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Progress Report

17/07/12 - Inventory System

Working on the inventory system and gonna have to draw 100+ item pics :(

Here is what it looks like so far and it is semi-functional. All that needs to be done is equipping gear and combining items, just need to figure out how to do these.


The coverage part hasn't been done yet either, it's an idea proposed to me by KillerWolf. How it works is that every piece of clothing/gear/armor that you equip will add some amount of body coverage and this pretty much dictates how much damage you take when getting attacked by enemies.

Announcement

05/11/11 - Blood Spurt Animations


What do you guys think of the blood spurts?


A more clearer version

Progress Report

24/10/11 - Character Creation System

Finished implementing the character creation system, which took about two whole days due to lots of background stat work and picture co-ordinates. Progressing slowly but steadily, just like the turtle in "The Tortoise and the Hare" fable :)

Progress Report

13/09/10 - Weapon Skill Level System



It's nothing fancy but the player earns SP from killing zombies which can be spent on the weapon skills. The values are not balanced yet and are just there for testing.

Progress Report

03/09/10 - MP5 Full Automatic Fire and H&K VP70 Burst Fire

Latest update in the combat system.
- Added MP5 and allows player to shoot in fully automatic fire.
- Added H&K VP70 and allows player to shoot in 3 short bursts.

http://www.youtube.com/watch?v=FZlV3b8YYQ0

Progress Report

22/11/09 - Game Teaser


Showing the functional Handgun ABS, Shotgun ABS, Health HUD, Strafing and etc.
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