed herself to finding the demon responsible for her mother's murder, along the way she became friends with Leiko, Square Eyes and Cizzla and they eventually settled down in Rufus’s city… Waking Dead begins from this point.

(This is where things get complicated)


Chapter 1 & 2

Note the structure of the game is broken up in flashbacks so I'll put it in canonical order first and put number references beside them to show what order they appear in the game.

2. The game begins when Decibel is waking up in the bathtub whilst the phone is ringing; she puts on a towel and heads out into the living room. She lets the phone reach the answer machine and to her non-surprise its Cizzla informing her that they located a shape shifter in club Nero with this new information she gets dress and heads out (Gameplay exploration of the flat Characters Decibel). Decibel reaches club Nero and gets a ticking off from Cizzla for being late, they proceed to head into the club with Leiko and decibel asking questions to various part goers, meanwhile Cizzla heads to talk to the club owner Colin Strand about a potential threat to his regulars from the shape shifter, Decibel enters the office to ask if Cizzla has any new information. Mr Strand tells them both that there is no demon in his club and asks for them both to leave.

Leiko, Cizzla and decibel are beside the bar talking about how the Intel was false, a blonde couple over hear their conversation and with a sudden interruption announces herself to be the shape shifter they were after (Character intro Meg, Josh) Meg then shape shifts into a demon of some sorts whilst Josh runs off to board the subway, and she attacks the players party (Gameplay Boss battle). After the battle Meg shape shifts into a wolf and escapes Club Nero. Decibel is about to give chase, however she receives a call from Square Eyes informing her of a massive energy spike of demon activity in the subway. They proceed to head through Rufus whilst getting in battle with a few demons along the way. Once in the subway they board the train and it begins to move along, there is blood splattered everywhere with many bodies lying around. Decibel, Leiko and Cizzla finally reach the end of the train where they come across Joseph Tokley trying to kidnap a young boy (Character Intro JOHN DILKENS) Decibel and the party fights Joseph for the boy's safety (Gameplay Boss Battle) after Joseph is defeated he jumps off the train in order to escape.

Due to the bizarre nature of the potential kidnap attempt, Decibel places John under her care. (Characters Decibel, Leiko, Cizzla, John and Josh). A cut scene between Drusilla and Meg appears after Club Nero (Character Intro Drusilla). The scene jumps to the headquarters of Decibels hunting crew, where they have taken John to give him some plot exposition on who they are and what they do. (Character Intro Square Eyes) Cizzla is tasked with escorting John across Rufus city to his apartment, once there John becomes the player's avatar and is guided by the player up to his apartment. Once there a cut scene takes place showing Meg leaving the said apartment and assuring that she is a old family friend of the Dilkens, she goes on her way looking remotely sad for what she had done. Once John enters the apartment we see a room covered in blood and the Dilken family in pieces, John cries.

The next morning Decibel, Leiko are told by Cizzla that John's family had been murdered and he was in fact missing, Decibel feels a mass amount of guilt over the situation and wished that she did more to protect him. After this the siren starts to go haywire and Square Eyes states that the whole city is swarming with demon activity with a massive spike at the very center, Decibel knows who it is immediately(it's Drusilla) and with this knowledge she is hopeful that she could (by a small chance) fulfil her revenge. They head to the center of the city (Gameplay Rescue citizens and battle monsters) where they confront Drusilla and (Plot Twist) John who has been corrupted by demonic powers (given to John by Drusilla, who is being misled) After exchanging words and speeches, John attacks Decibel, Cizzla and Leiko where they are instantly defeated, however instead of dying they are in fact saved by a angel who teleports them to the city outskirts, Rufus blows up whilst Drusilla and John head off to Britain to bring back the Circle of Nine.

The player resumes control of Leiko (shortly after she was teleported) (Character Intro Leiko) staring into the massive crater where Rufus once stood, She heads out into the forest to look for the others. (Gameplay Explore, Battles) A short time later Leiko reaches a ghost town where Cizzla is battling with a boss (Character Intro Cizzla) (Gameplay Boss battle) after the boss is defeated the angel transports Leiko and Cizzla to Decibel and his location. But before he starts to explain what is happening a Time Shift suddenly begins and they are swished away... Resetting their knowledge of the angel. The shift results in them appearing at Heathrow airport with Cizzla, Decibel and Leiko getting out of a government jet (In game it is never explained how they got the jet, the timeline got screwed up). After a brief discussion they get ambushed by the SAS led by Jessica Loveless (Character Intro Jessica)… (Plot note Leiko recognises Jessica!) Cizzla teleports Leiko somewhere else and takes the airship away from the airport.. Decibel proceeds to battle the SAS as well as Jessica but loses, with Jessica using an experimental capture unit (Molecule Stopper) to apprehend Decibel. (Gameplay Boss battle, troop battle).

The game would cut to(Character Intro Laura) Laura Chaplin in a high tech prison being escorted by armed guard to meet Decibel. After greeting formalities with each other Laura would reveal herself as her lawyer in the upcoming trial against Decibel over claims that she was responsible for the destruction of Rufus City. "