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Intro
- Ultima187
- 01/08/2011 06:02 PM
- 3506 views
Nothing special, bascially just a montage of scenes transitioned by credits (only me, surprise). Anyway, it's still a WIP, I just thought I'd share it. In the actual game you would be able to skip this.
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If you did everything, was there really a reason to repeatedly credit yourself for all of it?
@Strangeluv: I doubt that, I'm not trying to do anything ground breaking (gameplay-wise), I'm hoping to just tell a story. But I appreciate the enthusiasm.
@WIP: Ha, to tell the truth - no - which is why I said this is still a WIP. I want the intro to sync up with the music, so I'm planing to make more scenes to cut back on the redundant credits.
@WIP: Ha, to tell the truth - no - which is why I said this is still a WIP. I want the intro to sync up with the music, so I'm planing to make more scenes to cut back on the redundant credits.
author=Ultima187This is how great games are born.
@Strangeluv: I doubt that, I'm not trying to do anything ground breaking (gameplay-wise), I'm hoping to just tell a story. But I appreciate the enthusiasm.
And mainly
you would be able to skip thisThis is the main issue with intros in many games, so a big plus.
May I just say that I love your sprite poses? (I forgot to mention that, last time ^.^;) They seriously rock and add a lot of character/emotion to the scenes.
author=Strangeluv
This is going to blow all the current projects on RMN out of the water!
I am quoting this not only because I agree, but also because it's clever (since this game is very maritime). 8]
Anyway, in terms of presentation Raciela looks great so far. The (skilled) attention to detail really captures your attention; I doubt most players will want to skip such an awesome intro. Looking forward to the final product, keep up the good work.
I've finalized the intro + a few extra scenes:
I'm satisfied with the end result, now I can move on to other things.
I'm satisfied with the end result, now I can move on to other things.
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