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Update 1.05 on the Way!

  • Deltree
  • 10/11/2009 08:51 PM
Guten tag!

I've got an updated in version in store for later this week. It'll have a few minor issues addressed, as well as an overhaul of the difficulty settings. Right now, the difference in easy enemies versus hard enemies is prominent at the beginning, but mostly gone by the end. I'll be refining the damage formulae to make a more dramatic difference in player and enemy damage rates from start to finish.