• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Not dead. Have holograms.

  • Gibmaker
  • 08/28/2010 06:11 PM
  • 1537 views
What with having just finished running an arts festival, and having to move to a new place in 4 days, there hasn't exactly been an atmosphere of disciplined productivity about this game lately. And in the new place I might just choose to keep my computer in the living room instead of my bedroom, which will force some rather traumatizing but necessary changes to my lifestyle. We will see. Currently I'm designing the "holosuite," which won't be important until much later in the story. The question is, are "holosuites" inherently ridiculous?

It saddens me when a really funky RPG Maker game isn't added to this site.

Posts

Pages: 1
I think one of the great things about holosuites are that they can be a hub for multiple dungeons or minigames, I actually built a starship in rm2k3 that included 2 of them. Sadly the project fell flat, but I still have the ship. I even ripped off the design from STNG, haha.

http://rpgmaker.net/media/content/users/8312/locker/holo.png
Gibmaker
I hate RPG Maker because of what it has done to me
9274
comment=41655
I think one of the great things about holosuites are that they can be a hub for multiple dungeons or minigames, I actually built a starship in rm2k3 that included 2 of them. Sadly the project fell flat, but I still have the ship. I even ripped off the design from STNG, haha.

http://rpgmaker.net/media/content/users/8312/locker/holo.png


Oh, the glorious yellow grid. So easy to draw.
Yeah it's an old project so it looks like crap. The yellow squares are actually invisible tiles set to impassable. I would remove the yellow box from the chip before release. This was to get past the 1 tile limit on ceilings.

Alternatively, you could just make a virtual reality chair that the character coud "jack" into. Or booths.
Having a program that stimulates your senses and nerve centers sounds a lot more feasible than a room that combines holograms with force fields into human shaped characters, blah , blah, blah.

I think they're only ridiculous in the case of Star Trek because they go to great lengths to explain the science in order to make it sound feasible. Not really important.
Gibmaker
I hate RPG Maker because of what it has done to me
9274
Yeah I think the chair strategy is more realistic. But that means having to draw a VR chair as opposed to a yellow grid. It's harder. :/
Pages: 1