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Now here's some nice comparisons



Not finished

What you see here is a comparison between the old boss sprites and the remade ones.
As the old ones were a bunch of frankinsprites cobbled together, making the new ones gave me more space to be creative. However I had kept some of the original designs for the major characters as not to confuse anyone who had played any of the old demos.

Here's my thoughts on how they turned out.

1. I wanted to keep Cizzlas smurf apperance, and as he dosn't play that much of a major role I figured I shouldnt spend too much time on giving him a overhaul.

2. The inspiration that I had going for this magic wielder was drawn from the iconic black mage class from the final fantasy series, most notably the black waltz from FF9. I added a twist by creating a female equivalent to the well known character, but to be honest I'm not entially happy with the end result... It's not girly enougth! :(

3. I thought having a bird like boss would of been boring so I changed it to insect type creature... Hybrid? Bug eyes make a change I suppose, the digusting part though is that she lays lava eggs which hatch into digusting baby spiders that try to gobble you up.

Montrosity

4. Most of the bosses are the same size as the players character, so I decided to make this one twice as high. To be honest I don't know where the idea came from to turn him into a giant blue humanoid rabbit but I figure it would be pretty ironic that a giant bunny would be laying waste to london. Then again it does look absolutly daft... Back to the drawing board perhaps.

5. I loved the old frankinsprite I made, so I didnt update him that much. By the way... You might mistakingly make the conclusion that he's happy, it's just a small pixel error I need to iron out.

6. I got a tiny bit lazy with this one and totally ripped off Lord Zed from power rangers.

7. My favorite one, I was thinking a few weeks back how far I could go to gross out a gamer. So I figured why not have them battle some guy who is digesting himself! Now think what would happen to his intestines when you defeat him? Or even more worryinly the players character!

8. More or less kept to the old sprite. This is one of the bosses you don't get to fight, instead she'll send you to a surrealist dream state where you have to confront your fears, disires and repression of the characters inner psyche. Would be a ideal chance to practice some different graphic styles.

9. Again I loved the old sprite design and wanted to keep this characters iconic look.

Now to be honest with you all, I'm looking at least a mid 2012 release date for the whole thing. But saying that I'll proberly release a demo or even a whole chapter if I could find enough time this summer, whatever the case don't be suprised if I don't update for a while.