• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Recap until next release(never)

  • TFT
  • 06/24/2014 02:31 AM
  • 1739 views

Mobile Artillery and Robotics expert, Lisanne Libra reporting for duty, sir! ~Lisanne

Unpolished!
The purpose of the upload was to gain insight and ultimately drum a little buzz to let people know I, and the game still exists. I've been taking feedback people have been giving into deep consideration. I'm trying to build a formula through trial and error that I can use for the rest of the game. When I do upload stuff onto this site, the purpose is to layer over what I have every time.

I feel this is most efficient for me.


Your squad knows that. Gear up, soldier! We're moving out! ~Duram

The whole project is being worked on in pieces. I don't work from point A to point B. I changed this with the factory, so it's the first time I'm focusing on one section. That is why content is being uploaded and completed.

What is being worked on and what will be uploaded next.

The feedback so far has been helpful in establishing what the FRIK needs to be tweaked! A lot of people, including myself thought the introduction takes too long to allow the player to experience control of their character. Totally agree. I'm currently building resources to allow players to explore and investigate Mt. Aragote.



This will take a while, because I have very little time to work on games(resources take a long time to make). It wouldn't be difficult to force gameplay and randomly generate a basic mountain area. As a creator I can't cut corners like that, I want places you explore to be exciting, and cool looking, because those are things I like. Mt. Aragote is being built to feel very old and ancient, where the mountains are built to represent long mummy pillars, that is slowly being mechanized by the Neon Empire. Writing it in more deeply into what I have will take some time too.


Things that ARE being addressed and fixed!

  • Pacing issues. A lot of text will be brought down. When an important figure, event, or place is brought up in conversation, an entry will be put into a log for you to read at your own pace, and will update itself as the game goes on.


  • For people who get confused on where to go there will be an option to turn on and off indicators. Indicators show you where to go on the map.


I conduct autopsies, I don't want to become one! ~Priss

Things that WILL NOT be addressed in Rm2k3 version.

  • Battle mechanics will be incredibly limited and not expanded on. Battles are an important factor/filler in RPG's, unfortunately I think it is a waste of time to focus on this in the rm2k3 version. Sorry!


  • General mechanics like cards, upgrades, equipment will also not be addressed because of rm2k3. It's a waste of resources and time.


Where is Rainbow Nightmare going?!

Probably Ace. I am aware that it's a really powerful tool, but I've yet to play or see a game that inspires me enough to want to move to it. It's a hard situation, because I work very efficiently in RM. Ace is very alien to me.

It's difficult to move to another program because I love the resolution, tile editor and utilizing all of these tiny tricks I have learned from designers over the years. I approve of the gritty feel it gives during play.

Moving to Ace has to become a thing. Mostly, because that is where the "people" who follow these games are now. That's where the demographic is. Regardless of quality. To me it feel's like going to the dentist. You don't want to, but you know you have to.

I guess that's about it. See you next release!


I am simply here to inspire you! ~Lutwig

Posts

Pages: 1
FPS drops is awaiting us, how cute ~
All sounds great! Love the look of Mt. Aragote as well. Your custom tiles are definitely among the most visually interesting and unique in the RPG Maker scene.
I'm glad you're addressing the frustration experienced with the intro taking too long, I'm playing the demo right now and that is the one thing that sticks out the most negatively.

That being said, I'm pretty interested to see where this will be going. I've mentioned it already, but I adore the art style and color palette. The music is catchy too, and you can tell that the characters and story are all well-thought out.

When are you planning on moving to Ace?
Pages: 1